Commit Graph

8 Commits

Author SHA1 Message Date
tron
57adc97733 (svn r724) Remove restriction that a tile can only accept 3 cargo types.
This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
2004-11-21 10:49:40 +00:00
truelight
1a0a7ed763 (svn r184) -Fix: starting a new game in DesertLandscape crashed the game 2004-09-08 17:44:29 +00:00
truelight
10d54ac604 (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
-Fix: some minor fixes around GetTileTrackStatus (blathijs)
2004-09-05 16:15:22 +00:00
truelight
a0ba5a7939 (svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now. 2004-08-24 12:54:37 +00:00
dominik
b3cdae2af1 (svn r51) Yet another slope graphics fix 2004-08-14 10:05:27 +00:00
dominik
ca120eedad (svn r40) Final slope graphics fix 2004-08-13 18:27:33 +00:00
dominik
0c25a4b10c (svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yet 2004-08-13 11:28:59 +00:00
truelight
efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00