frosch
396dde1636
(svn r27092) -Fix/Add [FS#6186]: Compilation on OS/2 (smedles)
10 years ago
frosch
b8690523d2
(svn r26995) -Fix: Add missing files to source.list
10 years ago
rubidium
9e0f4b3847
(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
10 years ago
rubidium
79ca66eb67
(svn r26853) -Cleanup [Squirrel]: remove some stuff that we never did and especially never should use
10 years ago
michi_cc
5ba1a7f323
(svn r26654) -Fix (r26482): Header file missing from sources.list.
10 years ago
rubidium
d2357ec435
(svn r26556) -Codechange: use sources.list to tell a file shouldn't be built for a particular platform
10 years ago
zuu
57a88c9de2
(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page
11 years ago
zuu
5165be2698
(svn r26303) -Add: [nogo] ScriptStoryPageList() - a list of all story pages
11 years ago
rubidium
fdf55a1a48
(svn r26258) -Codechange: deduplicate Draw methods (MJP)
11 years ago
rubidium
f5f4f8a4b3
(svn r26257) -Codechange: replace most of the SSE macros by functions
11 years ago
rubidium
a325c33578
(svn r26218) -Fix: wrong #if for SSE in source.list
11 years ago
rubidium
4c84d13454
(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
...
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
11 years ago
rubidium
78df732a7b
(svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)
...
With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
11 years ago
rubidium
71a81a8762
(svn r26212) -Add: specialised non-animated SSSE3 blitter (MJP)
...
With 32bpp base set about 35% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 6 and 1% of total run time
11 years ago
rubidium
fb05674cb7
(svn r26211) -Add: specialised non-animated SS2 blitter (MJP)
...
With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
11 years ago
rubidium
3c94485ba0
(svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
...
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
11 years ago
rubidium
59ff2836d4
(svn r26195) -Codechange: move debug's ottd_rdtsc (CPU specific high precision timer) into cpu.h/cpp
11 years ago
fonsinchen
6e1cc80926
(svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class LinkRefresher.
11 years ago
fonsinchen
62c221a845
(svn r25888) -Codechange: Add a smallstack type.
11 years ago
michi_cc
e7dc14b25a
(svn r25652) -Fix: Improve text caret movement for complex scripts.
11 years ago
michi_cc
3c300cdc37
(svn r25611) -Fix (r25608): Update project files.
11 years ago
rubidium
2446b8ea60
(svn r25465) -Codechange: add the concept of a layouting engine for text
11 years ago
rubidium
13c450a66b
(svn r25436) -Codechange: split the font detection code out of the font caching code
11 years ago
fonsinchen
575cabe90a
(svn r25357) -Add: flow mapper for link graph
11 years ago
fonsinchen
9824d53d6a
(svn r25356) -Add: Multi-Commodity-Flow solver for link graph
11 years ago
fonsinchen
6a46b5262f
(svn r25355) -Add: demand handler for link graph
11 years ago
fonsinchen
c32eea02dd
(svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes
11 years ago
fonsinchen
22f56ffdd7
(svn r25353) -Add: link graph job implementation
11 years ago
fonsinchen
4fd57501bb
(svn r25348) -Add: multimap implementation with guaranteed order between equal keys
11 years ago
zuu
a2d84868e7
(svn r25344) -Feature: GUI for viewing story pages
11 years ago
zuu
9aa1bf0264
(svn r25342) -Add: StoryPage data structures and GS API
11 years ago
rubidium
50ae992b47
(svn r25263) -Add: legend for linkgraph overlay (fonsinchen)
11 years ago
rubidium
5bca50c466
(svn r25261) -Add: abstract implementation of linkgraph overlay for GUI (fonsinchen)
11 years ago
rubidium
0cc3d8df4b
(svn r25258) -Codechange: save linkgraph (fonsinchen)
11 years ago
rubidium
06313e4981
(svn r25257) -Add: basic link graph (fonsinchen)
11 years ago
rubidium
b0a2818ed0
(svn r25256) -Add: small matrix type (like vector, but for matrices) (fonsinchen)
11 years ago
rubidium
d6e2a8aa56
(svn r25010) -Codechange: Add general framework for cargo actions, i.e. loading, transfering, delivering and such, to contain this logic in a single place instead of spread around (fonsinchen)
12 years ago
frosch
4c9f65800b
(svn r24442) -Codechange: Split some members of Vehicle into a new class BaseConsist.
12 years ago
alberth
eb56e5c0b1
(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
12 years ago
alberth
05aaf18d38
(svn r24405) -Add: Save and load of active cargo monitors.
12 years ago
alberth
1d11291071
(svn r24404) -Add: Data structures for cargo transport monitoring.
12 years ago
frosch
03046f614f
(svn r24337) -Feature: Allow filtering for multiple words (separated by whitespace resp. quoted) in the sign list, content- and NewGRF-guis.
12 years ago
frosch
31eb896143
(svn r24323) -Codechange: Split Textbuf and associated functions to separate files.
12 years ago
frosch
198de5397e
(svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h
12 years ago
rubidium
e8dbcf9043
(svn r23932) -Codechange: split the NewGRF text window into its own source files
13 years ago
michi_cc
44abdccfd0
(svn r23898) -Remove: PNG sprite loader.
13 years ago
truebrain
b0ac529a6f
(svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network
13 years ago
truebrain
2ae87e7213
(svn r23634) -Add: support language files for GameScript (Rubidium)
13 years ago
truebrain
cc3f42794d
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
13 years ago
truebrain
403cd3acdb
(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
13 years ago