Commit Graph

35 Commits

Author SHA1 Message Date
frosch
103b6fffbb (svn r25916) -Add: GUI sprite for the smallmap cargoflow button. (frosch, planetmaker, V453000) 2013-10-27 15:09:41 +00:00
zuu
a2d84868e7 (svn r25344) -Feature: GUI for viewing story pages 2013-06-09 12:48:27 +00:00
frosch
caa324ba89 (svn r25301) -Change: Slightly enlarge the default-windowsize button icon. 2013-05-28 20:10:41 +00:00
frosch
559b7ef35e (svn r25293) -Add: GUI sprite for default window size button. 2013-05-26 19:29:43 +00:00
frosch
6f147013ad (svn r24954) -Codechange: OPENTTD_SPRITE_COUNT uses decimal, so use decimal in the nfo as well. 2013-02-02 11:49:08 +00:00
frosch
d5a798033a (svn r24749) -Add: GUI icons for delete to the left/right. 2012-11-14 22:51:01 +00:00
michi_cc
a2b2bc3620 (svn r24141) -Feature: Display rating in the town directory window. (Inspired by patch from MagicBuzz) 2012-04-17 19:44:41 +00:00
rubidium
7893ef7b1c (svn r23993) -Cleanup: remove some disable directives from the NFO as they aren't needed anymore with newer GRFCodec/NFORenum 2012-02-26 08:23:32 +00:00
rubidium
d7cae0ab96 (svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC) 2012-02-25 08:45:48 +00:00
rubidium
7aeb89c984 (svn r23982) -Codechange: use NFO v32 for the extra graphics 2012-02-24 22:29:44 +00:00
michi_cc
9101d2e2d2 (svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail). 2012-02-15 21:23:48 +00:00
rubidium
1b13eb49dd (svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some translations started using them (PaulC) 2012-02-11 19:46:47 +00:00
rubidium
0b4d40b30e (svn r23858) -Change [FS#5003]: some updates and improvements of the base font (PaulC) 2012-01-27 21:14:38 +00:00
rubidium
7a38642a1c (svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC) 2011-12-20 17:04:31 +00:00
rubidium
9a27c28270 (svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC) 2011-12-20 17:03:11 +00:00
rubidium
ab974bee97 (svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
  All by PaulC.
2011-12-17 21:42:11 +00:00
rubidium
739c315243 (svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font 2011-12-02 19:58:34 +00:00
rubidium
9835600cd1 (svn r23278) -Add: monospaced sprite font with the same characters as the normal font 2011-11-20 12:04:09 +00:00
rubidium
6afcc85be4 (svn r23260) -Codechange: abstract away some NFO by macros 2011-11-19 12:41:19 +00:00
rubidium
88aaeb4092 (svn r23232) -Change: move the "default" overrides out of the baseset in order to ensure they all use the same values 2011-11-15 20:30:58 +00:00
rubidium
165fb1e9e7 (svn r23203) -Change: make locks more consistently looking (PaulC) 2011-11-13 12:53:46 +00:00
frosch
f722cc2a24 (svn r22986) -Add (r22985): More icons for the vehicle list. 2011-10-03 17:30:05 +00:00
rubidium
decf5c67ea (svn r22974) -Fix: draw buoy sprite without outline on the map 2011-10-02 20:27:20 +00:00
rubidium
62e5f54243 (svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC 2011-10-02 13:26:33 +00:00
rubidium
a69c8d22b8 (svn r22962) -Fix/Update: graphical issues from Addi's NewGRF 2011-09-25 19:29:38 +00:00
rubidium
e8a9bb3c0d (svn r22766) -Add: river graphics for the original base set (andythenorth) 2011-08-20 12:52:45 +00:00
rubidium
58e3652bd0 (svn r22537) -Change [FS#3494]: replace the half small airport structure on the intercontinental airport with some grass 2011-06-04 14:24:34 +00:00
planetmaker
b50b00a7ae (svn r22379) -Fix: Not all pixels which need recolouring were actually in the proper colour 2011-04-29 15:08:44 +00:00
frosch
73252ea570 (svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both. 2010-12-18 13:04:05 +00:00
rubidium
43692e514c (svn r21251) -Fix (r20950): toyland sprites were forgotten 2010-11-18 23:51:08 +00:00
rubidium
c5015bb5bd (svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled. 2010-10-24 15:49:38 +00:00
rubidium
27839d548e (svn r20989) -Change: make extra_grf's pcx files DOS palettes instead of converting them during compilation. Also fix misconverted sprite and some comments 2010-10-18 12:24:56 +00:00
rubidium
82d4ffacff (svn r20950) -Fix: (or at least greatly improve) alignment of some original graphics pillar sprites 2010-10-16 20:00:20 +00:00
frosch
48767d1bef (svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive rights and unread news. 2010-09-02 20:00:48 +00:00
rubidium
7d11c392a4 (svn r20490) -Change: merge the extra GRF sources so updating them becomes a bit easier.
The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.
2010-08-14 14:50:06 +00:00