glx
cc6ac7f539
(svn r11181) -Codechange: add support for newgrf callback 14A (Belugas)
2007-09-28 17:09:50 +00:00
rubidium
5d17b29a17
(svn r11180) -Fix (r11175): crash on load when you don't have any NewGRFs. More interesting is: who plays without them ;)
2007-09-28 17:04:52 +00:00
glx
ab886349ab
(svn r11179) -Fix [FS#1262] (r11175): compilation with MSVC was broken
2007-09-28 16:05:40 +00:00
glx
9613a9988c
(svn r11178) -Fix: don't check newgrf callback 22 in scenario editor
2007-09-28 00:34:10 +00:00
glx
52f10b2fbd
(svn r11177) -Codechange: add support for newgrf callbacks 14B and 14C
2007-09-27 21:47:38 +00:00
glx
18de82b000
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
2007-09-27 21:39:13 +00:00
rubidium
1dbc6bd4c5
(svn r11175) -Codechange: sort the NewGRFs by name, making searching a specific NewGRF a lot easier.
2007-09-27 20:39:46 +00:00
rubidium
d464d7587d
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
...
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
a28b307c95
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
80a3590bf5
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
rubidium
e582e6364c
(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
2007-09-26 14:32:06 +00:00
rubidium
82851876f2
(svn r11170) -Fix (r11152): a variable's type was too small for the data that is going to put into it when NewIndustries are finally activated. For now it just removes a warning and doesn't really fix anything.
2007-09-26 14:21:23 +00:00
rubidium
d041e06070
(svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch.
2007-09-26 14:17:26 +00:00
rubidium
03191bba4b
(svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch.
2007-09-26 14:14:51 +00:00
rubidium
ca5ef5477b
(svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz.
2007-09-26 14:05:09 +00:00
glx
822b40a026
(svn r11166) -Fix (r11165): forgot one project file
2007-09-26 02:45:13 +00:00
belugas
94ab174776
(svn r11165) -Fix(r11164): an unwelcome change in MSVC projects/openttd_vs80.vcproj, plus a fix in source.list
2007-09-26 02:29:34 +00:00
belugas
41ecae2783
(svn r11164) -Fix(r11161): a rogue space roaming in the night... removed
2007-09-26 02:20:58 +00:00
belugas
e4c4c40753
(svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking.
2007-09-26 02:15:00 +00:00
belugas
926a87d8a7
(svn r11162) -Fix: Acceptance is not a cargo, but rather a level of... acceptance :) So don't need to get cargo name out of it (glx)
2007-09-26 02:11:30 +00:00
belugas
7923f78ed0
(svn r11161) -Fix: Allow to transform coordinates in negative ones when gfx of 0xFF allows it
2007-09-26 01:27:51 +00:00
belugas
bd9d8c08ed
(svn r11160) -Fix: A gfx of 0xFF does not count when it's time to establish the size of the industry.
2007-09-26 01:24:12 +00:00
glx
d7d03edf2d
(svn r11159) -Fix (r11155): restore the ability to save in a non existing file
2007-09-25 14:15:38 +00:00
rubidium
c25847af12
(svn r11158) -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits.
2007-09-24 20:56:33 +00:00
rubidium
0ac4f10ca0
(svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless.
2007-09-24 20:55:13 +00:00
glx
958895a7a7
(svn r11156) -Fix r11155: fix one compiler makes the other warn ;)
2007-09-24 19:55:50 +00:00
rubidium
3e31222294
(svn r11155) -Fix [FS#1253]: work around a nasty MS CRT 8 SP1 bug making it virtually impossible to debug 32bpp games under MSVC ( http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=257606 ). Patch by boekabart.
2007-09-24 19:15:42 +00:00
rubidium
25f244513e
(svn r11154) -Fix [FS#1239]: MIDI failing to play under Windows 95, 98 and ME.
2007-09-24 19:11:26 +00:00
rubidium
4705536d7d
(svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
...
-Fix: GetIndustryIDAtOffset crashed when the industry->xy tile was not an industry tile.
2007-09-23 19:55:42 +00:00
rubidium
2b89ecca47
(svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries.
2007-09-23 19:27:35 +00:00
rubidium
893842a8a3
(svn r11150) -Fix [FS#1202]: NewGRF action 3 does not necessarily need an action 1 to be defined. Patch by frosch.
2007-09-23 11:05:11 +00:00
maedhros
6a45faeeda
(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
2007-09-23 10:54:11 +00:00
rubidium
45357015a5
(svn r11148) -Codechange: add support for getting version numbers from Mercurial/HG instead of norev000 (when using a Mercurial/HG clone that is).
2007-09-23 10:26:20 +00:00
rubidium
db769e490c
(svn r11147) -Fix [FS#1247] (r11105): reallow bounding boxes with x/y/z-extent 0. Some NewGRFs need them. Patch by frosch.
2007-09-23 09:37:25 +00:00
rubidium
08c5765c0b
(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
2007-09-22 23:55:34 +00:00
glx
b1fa49d3fa
(svn r11144) -Codechange: add support for newgrf callbacks 29 and 35
2007-09-22 23:40:35 +00:00
rubidium
46940be717
(svn r11143) -Fix: the random bits were not set for the production callback when the NewGRF asked for it.
2007-09-22 23:14:32 +00:00
glx
af3f96957f
(svn r11142) -Codechange: prepare industry production change code for newgrf callbacks 29 and 35
2007-09-22 21:59:02 +00:00
rubidium
3394cbd62a
(svn r11141) -Codechange: add support for NewGRF's varaction2 operators 11, 12 and 13.
2007-09-22 20:29:17 +00:00
miham
bdd07017b4
(svn r11140) -Update: WebTranslator2 update to 2007-09-22 20:52:32
...
american - 21 fixed by WhiteRabbit (21)
brazilian_portuguese - 1 fixed by tucalipe (1)
catalan - 1 fixed by arnaullv (1)
croatian - 1 fixed by knovak (1)
czech - 7 fixed, 1 changed by Hadez (8)
danish - 1 fixed by ThomasA (1)
dutch - 1 fixed by habell (1)
estonian - 1 fixed, 33 changed by kristjans (34)
french - 1 fixed by glx (1)
romanian - 21 fixed by kneekoo (21)
spanish - 1 fixed by eusebio (1)
turkish - 16 fixed, 2 changed by jnmbk (18)
ukrainian - 1 fixed by mad (1)
2007-09-22 18:53:32 +00:00
rubidium
81555c732d
(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
2007-09-22 13:56:38 +00:00
rubidium
ed96cd2711
(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
2007-09-22 12:59:43 +00:00
belugas
a0946e5d7e
(svn r11137) -Feature: [NewGRF] Add support for bit 17 of property 1A for Industries. This bit enables the protection of the last instance of an industry type once raise.
2007-09-22 00:59:27 +00:00
rubidium
26310769dd
(svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list when selling whole trains.
2007-09-21 17:56:55 +00:00
rubidium
80772e9b35
(svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch.
2007-09-20 19:21:01 +00:00
rubidium
d578a0868e
(svn r11132) -Fix: NewGRFs seem to assume that STR_NULL is an empty string or so.
2007-09-19 18:55:26 +00:00
rubidium
84d5a97203
(svn r11131) -Fix (r11126): forgot to commit the changes that performed the actual fix.
2007-09-19 18:39:14 +00:00
rubidium
1e7df4fb91
(svn r11130) -Fix [FS#1207]: towns build roads that weren't connected to any other road.
2007-09-19 18:15:59 +00:00
glx
e9f9aa3d1c
(svn r11129) -Fix: update some TextID to StringID 'translations' to reflect changes in language files
2007-09-19 17:37:44 +00:00
rubidium
5c9553d48b
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
2007-09-19 16:36:42 +00:00