Commit Graph

11 Commits (32f69dab0e09d902a73990acdc74d36180b67993)

Author SHA1 Message Date
pasky 578bde9aae (svn r698) Merge a town growth fix from TTDPatch - in arctic and desert climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?) 20 years ago
pasky 5650257c0c (svn r696) Do not consider a road station as street when growing the town. 20 years ago
pasky 7a8fb5d2fd (svn r694) Make the town sometimes build streets on slopes. 20 years ago
truelight 3dc8dcf312 (svn r320) -Fix: some last _current_player fixes 20 years ago
truelight a69e422cdd (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
workaround for it)
20 years ago
truelight eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 20 years ago
truelight 10d54ac604 (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
-Fix: some minor fixes around GetTileTrackStatus (blathijs)
20 years ago
dominik 770f86bbbe (svn r122) Change: exclusive transport rights are now stored per town instead of per station
Exclusive rights from old savegames will be reset.
20 years ago
dominik ca120eedad (svn r40) Final slope graphics fix 20 years ago
darkvater a32d8553e7 (svn r5) -Fix: townname generation of TTDLX savegames. All work
except for German Townnames (also fix one typo on 
English town-names)
-CodeChange: *act_paper to *act_water in Town to 
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX 
savegame status is not fully documented, some holes 
exist (AI state is set to one without a vehicle, otherwise 
it crashes)
20 years ago
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago