michi_cc
ff6da43e8c
(svn r24147) -Fix (r24132): AI regression output.
2012-04-17 20:21:09 +00:00
michi_cc
3e5dc26ded
(svn r24141) -Feature: Display rating in the town directory window. (Inspired by patch from MagicBuzz)
2012-04-17 19:44:41 +00:00
rubidium
ea113816c0
(svn r24006) -Fix [FS#5088]: AI used in names in API for GSOrder
2012-03-04 16:40:06 +00:00
rubidium
445ef889d7
(svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC)
2012-02-25 08:45:48 +00:00
rubidium
9ea6285d67
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
rubidium
a28614d6d1
(svn r23981) -Codechange: reduce GRF size by a few percent by letting GRFCodec determine the best compression
2012-02-24 22:19:45 +00:00
rubidium
e8d9ab4dd5
(svn r23969) -Codechange: trunk heads to 1.3 now
2012-02-19 19:14:17 +00:00
rubidium
254e15df48
(svn r23959) -Change: make regression less faily when spurious warnings are shown
2012-02-16 21:08:32 +00:00
michi_cc
ff73fdb4b0
(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail).
2012-02-15 21:23:48 +00:00
rubidium
92c77dee32
(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some translations started using them (PaulC)
2012-02-11 19:46:47 +00:00
rubidium
35c4b5f73e
(svn r23858) -Change [FS#5003]: some updates and improvements of the base font (PaulC)
2012-01-27 21:14:38 +00:00
rubidium
990045e2b3
(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC)
2011-12-20 17:04:31 +00:00
rubidium
b3fc75c72d
(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
...
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
2011-12-17 21:42:11 +00:00
rubidium
68b25fcf3d
(svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible
2011-12-15 18:40:15 +00:00
truebrain
43fbfa2414
(svn r23486) -Fix (r22764): 3 for the price of 1: fix up ScriptTile::GetTownAuthority() (tnx to Torrasque for reporting)
2011-12-10 21:07:04 +00:00
truebrain
974f1ee8d1
(svn r23397) -Change: remove the AI_ prefix from all AIEvent enums
2011-12-02 23:40:16 +00:00
rubidium
72f8aa94cc
(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font
2011-12-02 19:58:34 +00:00
truebrain
ac0f5398c2
(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
2011-12-01 12:04:10 +00:00
truebrain
a3768b109b
(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
2011-11-29 23:21:33 +00:00
truebrain
19791d3189
(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
2011-11-23 16:05:19 +00:00
rubidium
f3e511ca4b
(svn r23278) -Add: monospaced sprite font with the same characters as the normal font
2011-11-20 12:04:09 +00:00
rubidium
b6d3db762d
(svn r23232) -Change: move the "default" overrides out of the baseset in order to ensure they all use the same values
2011-11-15 20:30:58 +00:00
rubidium
57afd9e9e8
(svn r23220) -Change: move the baseset files to their new location
2011-11-14 21:38:36 +00:00
rubidium
abf3aa28f5
(svn r23203) -Change: make locks more consistently looking (PaulC)
2011-11-13 12:53:46 +00:00
rubidium
2de0383538
(svn r23118) -Feature: [NoAI] Allow AIs to query the amount of remaining operations for the current tick
2011-11-04 23:20:14 +00:00
yexo
8a5c74e1d0
(svn r23117) -Fix: [NoAI] calling require() to include a file gave you 100.000 opcodes for free
2011-11-04 23:14:23 +00:00
frosch
1230c04859
(svn r22986) -Add (r22985): More icons for the vehicle list.
2011-10-03 17:30:05 +00:00
rubidium
8ca5168bbe
(svn r22974) -Fix: draw buoy sprite without outline on the map
2011-10-02 20:27:20 +00:00
rubidium
468fad858f
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
2011-10-02 13:26:33 +00:00
rubidium
7589e94f5d
(svn r22962) -Fix/Update: graphical issues from Addi's NewGRF
2011-09-25 19:29:38 +00:00
rubidium
efd49756aa
(svn r22766) -Add: river graphics for the original base set (andythenorth)
2011-08-20 12:52:45 +00:00
yexo
05b09ea0c4
(svn r22584) -Add: [NoAI] several functions to AICompany to find out performance information (Morloth)
2011-06-13 15:23:20 +00:00
rubidium
eab446946a
(svn r22580) -Change: make 'make regression' return an error when it fails
2011-06-13 10:09:59 +00:00
rubidium
6d37d67d80
(svn r22537) -Change [FS#3494]: replace the half small airport structure on the intercontinental airport with some grass
2011-06-04 14:24:34 +00:00
planetmaker
b7a1d88276
(svn r22380) -Fix: Update openttd.grf and the base set description files accordingly
2011-04-29 15:09:29 +00:00
rubidium
be8e0ede7c
(svn r22083) -Change: trunk is heading towards 1.2 now
2011-02-14 20:20:57 +00:00
planetmaker
f1163f5c20
(svn r22005) -Fix (r21993): Update regression tests as well
2011-02-06 23:25:11 +00:00
rubidium
f023612f76
(svn r21964) -Fix (r21959): regression failed
2011-02-04 18:41:42 +00:00
smatz
4aa45d8742
(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year
2011-02-04 14:11:14 +00:00
rubidium
d4848b1e25
(svn r21674) -Fix: for Mac OS X %p seems to add "x0", so filter that out for the regression test comparison
2010-12-31 12:13:16 +00:00
yexo
1bdea024a3
(svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtype
2010-12-29 23:20:12 +00:00
yexo
e7eb1cc9f4
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro)
2010-12-29 12:19:33 +00:00
frosch
b78d0947be
(svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both.
2010-12-18 13:04:05 +00:00
rubidium
c32927ea8e
(svn r21251) -Fix (r20950): toyland sprites were forgotten
2010-11-18 23:51:08 +00:00
rubidium
ef3602d882
(svn r20989) -Change: make extra_grf's pcx files DOS palettes instead of converting them during compilation. Also fix misconverted sprite and some comments
2010-10-18 12:24:56 +00:00
rubidium
beb552d08a
(svn r20950) -Fix: (or at least greatly improve) alignment of some original graphics pillar sprites
2010-10-16 20:00:20 +00:00
yexo
c0b461541c
(svn r20913) -Fix (r19231): [NoAI] give the correct error message if you try to overbuild an opponont road station with your own while using the 0.7 or 1.0 compatibility layer (fanioz)
2010-10-10 15:33:22 +00:00
frosch
46acb837eb
(svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive rights and unread news.
2010-09-02 20:00:48 +00:00
rubidium
46a537a263
(svn r20704) -Fix (r20658): regression got out-of-sync
2010-08-30 22:54:48 +00:00
yexo
52f0f27493
(svn r20564) -Fix (r20562): provide compatibility for AIs using the 0.7/1.0 API and using AIList::ChangeItem
2010-08-19 15:44:17 +00:00