Peter Nelson
|
9de12521ec
|
Codechange: Convert saveload numbers to enum values.
(This was mostly achieved with a few in-place regexes)
|
2019-02-02 21:39:06 +00:00 |
|
Michael Lutz
|
7dd6027194
|
Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic.
|
2018-04-15 20:49:29 +02:00 |
|
rubidium
|
0463dbdc9e
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
2014-04-23 20:13:33 +00:00 |
|
alberth
|
3e27739287
|
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
|
2010-11-21 12:47:04 +00:00 |
|
frosch
|
62ac138154
|
(svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now).
|
2010-06-13 14:11:59 +00:00 |
|
rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
2009-08-21 20:21:05 +00:00 |
|
smatz
|
570af0ce44
|
(svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
|
2009-05-17 16:28:29 +00:00 |
|
smatz
|
7368c740a6
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
|