Commit Graph

2288 Commits (3ede0bb6f96392c2e5fabb7a3a31f1ddd56e95cd)
 

Author SHA1 Message Date
ludde 57f92104af (svn r2647) Fix: [ntp] Fix assertion error introduced in r2635 19 years ago
ludde a2f6256c33 (svn r2646) Change: [ntp] Fix uninitialized variable and add some more asserts to be able to debug an assert error. 19 years ago
Darkvater 72c33083f5 (svn r2645) Fix (useless)warning in graph_gui and add brackets around HASBIT in an if statement 19 years ago
Darkvater 57084f2caa (svn r2644) - Fix: my name was mistyped ;p
- Add DoDrawStringCentered() and change the multiline strings in the about box to single-line ones
19 years ago
tron 7269771544 (svn r2643) Get rid of some unnecessary casts 19 years ago
miham cea98113b7 (svn r2642) [Translators] Updated translations to 20050719 (0 lang(s)) 19 years ago
ludde d4e424bc48 (svn r2641) Fix: [strings] forgot to increase argv pointer twice for {CARGO} 19 years ago
Darkvater 2419ee5d54 (svn r2640) - CodeChange: change calling convention to __fastcall as well for vs.net2003 as it was done for vs6. Debug/Release works fine for me, if there are probs let me (+ludde) know. 19 years ago
celestar c6dccce69e (svn r2639) -Add: Added the vehicle names in table/engines.h so that you know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation 19 years ago
Darkvater b49ce7c805 (svn r2638) - Fix: Unable to delete savegames. Deleting TTDLX savegames is still broken as it was always broken, but since they don't even show up; we might as well call it a feature. 19 years ago
miham 85c9e125ea (svn r2637) [Translations] Updated to 2005-07-18 19 years ago
ludde 868938a64b (svn r2636) Fix: Switched to using the _fastcall calling convention instead of cdecl. (Please tell me if you get linking problems) 19 years ago
ludde 08725cd6df (svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
- Benchmark shows that NTP is now around 10x faster than NPF.
  - Made IsTunnelTile macro to determine if a tile is a tunnel.
  - Added some useful debugging functions for making tiles red / getting accurate timestamps.
  - Remove old depot finding algorithm.
  - Disable warning for signed/unsigned comparisons.
19 years ago
tron 857a3a1ffc (svn r2634) Fix typo: IsSteepTile expects a tileh, not a TileIndex (thanks to peter1138) 19 years ago
tron 87be1312d2 (svn r2633) Move spritecache related variable from variables.h to spritecache.[ch] 19 years ago
tron 6500fd2b91 (svn r2632) Revert accidently commited change 19 years ago
tron bce6f5c0a5 (svn r2631) Move screenshot related variables from variables.h to screenshot.[ch] 19 years ago
tron 3428e4e4b0 (svn r2630) Forgot one Pixel (see r2571) 19 years ago
truelight f4032b8f9f (svn r2629) -Codechange: removed stupid comment on top of players.c 19 years ago
Darkvater c966fc23fb (svn r2628) - Fix: Planting trees does not result in a MapSize() assertion anymore; introduced in r2598 19 years ago
miham dc5ee38738 (svn r2627) [Translations] Fixing typos in hungarian langfile 19 years ago
tron 152439b56c (svn r2626) static, const, misc. 19 years ago
hackykid 552aa1b4dc (svn r2625) - Fix: [pbs] Store the end of a train's reserved path explicitly. Prevents trains from unreserving eachothers paths in some cases.
- CodeChange: Use the TrackdirToTrack function instead of &7, and remove an unneeded variable.
19 years ago
Darkvater 09195e0bda (svn r2624) - Fix: oops, forgot to change the already in use DrawStringCenteredTruncated() functions. 19 years ago
Darkvater 186036229c (svn r2623) - CodeChange: rework DrawStringCenteredTruncated() a bit. Instead of giving center + width you give the coordinates of the bounding box (left, right) it has to fit in (ludde)
- CodeChange: changed (back) maximum pixel length of truncated strings to a signed integer.
19 years ago
ludde b998b9b8e6 (svn r2622) Fix: remove _cargoc.names_p, it was never used. 19 years ago
hackykid d5b305852f (svn r2621) - Fix: [pbs] When removing tracks, clear their reserved status. 19 years ago
ludde 7238b015fa (svn r2620) Fix: [language] Fix broken french.txt and polish.txt 19 years ago
ludde 3eee2b7b7c (svn r2619) Fix: [viewport] Fix potential buffer overflow reported by Tron 19 years ago
Darkvater baccddb461 (svn r2618) - Fix: add mersenne.c to VS6 project file (ludde) 19 years ago
Darkvater 5261529887 (svn r2617) - Fix: fix some warnings, and reenable vs.net2003 signed/unsigned warnings 19 years ago
tron f3c14486be (svn r2616) Don't stop when compiling a language fails, just delete the defective .lng 19 years ago
miham 463bf4641d (svn r2615) [trrnasltwsds] 45253rqwer2 19 years ago
Darkvater cbad2dad33 (svn r2614) - Fix: Trunctuate function used one less character than it was supposed to. Because of this real width and reported width didn't correspond with eachother. 19 years ago
Darkvater 3f8ba76b2f (svn r2613) - Truncate savegames, and vehicle-texts in their window.
- Hardcoded width 5 for saves-path...oops :O
19 years ago
truelight cddc52fb8f (svn r2612) -Fix: corrected headers for ai_new.h 19 years ago
Darkvater 12507a725a (svn r2611) - CodeChange: use standardized truncutation with the newsmessage-history window as well 19 years ago
Darkvater 6a91b08cad (svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary
- Feature: truncate the path of the saveload window
19 years ago
Darkvater cda6efd919 (svn r2609) - Feature: remove extension from savegames/scenarios when browsing the folders. 19 years ago
Darkvater eceb9a0abe (svn r2608) - Fix: add strings.h to vs.net2003 project file 19 years ago
Darkvater e357c822cc (svn r2607) - Feature: add support for truncating strings to a given (pixel) length. Function courtesy of Ludde. 19 years ago
truelight a28295b394 (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
for a global AI-handler
19 years ago
ludde 33a939581b (svn r2605) Fix [languages] Add ##plural command in all langfiles. 19 years ago
ludde 8257102045 (svn r2604) Fix: removed unused variable 19 years ago
ludde 05dc6ecebc (svn r2603) Fix [multistop] Fix problem with multistop handling, the range in my fix was way too high. Also only lock a slot for 5 days instead of 30. 19 years ago
truelight 8f405a42da (svn r2602) -Codechange: removed unused variable (disable_computer)
-Fix: Changed some stuff to make server-side AIs possible in the far future
19 years ago
ludde 9f4e400b86 (svn r2601) Fix: Added TIC,TOC macros do be able to do profiling easier. 19 years ago
ludde f868fb0811 (svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day. 19 years ago
ludde d4e0c72867 (svn r2599) Fix: Road vehicle multistop handling used NPF even if NPF was off????
- Also simplified/optimized the code.
 - Now it uses manhattan distance as an approximation instead of actual distance to find the distance. Much faster.
19 years ago
tron 06a6cc59ea (svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill 19 years ago