Peter Nelson
39eff18754
Codechange: Use std::vector for gamelog GRFConfig comparisons.
2023-05-02 19:47:55 +01:00
Peter Nelson
00bf42353a
Codechange: Place gamelog into its own class, along with internal data.
...
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
2023-05-02 19:47:55 +01:00
translators
47a8d12f0e
Update: Translations from eints
...
english (au): 14 changes by krysclarke
korean: 14 changes by telk5093
italian: 14 changes by Rivarossi
russian: 15 changes by Ln-Wolf
finnish: 14 changes by hpiirai
turkish: 14 changes by densxd
portuguese: 16 changes by azulcosta
2023-05-02 18:39:14 +00:00
Patric Stout
81d4fa6999
Feature: drop ICU-lx in favour of directly interfacing with harfbuzz
...
This means we have RTL support again with ICU 58+. It makes use of:
- ICU for bidi-itemization
- ICU for script-itemization
- OpenTTD for style-itemization
- harfbuzz for shaping
2023-05-01 22:17:56 +02:00
Patric Stout
9cb60768fe
Codechange: split implementations of ParagraphLayouterFactory into their own file
2023-05-01 22:17:56 +02:00
translators
4cceaae8dc
Update: Translations from eints
2023-05-01 18:39:20 +00:00
Tyler Trahan
aa8830f57a
Feature: Filter engine build menu by name and NewGRF extra text ( #10519 )
2023-05-01 17:02:16 +00:00
Michael Lutz
908be59699
Fix: [Win32] Wrong multi-line text layout due to incorrect whitespace handling.
2023-05-01 16:31:59 +02:00
Michael Lutz
715234502c
Fix: Typo in variable name.
2023-05-01 16:31:59 +02:00
Rubidium
1f3b7e2efd
Codechange: use std::string instead of stredup for saveload error messages
2023-05-01 16:23:24 +02:00
Rubidium
8665404fe0
Codechange: use std::string instead of stredup for missing glyph error messages
2023-05-01 16:23:24 +02:00
Rubidium
a931378c52
Codechange: use std::string instead of stredup/free for ScanProgressWindow
2023-05-01 16:23:24 +02:00
Rubidium
aac95eeaf5
Codechange: use std::string instead of stredup/free for stories
2023-05-01 16:23:24 +02:00
Rubidium
3342967ad9
Codechange: use std::string instead of stredup/free for goals
2023-05-01 16:23:24 +02:00
PeterN
cc44aa7438
Change: Split Game options into General, Graphics and Sound tabs. ( #10674 )
2023-05-01 12:58:22 +01:00
PeterN
003bab3c8a
Change: Size space for editbox clear button by interface scale. ( #10749 )
2023-04-30 23:11:00 +01:00
translators
cf3cb8d2a5
Update: Translations from eints
...
english (au): 4 changes by krysclarke
vietnamese: 4 changes by KhoiCanDev
korean: 4 changes by telk5093
russian: 1 change by Ln-Wolf
2023-04-30 18:40:41 +00:00
Peter Nelson
a816dd1d48
Change: Remove {TINY_FONT} from cargo abbreviation strings for other translations.
2023-04-30 11:47:53 +01:00
Peter Nelson
310b3a67ad
Change: Remove {TINY_FONT} from cargo abbreviation strings for English.
2023-04-30 11:47:53 +01:00
Peter Nelson
0acc57583b
Fix: Force cargo abbreviation to small font in station list.
2023-04-30 11:47:53 +01:00
Peter Nelson
6be6703498
Fix: Linkgraph legend assumes strings are small.
...
Ensure all linkgraph legend strings are drawn with FS_SMALL forced, so
that it does not rely on NewGRF authors.
2023-04-30 11:47:53 +01:00
Peter Nelson
35ba49bfb4
Change: Rename text colour NWidgetPart to SetTextStyle and add font size.
...
This allows to set both text colour and size for any widget with default
drawing.
2023-04-30 11:47:53 +01:00
Tyler Trahan
ba3de0383a
Codechange: Pass more std::string to StringFilter::AddLine() ( #10743 )
2023-04-30 10:23:05 +02:00
Rubidium
ee9239d293
Fix c8299304
: retain support ICU < 65
2023-04-30 00:42:15 +02:00
Patric Stout
73bdd4bdd7
Fix: [CI] typo in Windows release jobname ( #10742 )
2023-04-29 19:59:01 +00:00
translators
de08e29cd9
Update: Translations from eints
...
english (us): 4 changes by 2TallTyler
2023-04-29 18:42:05 +00:00
Rubidium
ee8b1dfbc3
Fix 4dd5f994
: hotkey parsing was broken
2023-04-29 14:56:41 +02:00
Rubidium
397221b94a
Codechange: Make ScenarioIdentifier use std::string for the filename
2023-04-29 13:23:34 +02:00
Rubidium
3a822fcd01
Codechange: Make FiosItem's name and title std::string
2023-04-29 13:23:34 +02:00
Rubidium
ee723f26ba
Codechange: Make FileToSaveLoad's title std::string and simplify assignments
2023-04-29 13:23:34 +02:00
Rubidium
f0a1ddd81c
Codechange: let FiosBrowseTo return a bool
2023-04-29 13:23:34 +02:00
Rubidium
c829930440
Codechange: replace strnatcmp with C++ string capable version
2023-04-29 12:07:45 +02:00
Rubidium
df19673fbd
Codechange: let convert_to_fs accept std::string
2023-04-29 12:07:45 +02:00
Rubidium
b5f96808a1
Fix: FormatArrayAsHex returns gibberish instead of a hex array
2023-04-29 11:07:57 +02:00
Kuhnovic
3991e76c96
Fix #8177 : Ships with max speed overflow to near-zero speed ( #10695 )
2023-04-29 09:33:01 +01:00
Rubidium
4dd5f994be
Codechange: replace strncasecmp with case ignoring variant of StrStarts/EndsWith
2023-04-29 10:25:25 +02:00
Rubidium
86786a7af6
Codechange: introduce StrEqualsIgnoreCase/StrCompareIgnoreCase to replace strcasecmp
2023-04-29 10:25:25 +02:00
Patric Stout
36a0818bc5
Remove: buying/selling/owning company shares ( #10709 )
2023-04-29 10:16:49 +02:00
Peter Nelson
1a24016964
Fix: Set TC_NO_SHADE only for shaded engine in purchase list.
...
Additionally use TC_FORCE to prevent additional colours in the shaded text.
2023-04-28 23:12:07 +01:00
Peter Nelson
23c46e1abf
Fix : #10735 : {POP_COLOUR} fails if string is drawn with extra flags.
2023-04-28 23:12:07 +01:00
translators
3ed8c35dfe
Update: Translations from eints
...
italian: 4 changes by Rivarossi
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
turkish: 4 changes by densxd
dutch: 6 changes by Afoklala
portuguese: 4 changes by azulcosta
2023-04-28 18:42:10 +00:00
Rubidium
b221fa3c5a
Codechange: use fmt::format_to instead of seprintf to create the search URL
2023-04-28 19:53:03 +02:00
Rubidium
6a8b4f3e10
Codechange: use fmt::format_to instead of seprintf to fill the PNG metadata
2023-04-28 19:53:03 +02:00
Rubidium
ef3beef7e9
Codechange: use fmt::format_to instead of seprintf to write the savegame info
2023-04-28 19:53:03 +02:00
Rubidium
33c4fbff8f
Codechange: use fmt::format_to instead of seprintf to fill load crash message
2023-04-28 19:53:03 +02:00
translators
d33993cca3
Update: Translations from eints
2023-04-27 18:39:56 +00:00
Patric Stout
a255b61514
Change: [CI] Use a custom name for matrix runs ( #10723 )
...
By default, GitHub adds all arguments of the matrix between ().
This is fine sometimes, but in other times it becomes a very
lengthy line.
With this commit, we decide what is between those (), making it
a lot more readable.
2023-04-27 20:15:09 +02:00
Patric Stout
f5fad88723
Change: base autosaves intervals on real time (instead of game time) ( #10655 )
...
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves
Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.
To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.
When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.
2023-04-27 15:21:29 +00:00
PeterN
57f2d70fef
Change: Use cstdint instead of rolling our own types. ( #10651 )
2023-04-27 10:04:18 +02:00
Rubidium
9fe853f7b5
Codechange: use fmt::format instead of vseprintf for midi command formatting
2023-04-26 18:46:17 +02:00