rubidium
c03cb2c8db
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
2007-07-27 12:49:04 +00:00
truelight
b0d618c66b
(svn r10665) -Codechange: replace magic 15 with MAX_TILE_HEIGHT (bilbo)
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-Codechange: replace magic 13 with MAX_SNOWLINE_HEIGHT (bilbo)
-Codechange: assure _map_height_bits is always of correct size (Rubidium)
2007-07-23 19:30:36 +00:00
rubidium
efc7fdf2fd
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
2007-07-16 09:16:58 +00:00
truelight
003375d375
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
truelight
f3f744d36a
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
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-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
belugas
0f6e6d9713
(svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
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A few more to go
2007-05-30 20:20:58 +00:00
belugas
f8491407d0
(svn r9983) -Codechange: Use the "enabled" property of the industry spec.
2007-05-30 01:55:11 +00:00
peter1138
344e9007fe
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
2007-05-28 16:46:16 +00:00
truelight
765c466b8d
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
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-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
2007-05-15 16:08:46 +00:00
truelight
d3f375231f
(svn r9844) -Codechange: replace zoomlevel with an enum
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-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
belugas
5912b08890
(svn r9721) -Codechange: -Codechange: Cleanup of industry_cmd (Step-12). Dynamically build the legends (name and color) for industries in the smallmap_gui.
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All the tiny fonts industry names should be removed from language files soon.
2007-04-26 20:20:12 +00:00
belugas
4eb87ac62b
(svn r9669) -Documentation: some more doxygen fixes
2007-04-18 18:00:33 +00:00
peter1138
4b7c59fce1
(svn r9666) -Fix (r9651): end of data / column flags were reversed
2007-04-18 07:22:53 +00:00
belugas
addcae43fa
(svn r9664) -Documentation: Doxygen corrections,errors and omissions
2007-04-17 21:09:38 +00:00
belugas
44143b8cdb
(svn r9652) -Fix(r9651): "const" keyword forgotten. Spotted by glx.
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I guess i'm a bit eager to have a writable array for newindustries ;)
2007-04-16 19:55:17 +00:00
belugas
a5bd48b23d
(svn r9651) -Codechange: make legend system of smallmap a little bit less magic with the help of a struct and not an array of bytes
2007-04-16 19:44:22 +00:00
maedhros
ccaaa7d33a
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
2007-04-12 13:07:15 +00:00
belugas
93acc50678
(svn r9578) -Codechange: Cleanup of industry_cmd (Step-10). Use industry's spec map_colour for smallmap industry color code drawing
2007-04-09 01:14:43 +00:00
belugas
dfe5533db6
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
2007-04-04 01:35:16 +00:00
belugas
06d3669bb5
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
rubidium
ce919e8c71
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
bjarni
037d636734
(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
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This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
Surprisingly this can be done without changing the savegame format
2007-02-07 19:10:19 +00:00
rubidium
c8882bd3d2
(svn r8511) -Codechange: make WindowClass an enumerated value.
2007-02-01 15:49:12 +00:00
KUDr
e373ea7096
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
2007-01-10 18:12:09 +00:00