Commit Graph

137 Commits (2fd9096070cf5af8548dadafdaf32e49909f6a8b)

Author SHA1 Message Date
Peter Nelson 2fd9096070
Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
4 months ago
Tyler Trahan 41f2eed425
Feature: Settings to scale cargo production of towns and industries (#10606) 5 months ago
merni-ns 5a88027a19
Feature: Infinite money mode (#11902) 5 months ago
Kuhnovic b38d3c2208
Change: simplified water region evaluation, removed savegame data (#11750) 5 months ago
Peter Nelson ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
7 months ago
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 9 months ago
Patric Stout 07730584d7
Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
10 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Patric Stout 7aa2b9ab0a
Codechange: move all date-related variables inside the timer (#10706) 1 year ago
PeterN e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
This avoids a (soft) namespace conflict between the four ST_* enums.
1 year ago
Jonathan G Rennison e17420777a Fix #10637: Incorrect water infra total when building multi-tile object
Wrong tile used in ownership checks
1 year ago
Rubidium e8af8daa68 Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
1 year ago
Peter Nelson 82c70ed3b8 Change: Expose ObjectSpec vector to simplify iteration. 1 year ago
Peter Nelson 1f46f080f0 Codechange: Store objectspecs in std::vector instead of flat array. 1 year ago
Rubidium 580d0a6343 Codechange: make use of Tile in for all direct map accesses 1 year ago
Rubidium fe2bcd2a58 Codechange: migrate size related functions to Map structure 1 year ago
PeterN 2355882ec1
Codechange: Remove object `enabled` flag and shuffle members. (#10358)
`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.

ObjectSpec is shuffled to reduce its memory footprint.
1 year ago
Rubidium f667a831a5 Codechange: unify creation of diagonal/orthogonal iterator using smart pointers 1 year ago
Tyler Trahan c65a2799c9 Fix #10117: Decrement object burst limit after build check 2 years ago
Tyler Trahan 3d45bc4abe Feature: Build objects by area 2 years ago
Loïc Guilloux 93b711d70d
Fix #10048: Don't relocate company HQ on the same exact location (#10049) 2 years ago
Michael Lutz 58cff7b081 Codechange: Un-bitstuff the remaining on-map commands. 3 years ago
Michael Lutz c6d7b98808 Codechange: Un-bitstuff landscape commands. 3 years ago
Michael Lutz e740c24eb7 Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz 7048e1522f Codechange: Move flags in CommandProc in front of the command arguments. 3 years ago
Michael Lutz 33ca4f2b99 Codechange: Let the compile generate the master command table out of templated command traits.
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
3 years ago
Michael Lutz b6933a2ebd Codechange: Move command arguments to the back of the DoCommand function call. 3 years ago
Tyler Trahan e9cb9c1135
Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673) 3 years ago
SamuXarick e404d16929
Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594) 3 years ago
dP 39662aabef
Add: allow gamescripts to build neutral objects (#9568) 3 years ago
Charles Pigott d4588df9f9 Fix #9527: Crash when trying to place multitile objects at map edge 3 years ago
rubidium42 2e136285e1 Codechange: move from C-string to std::string for DoCommand 3 years ago
glx22 38c97e1492 Codechange: Replace TILE_AREA_LOOP with range-based for loops 3 years ago
Charles Pigott d9df20d102 Change: Use a more specific error message when attempting to bulldoze your own HQ 3 years ago
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 3 years ago
Patric Stout 28c13ec90f
Fix #8168: allow relocating of HQ partial over existing HQ (#8510)
Just in case you want to move it SLIGHTLY to the right.
3 years ago
glx 514565fad6 Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Samu 3d362f2513 Fix #7697: Add a Missing AddProducedCargo proc for HQ
On TileLoop_Object, HQs are able to produce and move passengers and mail to stations, but querying the HQ tiles for cargo supplied was returning nothing. This makes it so that they return +1 to both passengers and mail.
5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
PeterN 812886ca61
Fix #7478: Don't remove NewGRF objects on company take-over. (#7483) 5 years ago
Henry Wilson c01a2e2a81 Codechange: Removed SmallVector completely 5 years ago
Henry Wilson ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 5 years ago
Henry Wilson a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 5 years ago
Johannes E. Krause 234f1007f7 Cleanup: Remove questionable syntax in HQ size calculation 5 years ago
PeterN 4cebebcf68
Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
frosch d7ee0b6fee (svn r27656) -Fix [FS#6511]: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal. 8 years ago
rubidium 9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago