Darkvater
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771df2df51
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(svn r7076) -Codechange: Prefer includes instead of using extern. Move UpdateNetworkGameWindow
declaration to network.h, and remove stale externs of NetworkPopulateCompanyInfo
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2006-11-06 00:12:55 +00:00 |
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Darkvater
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0ca42cbd44
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(svn r6750) -Codechange: Juggle around some header includes as they're only used when
networking is enabled.
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2006-10-12 14:13:39 +00:00 |
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tron
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772fbda3e3
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(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
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2006-06-27 21:25:53 +00:00 |
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Darkvater
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1be559cfb8
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(svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c
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2006-01-26 13:01:53 +00:00 |
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Darkvater
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f14df34790
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(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
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2006-01-25 19:03:50 +00:00 |
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tron
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647cbd6bdd
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
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tron
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36c9758c94
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(svn r1803) Move debugging stuff into files of it's own
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2005-02-05 15:58:59 +00:00 |
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tron
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3d2764b29e
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(svn r1623) Remove dead code
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2005-01-23 20:06:38 +00:00 |
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tron
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97f893ae2f
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(svn r1596) Add some more statics
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2005-01-22 22:47:58 +00:00 |
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dominik
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f5ccb662f8
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(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
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2004-12-20 22:14:39 +00:00 |
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truelight
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df995a32ed
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(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
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2004-12-19 10:17:26 +00:00 |
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truelight
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d6a1f3e412
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(svn r942) -Merged branch/network back into the trunk
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2004-12-04 17:54:56 +00:00 |
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