Commit Graph

10 Commits (4335c272182c2fdde399a3f9158bbd6262f96ed5)

Author SHA1 Message Date
belugas b714273706 (svn r14027) -Codechange: Document a bit the DoDrawString function while removing yet som more magic numbers and one "false" colour 16 years ago
belugas e89b108161 (svn r14016) -Codechange: Remove some magical numbers 16 years ago
rubidium 019a519446 (svn r13910) -Document: string drawing related functions and types (Alberth) 16 years ago
rubidium 8113efb0f2 (svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim". 16 years ago
frosch cfdc710104 (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 16 years ago
smatz faebe10d81 (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
16 years ago
smatz 5259d13da7 (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 16 years ago
rubidium 26cea31b1e (svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable. 16 years ago
smatz d0fdbce6d2 (svn r12576) -Feature(tte) [FS#337]: highlight vehicle chain when dragging in the group and depot GUI if appropriate 16 years ago
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago