richk
0f57c9037e
(svn r5519) Fix: Only list helicopters in the new build window of helidepots and helistations.Suggested by peter1138 & Tron.
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Demanded under threat of removal by Tron; no thanks given.
Last commit from here. Got better things to do with life.
2006-07-19 19:20:04 +00:00
tron
2b27073156
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
2006-06-27 21:25:53 +00:00
peter1138
3753d0b602
(svn r5336) - NewGRF: draw custom helicopter rotor sprites in vehicle info window, ensuring the correct direction is used (inspiration from mart3p)
2006-06-22 21:15:27 +00:00
tron
88f9473c85
(svn r5225) Some windows periodically check if their parent exists - if not they close themselves
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This is unnecessary, because their parents already close them when they get closed
Therefore remove the code for the periodic checks
2006-06-11 14:56:21 +00:00
peter1138
a7fbd158a0
(svn r5186) - NewGRF: show default aircraft cargo type and the purchase list (mart3p)
2006-06-09 06:34:28 +00:00
tron
00aa407edd
(svn r5124) Add IsAircraftInHangar{Stopped,}(), which supersedes CheckStoppedInHangar()
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-Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
2006-06-05 12:43:41 +00:00
tron
a0caafeb50
(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
2006-06-04 09:28:33 +00:00
tron
58458812a4
(svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID player
2006-05-21 16:18:58 +00:00
tron
3282efda88
(svn r4940) Remove the dubious feature of remembering the last built depot. It serves no real purpose except causing confusion
2006-05-21 13:51:36 +00:00
peter1138
790d0b1703
(svn r4709) - Codechange: avoid messing around with globals, magic numbers and literal strings by using a string ID, when drawing the small right arrow for the small order lists (aircraft and ships)
2006-05-03 14:22:59 +00:00
tron
81e6d68f95
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
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Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
peter1138
ffadd91ca9
(svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again.
2006-04-08 12:04:23 +00:00
tron
cda8934a55
(svn r4120) Use the new station functions where appropriate
2006-03-26 19:20:15 +00:00
tron
9be713f1ae
(svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
2006-03-24 08:55:08 +00:00
tron
fbe939b31f
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
2006-03-08 06:55:33 +00:00
peter1138
a66e4c7e6c
(svn r3631) - 2cc: Remove use of some temporary variables and perform minor optimization in the form of the ternary operator.
2006-02-20 21:49:31 +00:00
peter1138
4f9ea7640a
(svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.
2006-02-20 09:26:07 +00:00
peter1138
6f5f3101b6
(svn r3588) - Refit: Use only one global to return the refit capacity rather than one per vehicle type.
2006-02-11 09:24:51 +00:00
peter1138
b88904f345
(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
2006-02-03 12:55:21 +00:00
tron
b844aa2db3
(svn r3520) Remove unused parameters from some functions
2006-02-02 07:15:46 +00:00
tron
84fb96fe85
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
tron
af70b49bf7
(svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
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As side effect this is a
-Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
2006-01-05 21:35:54 +00:00
tron
6820aada04
(svn r3354) Fix a typo, which survived for about 3000 revisions: s/SRT_SORT_BY/STR_SORT_BY/ (noticed by chu)
2005-12-29 19:06:44 +00:00
peter1138
6319e8910f
(svn r3346) - Increase size of aircraft refit window by one item; fixes "[ 1387477 ] Can't refit aircraft to carry Fizzy Drinks"
2005-12-27 16:37:50 +00:00
tron
cc2b51320f
(svn r3300) Remove unreachable code - in this case some duplicate breaks
2005-12-14 06:49:54 +00:00
peter1138
1c57091230
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
2005-12-07 15:48:52 +00:00
tron
66d44766a7
(svn r3189) There's a dedicated function to check if it's a hangar tile, so use it
2005-11-15 11:08:10 +00:00
tron
f7abff5f96
(svn r3181) -Bracing
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-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
tron
ee15e3de13
(svn r3172) static, const
2005-11-13 13:43:55 +00:00
tron
9e957ff80b
(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI
2005-10-28 20:04:54 +00:00
tron
47137cefb7
(svn r3078) Some more stuff, which piled up:
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- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron
2cc2154ad2
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron
d5042d4ab2
(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list
2005-10-15 11:06:54 +00:00
tron
3397e202c8
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
2005-10-07 07:35:15 +00:00
tron
0cc45ecd8e
(svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, plus some related changes (mostly casts)
2005-10-01 12:43:34 +00:00
tron
ff30404170
(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1
2005-09-27 18:51:04 +00:00
Darkvater
8e6a911700
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
tron
0fe36a6900
(svn r2932) Give the strings consisting of an up/a down arrow symbolic names
2005-09-10 07:38:03 +00:00
bjarni
017b72d98a
(svn r2795) -Fix: [Clone vehilcle] all error messages should now tell the right vehicle type (chrishuebsch)
2005-08-02 20:14:23 +00:00
ludde
29564f9fcf
(svn r2781) Fix some of the issues with variables in .h files.
2005-08-01 16:31:19 +00:00
tron
91353c841f
(svn r2780) Remove some more unused strings and make the use of a few strings more explicit
2005-08-01 13:01:14 +00:00
tron
4190e5581d
(svn r2772) Simplify the age notice in the vehicle details window
2005-07-31 22:28:49 +00:00
bjarni
546c34f2e5
(svn r2764) -Feature: Clone vehicles
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-This allows a player to clone an excisting vehicle of his own
-[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
-Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
2005-07-31 13:08:08 +00:00
tron
a227065ab7
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
tron
559babcdc9
(svn r2673) Include functions.h directly, not globally via openttd.h
2005-07-22 07:02:20 +00:00
tron
0762aa9ec9
(svn r2669) Shuffle some more stuff around to reduce dependencies
2005-07-21 22:15:02 +00:00
Darkvater
0550c4a87a
(svn r2623) - CodeChange: rework DrawStringCenteredTruncated() a bit. Instead of giving center + width you give the coordinates of the bounding box (left, right) it has to fit in (ludde)
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- CodeChange: changed (back) maximum pixel length of truncated strings to a signed integer.
2005-07-17 19:23:18 +00:00
Darkvater
f8b7b107d8
(svn r2613) - Truncate savegames, and vehicle-texts in their window.
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- Hardcoded width 5 for saves-path...oops :O
2005-07-17 17:15:33 +00:00
ludde
64f6839816
(svn r2594) Fix: [strgen] Misc updates to the string system.
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- Renamed the plural command to "P" instead of "PLURAL". Now write something like this to append an s on plural: {P "" s}. (You can optionally still add an argument index to explicitly specifiy which number that's used)
- Removed the pluralized cargo strings from the string files. The new method is to use the plural specifier {P}
- Added support for genders. First add "##gender der das die" on top, then use {G=der} on a cargoname/industry to set the gender, and to switch between genders do something like {G neu neu neue} {STRING}
- Updated the swedish/english translation with P strings.
2005-07-16 20:58:04 +00:00
tron
8c1d74162f
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
2005-07-13 18:04:01 +00:00