rubidium
|
8961575ef9
|
(svn r23246) -Codechange: move searching/loading music/sound sets/drivers to later in the process so we could get rid of errors related to that being dumped onto the console
|
13 years ago |
rubidium
|
4509f814b3
|
(svn r23244) -Feature: if the installation is ananas, try to get the b without b installed
|
13 years ago |
rubidium
|
67d90f1174
|
(svn r23241) -Codechange: make the decision when to go to the custom drawn cursor more prominently during the initialisation of OpenTTD
|
13 years ago |
rubidium
|
cebe2eac6b
|
(svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar)
|
13 years ago |
rubidium
|
023d530ead
|
(svn r23222) -Codechange: reduce tar scanning calls to the bare minimum
|
13 years ago |
rubidium
|
4d281cce97
|
(svn r23217) -Codechange: introduce the concept of scanning only in a limited set of sub directories
|
13 years ago |
rubidium
|
33d71b45fe
|
(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
|
13 years ago |
rubidium
|
413c92444a
|
(svn r23123) -Fix [FS#4790] (r22792): variable was initialised at the wrong moment making things with the cursor go wrong
|
13 years ago |
yexo
|
047957487a
|
(svn r23065) -Add: -q option to read a savegame, write some general info and exit
|
13 years ago |
michi_cc
|
7b35dd4f54
|
(svn r23000) -Feature: Base graphics sets can now specify a preferred blitter which OpenTTD uses to decide which blitter to load.
|
13 years ago |
michi_cc
|
7c325fcb78
|
(svn r22874) -Fix [FS#4747]: Check size of various buffers before allocation. (monoid)
|
13 years ago |
rubidium
|
51fba23ad7
|
(svn r22830) -Codechange: move more logic to after the scanning of NewGRFs
|
13 years ago |
rubidium
|
c8167de1c2
|
(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory
|
13 years ago |
rubidium
|
9aa6000b15
|
(svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
|
13 years ago |
rubidium
|
cdb0d6cecc
|
(svn r22799) -Fix (r22792): compile failure when there is no networking support
|
13 years ago |
rubidium
|
ac549d4093
|
(svn r22795) -Codechange: load the intro game the first time without NewGRFs
|
13 years ago |
rubidium
|
c99364e025
|
(svn r22792) -Codechange: use scan callback for initial NewGRF scanning
|
13 years ago |
rubidium
|
1ca06f2aae
|
(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
|
13 years ago |
rubidium
|
176d0b9f4a
|
(svn r22786) -Codechange: rename genworld mutices to model_progress mutices
|
13 years ago |
rubidium
|
727580274b
|
(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
|
13 years ago |
frosch
|
31ad03e4d2
|
(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
|
13 years ago |
frosch
|
c1b1513815
|
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
|
13 years ago |
alberth
|
cae2d84af3
|
(svn r22512) -Add: Save heightmap.
|
14 years ago |
rubidium
|
1ef751e855
|
(svn r22423) -Document: some network stuff
|
14 years ago |
frosch
|
74e71380ef
|
(svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
|
14 years ago |
rubidium
|
2e5b1f178e
|
(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
|
14 years ago |
alberth
|
9222a30173
|
(svn r22145) -Codechange: Do explicit test for non-bool values.
|
14 years ago |
smatz
|
c85e1c3089
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
|
14 years ago |
smatz
|
9c40059641
|
(svn r22115) -Fix (r22114): some comments and code ordering were wrong
|
14 years ago |
smatz
|
07736a02b1
|
(svn r22113) -Codechange: use PoolBase::CleanAll() to clean all pools at game exit
|
14 years ago |
alberth
|
95b6644592
|
(svn r22098) -Codechange: Have an array of option data, use it in the option parsing routine. Adapt openttd option processing too.
|
14 years ago |
alberth
|
1983b8d558
|
(svn r22096) -Codechange: Move openttd getopt implementation to its own file.
|
14 years ago |
rubidium
|
1516299bca
|
(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
|
14 years ago |
rubidium
|
8183922813
|
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
|
14 years ago |
rubidium
|
c163f3c0f7
|
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
|
14 years ago |
rubidium
|
4f291ca982
|
(svn r21896) -Cleanup: remove the unused StartScenario
|
14 years ago |
rubidium
|
f775da140c
|
(svn r21894) -Cleanup: get rid of the unused SM_START_SCENARIO
|
14 years ago |
rubidium
|
05199a641a
|
(svn r21890) -Cleanup: remove some unneeded includes
|
14 years ago |
rubidium
|
f1e42dc23b
|
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
|
14 years ago |
rubidium
|
2ae8216363
|
(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default
|
14 years ago |
rubidium
|
be077e030e
|
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
|
14 years ago |
rubidium
|
6ed9a8fb77
|
(svn r21698) -Fix: incorrectly named global variable
|
14 years ago |
terkhen
|
f69d280f14
|
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
|
14 years ago |
terkhen
|
74c061c29a
|
(svn r21518) -Codechange: Rename AccelerationCache to GroundVehicleCache.
|
14 years ago |
rubidium
|
2074b4ddce
|
(svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
|
14 years ago |
rubidium
|
97623b6fc1
|
(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
|
14 years ago |
rubidium
|
434abd6dea
|
(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting
|
14 years ago |
rubidium
|
c780091c26
|
(svn r21396) -Codechange: rename SafeSaveOrLoad to SaveLoad (it only did load), and add support for (safe) loading with a LoadFilter
|
14 years ago |
terkhen
|
85434d3c5b
|
(svn r21339) -Fix [FS#4272]: The VehicleCache was not checked for ships with desync debug options enabled.
|
14 years ago |
rubidium
|
aeae689dc4
|
(svn r21338) -Fix [FS#4272]: bogus cache mismatch warnings with desync debugging because some cache was invalidated but never reset
|
14 years ago |