glx
9f552ae0b3
(svn r11179) -Fix [FS#1262] (r11175): compilation with MSVC was broken
17 years ago
glx
1f4889e38a
(svn r11178) -Fix: don't check newgrf callback 22 in scenario editor
17 years ago
glx
7cdbb50b5b
(svn r11177) -Codechange: add support for newgrf callbacks 14B and 14C
17 years ago
glx
5e45e73037
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
17 years ago
rubidium
02d23c2776
(svn r11175) -Codechange: sort the NewGRFs by name, making searching a specific NewGRF a lot easier.
17 years ago
rubidium
8564e12554
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
...
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
17 years ago
rubidium
127c7c9b0f
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
17 years ago
rubidium
01edaeec57
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
17 years ago
rubidium
a85e18c922
(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
17 years ago
rubidium
7455676941
(svn r11170) -Fix (r11152): a variable's type was too small for the data that is going to put into it when NewIndustries are finally activated. For now it just removes a warning and doesn't really fix anything.
17 years ago
rubidium
2239809bdc
(svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch.
17 years ago
rubidium
ca7cab0253
(svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch.
17 years ago
rubidium
93459d1b43
(svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz.
17 years ago
glx
a24ccbdb14
(svn r11166) -Fix (r11165): forgot one project file
17 years ago
belugas
8dc42819f7
(svn r11165) -Fix(r11164): an unwelcome change in MSVC projects/openttd_vs80.vcproj, plus a fix in source.list
17 years ago
belugas
fa075ed7bc
(svn r11164) -Fix(r11161): a rogue space roaming in the night... removed
17 years ago
belugas
21cbc7009f
(svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking.
17 years ago
belugas
a6c6b355c2
(svn r11162) -Fix: Acceptance is not a cargo, but rather a level of... acceptance :) So don't need to get cargo name out of it (glx)
17 years ago
belugas
63b91ac88a
(svn r11161) -Fix: Allow to transform coordinates in negative ones when gfx of 0xFF allows it
17 years ago
belugas
ea2100e4e8
(svn r11160) -Fix: A gfx of 0xFF does not count when it's time to establish the size of the industry.
17 years ago
glx
94a710fa46
(svn r11159) -Fix (r11155): restore the ability to save in a non existing file
17 years ago
rubidium
e61f197dba
(svn r11158) -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits.
17 years ago
rubidium
db0e01bd7b
(svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless.
17 years ago
glx
54fe17050b
(svn r11156) -Fix r11155: fix one compiler makes the other warn ;)
17 years ago
rubidium
2408a68910
(svn r11155) -Fix [FS#1253]: work around a nasty MS CRT 8 SP1 bug making it virtually impossible to debug 32bpp games under MSVC ( http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=257606 ). Patch by boekabart.
17 years ago
rubidium
b12785cf7c
(svn r11154) -Fix [FS#1239]: MIDI failing to play under Windows 95, 98 and ME.
17 years ago
rubidium
fc371ad994
(svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
...
-Fix: GetIndustryIDAtOffset crashed when the industry->xy tile was not an industry tile.
17 years ago
rubidium
4dca543135
(svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries.
17 years ago
rubidium
f4792f29cb
(svn r11150) -Fix [FS#1202]: NewGRF action 3 does not necessarily need an action 1 to be defined. Patch by frosch.
17 years ago
maedhros
df03734674
(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
17 years ago
rubidium
aec2d03c72
(svn r11148) -Codechange: add support for getting version numbers from Mercurial/HG instead of norev000 (when using a Mercurial/HG clone that is).
17 years ago
rubidium
4d8f4bd1c0
(svn r11147) -Fix [FS#1247] (r11105): reallow bounding boxes with x/y/z-extent 0. Some NewGRFs need them. Patch by frosch.
17 years ago
rubidium
240285b8d8
(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
17 years ago
glx
aa020847af
(svn r11144) -Codechange: add support for newgrf callbacks 29 and 35
17 years ago
rubidium
c00db50edc
(svn r11143) -Fix: the random bits were not set for the production callback when the NewGRF asked for it.
17 years ago
glx
90602b356a
(svn r11142) -Codechange: prepare industry production change code for newgrf callbacks 29 and 35
17 years ago
rubidium
ed2b6f4f72
(svn r11141) -Codechange: add support for NewGRF's varaction2 operators 11, 12 and 13.
17 years ago
miham
726ea01d6c
(svn r11140) -Update: WebTranslator2 update to 2007-09-22 20:52:32
...
american - 21 fixed by WhiteRabbit (21)
brazilian_portuguese - 1 fixed by tucalipe (1)
catalan - 1 fixed by arnaullv (1)
croatian - 1 fixed by knovak (1)
czech - 7 fixed, 1 changed by Hadez (8)
danish - 1 fixed by ThomasA (1)
dutch - 1 fixed by habell (1)
estonian - 1 fixed, 33 changed by kristjans (34)
french - 1 fixed by glx (1)
romanian - 21 fixed by kneekoo (21)
spanish - 1 fixed by eusebio (1)
turkish - 16 fixed, 2 changed by jnmbk (18)
ukrainian - 1 fixed by mad (1)
17 years ago
rubidium
60f1eb21fa
(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
17 years ago
rubidium
c68c83dffa
(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
17 years ago
belugas
47dd4989a8
(svn r11137) -Feature: [NewGRF] Add support for bit 17 of property 1A for Industries. This bit enables the protection of the last instance of an industry type once raise.
17 years ago
rubidium
a6a8502ca3
(svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list when selling whole trains.
17 years ago
rubidium
2ce95b9fd0
(svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch.
17 years ago
rubidium
5fe04f2db7
(svn r11132) -Fix: NewGRFs seem to assume that STR_NULL is an empty string or so.
17 years ago
rubidium
42b629c78c
(svn r11131) -Fix (r11126): forgot to commit the changes that performed the actual fix.
17 years ago
rubidium
5d4311c07a
(svn r11130) -Fix [FS#1207]: towns build roads that weren't connected to any other road.
17 years ago
glx
fa628f0363
(svn r11129) -Fix: update some TextID to StringID 'translations' to reflect changes in language files
17 years ago
rubidium
7d325672eb
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
17 years ago
rubidium
262836a24f
(svn r11127) -Fix: truncate the result of 8 bits callbacks.
17 years ago
rubidium
7f721d31c2
(svn r11126) -Fix: the algorithm to determine the closest water/land was flawed.
17 years ago