bjarni
15f9208302
(svn r6229) -Feature: Shared order lists now got a "goto depot" button
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this will try to send all vehicles in the list to depots/hangars
currently if one fails to find a depot, it will not tell the player
18 years ago
rubidium
27cee58ab8
(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
18 years ago
bjarni
6cbd4cc167
(svn r6165) -Feature: control click Goto Depot will now make the vehicle service
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at the depot and leave right away.
To tell the difference the status of stopping vehicles will be in red,
while servicing vehicles will be green.
-Codechange: remove some dead code in CmdSendAircraftToHangar() since it is
conflicting with new functionality. Now p2 means the same for all types
18 years ago
truelight
db8dfcd6e9
(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)
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-Codechange: introduced DestinationID, which is in fact an union of several types
Used in Order struct, so no longer StationID is abused for all targets.
Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
18 years ago
truelight
b23f719ab9
(svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
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-Codechange: IsValidXXXID now also checks if XXX is really valid, not if the number is within range
Both changes again in preperation of the new mem-pool system, which requires this.
IsValidXXXID is not a bit less pretty, but that will be cleaned up after the new mem-pool system
18 years ago
truelight
1331b4aa9a
(svn r6052) -Codechange: change OrderType (order->type) in a typedef
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-Codechange: renamed DeleteDestinationFromVehicleOrder to RemoveOrderFromAllVehicles to reflect his function better
-Codechange: changed the params of RemoveOrderFromAllVehicles, to avoid unneeded variable-creation
18 years ago
truelight
0461d89612
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
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-Codechange: use IsValidXXX where ever possible
Note: both changes to prepare for new pool system, which needs those changes.
For every pool there are 2 ugly lines, which will be removed when done
implementing new pool system.
Based on FS#13 by blathijs, partly implemented.
18 years ago
rubidium
480af9c917
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
18 years ago
bjarni
0663fdfc1a
(svn r6039) -Fix: [newGRF] FS#287 Bugfix for error in NewGRF callback 31 code for aircraft (Mart3p)
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introduced in rev 5822
18 years ago
rubidium
893d4ba9d4
(svn r6002) -Cleanup: remove the now redundant BASE_YEAR constant.
18 years ago
rubidium
3cab5f30c0
(svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
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-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
18 years ago
Darkvater
d447f025e9
(svn r5914) -Fix [FS#235]: Bugfix for errors in FindNearestHangar function in aircraft_cmd.c (mart3p).
18 years ago
rubidium
243872b4fd
(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
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-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
18 years ago
rubidium
4b030f190c
(svn r5883) -Fix [FS#272]: use the height of the edge of the map for shadows of aircrafts that are outside the map; similar to r5841, caused by r5794.
18 years ago
peter1138
08ae2cf6e5
(svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D.
18 years ago
peter1138
42bcee22bd
(svn r5819) - NewGRF: add support for refit costs specified in NewGRF. This may affect the default refit costs for the default rail vehicles.
18 years ago
tron
16bf3e35cd
(svn r5613) Rename VS_DISASTER to VS_SHADOW, because this is what this flag actually means
18 years ago
tron
fadc3a564c
(svn r5594) Be more strict what's allowed to be built in a hangar: if the airport can't handle planes/helicopters don't present and disallow building planes/helicopters - the latter case wasn't covered yet.
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Also remove an error message about building aircraft which can't be triggered by a normal client
18 years ago
bjarni
63108aae1b
(svn r5454) -Fix: [ 1394231 ] Autorenew glitch on helicopters
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[ 1459348 ] Helicopters (possibly other aircraft) stopping in depot...
by committing FS#233 Bugfix for autorenewed/autoreplaced helicopters staying in depot (Mart3p)
now helicopters (this only applied to helicopters) no longer stops in hangars when replaced and they will not even go there for autorenew if the model is out of date
18 years ago
peter1138
2e0498dce0
(svn r5427) - Codechange: testing for "== true" is redundant.
18 years ago
tron
2b27073156
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
18 years ago
richk
2132dcf5b2
(svn r5376) - Fix: Changed error message when trying to build a CTOL aircraft at a helidepot/helistation to "Airport has no runway". (Thanks to MeusH). Osprey can now be built at helidepot/helistation. (Thanks to mart3p).
18 years ago
richk
a832ca51fe
(svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
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Commuter airport: Small. 5x4. 3 terminals, 2 helipads.
Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways.
Helidepot: a small heliport with a depot for helis only.
Helistation: a large heliport with 3 helipads and a depot.
18 years ago
peter1138
3753d0b602
(svn r5336) - NewGRF: draw custom helicopter rotor sprites in vehicle info window, ensuring the correct direction is used (inspiration from mart3p)
18 years ago
tron
d2f6cb9e2d
(svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but better than raw numbers
19 years ago
peter1138
d6ebfb8338
(svn r5187) - NewGRF: temporarily change a vehicle's cargo subtype when calling the refit capacity callback.
19 years ago
peter1138
a7fbd158a0
(svn r5186) - NewGRF: show default aircraft cargo type and the purchase list (mart3p)
19 years ago
peter1138
36672afd8f
(svn r5147) - NewGRF: Use refit capacity callback when refitting an aircraft (mart3p)
19 years ago
peter1138
d286235a6a
(svn r5146) - NewGRF: Support selection of aircraft default cargo type by checking its refit mask. If aircraft can be refitted to passengers, no change happens, else the first refittable type is chosen. Also use refit capacity to determine the default capacity.
19 years ago
tron
00aa407edd
(svn r5124) Add IsAircraftInHangar{Stopped,}(), which supersedes CheckStoppedInHangar()
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-Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
19 years ago
peter1138
0a623bc333
(svn r5104) - When refitting a vehicle to its existing cargo type, don't lose the cargo onboard (useful when adding wagons to a train)
19 years ago
peter1138
f00c3e7e25
(svn r5103) - Add cargo subtype parameter to refit commands (mart3p)
19 years ago
tron
a0caafeb50
(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
19 years ago
celestar
94ef21bd2d
(svn r4914) -Fix (FS#180) Aircraft can now serve as feeders
19 years ago
peter1138
cd6ab6178c
(svn r4910) - NewGRF: add and initialize cargo subtype for vehicle visual variations
19 years ago
bjarni
2e05a16959
(svn r4826) -Fix: [autoreplace] fixed possible problem when autoreplacing and was number of vehicles (of a type, not total) was reached
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now the new vehicle gets the same number as the old one, completely removing the problem where we could run out of numbers
since we don't have to find free numbers for the new vehicles, autoreplace should be somewhat faster, specially in late games
NOTE: in CmdBuildRailVehicle(), bit 0 and 1 in p2 have been switched to make the meaning of bit 0 consistent with the other build commands. CmdCloneVehicle() is modified to follow this as well
19 years ago
peter1138
a2ce9d7535
(svn r4693) - NewGRF: invalidate aircraft in viewports during loading stages so that graphic changes are visible. (mart3p)
19 years ago
peter1138
22fd1a348e
(svn r4653) - NewGRF: enable use of custom helicopter rotors in game (but not GUI windows yet) (mart3p)
19 years ago
peter1138
d1fa0742a5
(svn r4642) - Codechange: reorganise airport.h and airport_movement.h to avoid having 8 copies of the airport FTAs, and make the enums used available elsewhere.
19 years ago
celestar
62f7907d3a
(svn r4465) -Codechange (FS#60): Remove a variable no one really needs. (DaleStan)
19 years ago
tron
81e6d68f95
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
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Remove DoCommandByTile(), because now it does the same as DoCommand()
19 years ago
celestar
3aa1e38be6
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
19 years ago
tron
cda8934a55
(svn r4120) Use the new station functions where appropriate
19 years ago
tron
9be713f1ae
(svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
19 years ago
tron
b05a98fdfa
(svn r3832) Replace some magic numbers by (Diag)Direction enums
19 years ago
tron
b394f72fa9
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
19 years ago
tron
03536a32a1
(svn r3786) More work for DirDiff
19 years ago
tron
ecabf8a5f0
(svn r3784) Add a type and functions to handle direction changes
19 years ago
tron
fbe939b31f
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
19 years ago
tron
87fdb129d2
(svn r3758) Remove the news validation callback. It is superseded by r3757.
19 years ago