Commit Graph

11 Commits (456dba4889108027f8af9c94514978d06012b6e7)

Author SHA1 Message Date
rubidium defda16eb6 (svn r26108) -Codechange: some coding style (whitespace) 11 years ago
frosch 640d39c001 (svn r25820) -Codechange: More const-ness. 11 years ago
rubidium 485c7cd99e (svn r22397) -Document: some tidbits of the blitter code 13 years ago
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
frosch 3d1008318b (svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h 14 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz c03ce4b1c7 (svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed. 15 years ago
smatz 114c820c56 (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
16 years ago
smatz 8123d4de11 (svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler) 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
truelight 34e48f7886 (svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
17 years ago