belugas
326e74055e
(svn r6453) -Feature: FS#305 Turkish currency (jnmbk)
2006-09-15 02:33:40 +00:00
tron
7c67a5e365
(svn r6122) Fix an off-by-two error in r6108: it should be the index for the last element in the array
2006-08-25 12:58:52 +00:00
belugas
473885c615
(svn r6108) -NewGRF Feature: Implement currencies replacment via grf file.
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All properties can now be modified i.e:
Introduction date for euro conversion
Currency name, decimal separator, currency symbol (before or after amount)
and the rate compared to the base currency, the british pound
2006-08-25 00:41:10 +00:00
bjarni
3a93c4290b
(svn r5964) -Feature: FS#131 Slovenian currency (MeusH)
2006-08-20 09:26:58 +00:00
rubidium
894d9fc12f
(svn r5934) -Cleanup: forgot some conversions to Year and to Date
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-Cleanup: use _cur_year instead of _date for some (year based) comparisons
-Cleanup: remove a magic number in favour of another (less) magic number
2006-08-17 20:22:35 +00:00
peter1138
28eec97d8f
(svn r4487) - Codechange: replace the custom currency magic number 23 with a define
2006-04-20 21:13:08 +00:00
tron
f0e3072b6c
(svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability
2005-09-27 20:55:42 +00:00
Darkvater
4a58250cb9
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
tron
3f162fc49a
(svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth about the custom currency behind a #define
2005-08-07 12:41:57 +00:00
tron
a1a91eb7f7
(svn r2816) Forgot an Id tag and an #include
2005-08-06 15:18:26 +00:00
tron
b62887b973
(svn r2815) Store the currency information in one central place instead of scattering it in several unrelated files
2005-08-06 14:59:54 +00:00