truelight
015fb81810
(svn r1106) -Add: [Network] Added master-server protocol and advertise to
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master-server option. No GUI yet, and disabled by default (it still is WIP)
2004-12-15 20:10:34 +00:00
darkvater
d867a845fd
(svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
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-VS.NET now treats warnings as errors too in the release build.
2004-12-15 20:08:01 +00:00
darkvater
f1b6b1711b
(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
2004-12-15 16:51:55 +00:00
truelight
29b844a408
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
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-Codewise: [Network] Cleaned some code, removed some comment, changed
some wrong comment
2004-12-15 15:19:51 +00:00
darkvater
c58549d512
(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
2004-12-15 00:31:08 +00:00
truelight
b6c74c1c20
(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
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hopefully killed the windows-revision problem. If WITH_REV is defined,
for both Windows as *nix system _openttd_revision is filled with normal
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
2004-12-14 20:27:00 +00:00
truelight
25dfbc3134
(svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time
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(revision length is back to 10, and checking is now done correctly)
2004-12-13 16:15:21 +00:00
truelight
c0603e4768
(svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (somehow
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windows uses WITH_REV_HACK instead of WITH_REV :s)
2004-12-13 09:01:24 +00:00
truelight
0e79314353
(svn r1026) -Add: [Network] Added unique id, so in network, each client has an
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unique id (generated via md5)
2004-12-12 16:04:32 +00:00
truelight
2bb5145a20
(svn r982) -Fix: [Network] Because dparams are misused as a char, we had some
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endian-problems. To fix this, we are sending dparams byte by byte
(instead of an uint32). Because of this dparam is sent
not-uint32-endian-safe, but char-endian-safe. Too bad dparam can no
longer be used for normal stuff (which is currently not the case) (tnx
to Tron and Bjarni)
2004-12-08 18:16:43 +00:00
truelight
b8f6d41418
(svn r942) -Merged branch/network back into the trunk
2004-12-04 17:54:56 +00:00