frosch
d5a798033a
(svn r24749) -Add: GUI icons for delete to the left/right.
2012-11-14 22:51:01 +00:00
zuu
cb01e4b496
(svn r24629) -Fix (r24628): Also update regression test
2012-10-25 20:05:04 +00:00
yexo
245baf820e
(svn r24469) -Fix (r24468): forgot to svn add the new files
2012-08-13 19:33:17 +00:00
michi_cc
25edf6edb8
(svn r24147) -Fix (r24132): AI regression output.
2012-04-17 20:21:09 +00:00
michi_cc
a2b2bc3620
(svn r24141) -Feature: Display rating in the town directory window. (Inspired by patch from MagicBuzz)
2012-04-17 19:44:41 +00:00
rubidium
e6a828def1
(svn r24006) -Fix [FS#5088]: AI used in names in API for GSOrder
2012-03-04 16:40:06 +00:00
rubidium
d7cae0ab96
(svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC)
2012-02-25 08:45:48 +00:00
rubidium
7aeb89c984
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
rubidium
46b08db917
(svn r23981) -Codechange: reduce GRF size by a few percent by letting GRFCodec determine the best compression
2012-02-24 22:19:45 +00:00
rubidium
a5cb454e94
(svn r23969) -Codechange: trunk heads to 1.3 now
2012-02-19 19:14:17 +00:00
rubidium
fc732206e6
(svn r23959) -Change: make regression less faily when spurious warnings are shown
2012-02-16 21:08:32 +00:00
michi_cc
9101d2e2d2
(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail).
2012-02-15 21:23:48 +00:00
rubidium
1b13eb49dd
(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some translations started using them (PaulC)
2012-02-11 19:46:47 +00:00
rubidium
0b4d40b30e
(svn r23858) -Change [FS#5003]: some updates and improvements of the base font (PaulC)
2012-01-27 21:14:38 +00:00
rubidium
7a38642a1c
(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC)
2011-12-20 17:04:31 +00:00
rubidium
ab974bee97
(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
...
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
2011-12-17 21:42:11 +00:00
rubidium
18d929aa21
(svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible
2011-12-15 18:40:15 +00:00
truebrain
a8960f64be
(svn r23486) -Fix (r22764): 3 for the price of 1: fix up ScriptTile::GetTownAuthority() (tnx to Torrasque for reporting)
2011-12-10 21:07:04 +00:00
truebrain
13c3993e86
(svn r23397) -Change: remove the AI_ prefix from all AIEvent enums
2011-12-02 23:40:16 +00:00
rubidium
739c315243
(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font
2011-12-02 19:58:34 +00:00
truebrain
a8b22e5292
(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
2011-12-01 12:04:10 +00:00
truebrain
3da8b5097a
(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
2011-11-29 23:21:33 +00:00
truebrain
229e572663
(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
2011-11-23 16:05:19 +00:00
rubidium
9835600cd1
(svn r23278) -Add: monospaced sprite font with the same characters as the normal font
2011-11-20 12:04:09 +00:00
rubidium
88aaeb4092
(svn r23232) -Change: move the "default" overrides out of the baseset in order to ensure they all use the same values
2011-11-15 20:30:58 +00:00
rubidium
79b82b56a8
(svn r23220) -Change: move the baseset files to their new location
2011-11-14 21:38:36 +00:00
rubidium
165fb1e9e7
(svn r23203) -Change: make locks more consistently looking (PaulC)
2011-11-13 12:53:46 +00:00
rubidium
65d0d19b16
(svn r23118) -Feature: [NoAI] Allow AIs to query the amount of remaining operations for the current tick
2011-11-04 23:20:14 +00:00
yexo
02913f40b0
(svn r23117) -Fix: [NoAI] calling require() to include a file gave you 100.000 opcodes for free
2011-11-04 23:14:23 +00:00
frosch
f722cc2a24
(svn r22986) -Add (r22985): More icons for the vehicle list.
2011-10-03 17:30:05 +00:00
rubidium
decf5c67ea
(svn r22974) -Fix: draw buoy sprite without outline on the map
2011-10-02 20:27:20 +00:00
rubidium
62e5f54243
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
2011-10-02 13:26:33 +00:00
rubidium
a69c8d22b8
(svn r22962) -Fix/Update: graphical issues from Addi's NewGRF
2011-09-25 19:29:38 +00:00
rubidium
e8a9bb3c0d
(svn r22766) -Add: river graphics for the original base set (andythenorth)
2011-08-20 12:52:45 +00:00
yexo
0dc20c7d5f
(svn r22584) -Add: [NoAI] several functions to AICompany to find out performance information (Morloth)
2011-06-13 15:23:20 +00:00
rubidium
989bc411ef
(svn r22580) -Change: make 'make regression' return an error when it fails
2011-06-13 10:09:59 +00:00
rubidium
58e3652bd0
(svn r22537) -Change [FS#3494]: replace the half small airport structure on the intercontinental airport with some grass
2011-06-04 14:24:34 +00:00
planetmaker
751d3a7915
(svn r22380) -Fix: Update openttd.grf and the base set description files accordingly
2011-04-29 15:09:29 +00:00
rubidium
22afd83964
(svn r22083) -Change: trunk is heading towards 1.2 now
2011-02-14 20:20:57 +00:00
planetmaker
4828ed94ba
(svn r22005) -Fix (r21993): Update regression tests as well
2011-02-06 23:25:11 +00:00
rubidium
09601fe35d
(svn r21964) -Fix (r21959): regression failed
2011-02-04 18:41:42 +00:00
smatz
3057a26fd5
(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year
2011-02-04 14:11:14 +00:00
rubidium
1d47e0a4d2
(svn r21674) -Fix: for Mac OS X %p seems to add "x0", so filter that out for the regression test comparison
2010-12-31 12:13:16 +00:00
yexo
5b25e620dd
(svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtype
2010-12-29 23:20:12 +00:00
yexo
399a9641fe
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro)
2010-12-29 12:19:33 +00:00
frosch
73252ea570
(svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both.
2010-12-18 13:04:05 +00:00
rubidium
43692e514c
(svn r21251) -Fix (r20950): toyland sprites were forgotten
2010-11-18 23:51:08 +00:00
rubidium
27839d548e
(svn r20989) -Change: make extra_grf's pcx files DOS palettes instead of converting them during compilation. Also fix misconverted sprite and some comments
2010-10-18 12:24:56 +00:00
rubidium
82d4ffacff
(svn r20950) -Fix: (or at least greatly improve) alignment of some original graphics pillar sprites
2010-10-16 20:00:20 +00:00
yexo
63857f8487
(svn r20913) -Fix (r19231): [NoAI] give the correct error message if you try to overbuild an opponont road station with your own while using the 0.7 or 1.0 compatibility layer (fanioz)
2010-10-10 15:33:22 +00:00
frosch
48767d1bef
(svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive rights and unread news.
2010-09-02 20:00:48 +00:00
rubidium
1906dc80af
(svn r20704) -Fix (r20658): regression got out-of-sync
2010-08-30 22:54:48 +00:00
yexo
b42513a287
(svn r20564) -Fix (r20562): provide compatibility for AIs using the 0.7/1.0 API and using AIList::ChangeItem
2010-08-19 15:44:17 +00:00
yexo
dc303e550b
(svn r20563) -Change: [NoAI] rename AIAbstractList to AIList
2010-08-19 15:37:28 +00:00
rubidium
7d11c392a4
(svn r20490) -Change: merge the extra GRF sources so updating them becomes a bit easier.
...
The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.
2010-08-14 14:50:06 +00:00
yexo
5be1f3f06c
(svn r20403) -Fix (r20399): forgot to update regression
2010-08-07 21:32:39 +00:00
yexo
178f74c31c
(svn r20399) -Change: [NoAI] AIIndustry::IsCargoAccepted now returns 3 possible values so AIs can detect a temporaral refusal from an industry to accept some cargo type
2010-08-07 20:51:53 +00:00
rubidium
b2f9f1f1eb
(svn r20381) -Add: preview sprites for the default airports
2010-08-05 17:18:13 +00:00
yexo
32a710303e
(svn r20378) -Fix (r20305): the 'file is missing' string in the *.obg files was still for openttd(d/w).grf instead of openttd.grf
2010-08-05 16:09:14 +00:00
rubidium
56f964eb64
(svn r20306) -Cleanup (r20305): actually delete the old base NewGRF
2010-08-02 15:30:20 +00:00
rubidium
dfb0a2c9a5
(svn r20305) -Change: reduce OpenTTD's install size by roughly 460 KiB by only providing the "extra" base graphics in one palette and doing the conversion upon loading; the conversion has existed for a while, but now the NewGRF can tell its palette using Action 14 thus it can enable the conversion for only that NewGRF.
2010-08-02 15:29:31 +00:00
rubidium
e809c05099
(svn r20164) -Fix [FS#3870]: inconsistencies w.r.t. to km/h vs km-ish/h as "base" unit for aircraft speeds
2010-07-16 17:45:34 +00:00
rubidium
92da292fbc
(svn r20162) -Fix [FS#3954]: integer comparison failed in case the difference was more than "MAX_UINT"/2
2010-07-16 17:42:58 +00:00
frosch
cddd6df252
(svn r20103) -Fix [FS#3934]: AITown::GetRating() returned wrong values. (Morloth)
2010-07-09 19:50:06 +00:00
frosch
135d3683dc
(svn r19887) -Fix (r19881): Update regression.
2010-05-23 14:59:29 +00:00
frosch
03cacb797a
(svn r19880) -Fix: [NoAI] AIEngine::IsValidEngine() and AIEngine::IsBuildable() returned false positives. Especially wagons of unavailable railtypes were reported available.
2010-05-22 12:25:47 +00:00
yexo
37928e29f7
(svn r19773) -Add: [NoAI] AIIndustry::GetIndustryID(TileIndex)
2010-05-09 15:59:30 +00:00
terkhen
2e5b09471d
(svn r19728) -Fix (r19720, r19721): Update regression test due to different costs.
2010-04-25 21:07:04 +00:00
rubidium
532ac6bd67
(svn r19697) -Add: sprite for NewGRF some debuging features
2010-04-23 14:31:10 +00:00
frosch
184fa43df2
(svn r19652) -Fix: RandomRange() is used for bigger ranges in many cases, so generally extent it to handle 32 bits.
2010-04-17 11:49:25 +00:00
yexo
a7e31778b3
(svn r19591) -Add: [NoAI] AIRail::GetMaxSpeed(RailType) to get the speed limit of railtypes
2010-04-09 12:02:50 +00:00
rubidium
8b8057dce3
(svn r19444) -Update: base set translations for Polish, Slovak and Turkish.
2010-03-17 19:15:31 +00:00
rubidium
d0b496feb6
(svn r19394) -Update: base set translations for Afrikaans, Danish, Estonian, Greek, Romanian and Serbian.
2010-03-12 21:21:17 +00:00
terkhen
ef5764f98a
(svn r19349) -Add: [NoAI] AIs can get the power, weight and tractive effort of a road vehicle.
2010-03-06 13:04:25 +00:00
smatz
42b4aa3a09
(svn r19311) -Fix (r19181): further wrong translations
2010-03-03 20:49:16 +00:00
rubidium
ff238511af
(svn r19309) -Update: base set translations for Arabic, Catalan and Norwegian (Nynorsk)
2010-03-03 20:37:50 +00:00
frosch
333249ce50
(svn r19294) -Change: [NoAI] Remove HasNext() from all lists/iterators and add IsEnd() instead.
2010-02-28 20:25:03 +00:00
frosch
ac1a08ef4a
(svn r19293) -Fix [FS#3566]: Some methods of AIAbstractList left invalid iterators.
2010-02-28 19:53:11 +00:00
rubidium
27ab2d88b8
(svn r19267) -Update: Bulgarian, Chinese (Traditional), Croatian, Indonesian, Norwegian (Bokmal), Portuguese, Russian and Slovenian base set translations.
...
+description.bg_BG = Празен музикален пакет.
+description.hr_HR = Muzički paket bez ikakve muzike.
+description.id_ID = Paket musik tanpa berisi musik.
+description.nb_NO = En musikkpakke uten noe musikk.
+description.pt_PT = Um conjunto de música vazio.
+description.ru_RU = "Пустой" набор музыкального оформления, не содержащий никакой музыки.
+description.sl_SL = Glasbeni paket z vključeno glasbo.
+description.zh_TW = 不含任何音樂的音樂集。
2010-02-26 18:45:23 +00:00
rubidium
29c05e2dd2
(svn r19234) -Update: base set translations for French, Hungarian, Italian and Swedish
2010-02-25 01:03:27 +00:00
terkhen
a4a66ec1aa
(svn r19231) -Feature: Allow overbuilding of road stops.
2010-02-24 21:55:03 +00:00
rubidium
a74b7ecd80
(svn r19214) -Add: NoSound, just like NoMusic; makes installation easier
...
-Update: translation of NoSound and other sets
2010-02-22 20:33:44 +00:00
rubidium
03e5434e63
(svn r19206) -Add: concept of fallback base sets, i.e. do not automatically load the NoMusic/NoSound sets when there is another set
2010-02-22 16:24:23 +00:00
smatz
7967329d37
(svn r19202) -Fix (r19181): some translations were wrong
2010-02-22 14:40:27 +00:00
rubidium
1a4c211566
(svn r19181) -Change: rework the order of the data in the base graphics metadata files.
...
-Add: translations for Czech, German, Finnish and Spanish to the base graphics metadata files.
2010-02-21 09:20:45 +00:00
rubidium
997d52fc69
(svn r19143) -Codechange: trunk's going for 1.1 now.
2010-02-16 00:07:15 +00:00
yexo
091d88f514
(svn r19014) -Add: [NoAI] AIOrder::[G|S]etStopLocation to get/set the stop location of trains in a rail station
2010-02-04 23:18:19 +00:00
rubidium
3075b3d1ca
(svn r18997) -Fix [FS#3588] (r18608): off-by-one in the music playlist (Cirdan)
2010-02-03 22:07:03 +00:00
yexo
15016e3511
(svn r18955) -Feature: [NoAI] introduce GetBuildCost functions in several classes to get easier cost estimations before you start building
2010-01-29 23:56:42 +00:00
yexo
f381b91de0
(svn r18950) -Fix: make sure the values of settings loaded from a savegame are valid
2010-01-29 18:21:10 +00:00
rubidium
28fc7b47bd
(svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo)
...
-Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers.
-Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
2010-01-04 21:10:20 +00:00
frosch
1ed599f5cf
(svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and AIWaypoint::HasWaypointType().
...
-Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys.
-Remove: [NoAI] AIBuoyList.
2010-01-04 19:42:29 +00:00
yexo
fe67e85700
(svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine.
...
-Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore.
2010-01-02 15:52:29 +00:00
rubidium
60082980fd
(svn r18622) -Merge: release changes
2009-12-23 23:09:47 +00:00
rubidium
a8d6d18b22
(svn r18608) -Change: add the concept of music sets
2009-12-22 21:40:29 +00:00
rubidium
d00efae030
(svn r18570) -Merge (r18569): sprites for window shading
2009-12-20 15:20:20 +00:00
yexo
51cb9cc43f
(svn r18519) -Codechange: Improve regression tests for AIOrder
2009-12-16 22:04:31 +00:00
yexo
65642c5878
(svn r18504) -Remove [NoAI]: AIVehicle::SkipToVehicleOrder as it was a duplicate or AIOrder.SkipToOrder
2009-12-14 22:17:15 +00:00
rubidium
ad9a4b953e
(svn r18431) -Add: some missing latin-ish characters from the OpenGFX set so we get less people complain about the OS chosing an unreadable font
2009-12-08 17:09:15 +00:00
frosch
91865c33da
(svn r18276) -Fix: [NoAI] Make AIIndustryType::GetConstructionCost() return -1, if the industry is neither buildable nor prospectable.
2009-11-24 17:56:45 +00:00