Darkvater
d327ffb0f4
(svn r7076) -Codechange: Prefer includes instead of using extern. Move UpdateNetworkGameWindow
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declaration to network.h, and remove stale externs of NetworkPopulateCompanyInfo
18 years ago
Darkvater
e97d801d92
(svn r6816) -Codechange: Some coding style, variable localization, const correctness.
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-Codechange: 'quited' is not a word, use has_quit instead for NetworkClientState
18 years ago
Darkvater
fbc724c6cb
(svn r6814) -Codechange: For network games ci->client_playas was always p->index + 1. To
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correctly handle this ci->client_playas - 1 was used all over the code making
it pretty confusing at times. Use proper one-on-one values now. Special handling
is only needed for user-output to not to confuse users.
18 years ago
Darkvater
d983d93732
(svn r6750) -Codechange: Juggle around some header includes as they're only used when
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networking is enabled.
18 years ago
rubidium
480af9c917
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
18 years ago
rubidium
28a0843707
(svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.
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The game date subsystem now allows someone to start in the year 0 and continue
up to the year 5 000 000. However, you currently cannot build anything before
1920 as there is no newgrf support for dates before 1920 or after 2090 yet.
18 years ago
rubidium
243872b4fd
(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
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-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
18 years ago
tron
2b27073156
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
19 years ago
tron
50cfa9403d
(svn r5294) -Fix: Plug a memory leak
19 years ago
tron
670e47eec3
(svn r5293) -Fix: Not all network interfaces are capable of broadcasting. Don't record those which aren't
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-Fix: Not all networks are /24. Generate proper broadcast addresses for non-/24 nets
19 years ago
tron
74d40ced0a
(svn r5265) Replace a dozen bogus uses of strncmp() by strcmp()
19 years ago
tron
c9580160b2
(svn r4416) Remove a pointless buffer copy and use strlcpy() instead of snprintf("%s")
19 years ago
truelight
4a4b860ee7
(svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a
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server is in the mainserver-list which sends out illegal signals. Many
tnx to 'test' for finding and isolating the problem.
-Fix: also specify the problem a bit better
19 years ago
Darkvater
a39f69b9bd
(svn r4291) - Fix: validate all received strings for correctness. This fixes potential crashes on invalid clients/servers (thanks test for bringing this to our attention)
19 years ago
Darkvater
f2448ebfd4
(svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking.
19 years ago
Darkvater
2b287a9e72
(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
19 years ago
Darkvater
78fa9c7393
(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
19 years ago
peter1138
e78997fdfd
(svn r3409) - Change the server advertisement interval to use the frame counter instead
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of game days. This allows a paused server to continue to advertise itself.
This also fixes advertising for games that start before 1922.
19 years ago
tron
e272b03fee
(svn r3365) Staticise 36 functions
19 years ago
tron
c11fb56bf7
(svn r3337) Remove an unused variable and add 2 times static
19 years ago
Darkvater
0f41b99c5e
(svn r3322) - Fix: Network window crash when it receives invalid information for example from the integrated nightly, so validate the network-input when it is received
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- CodeChange: added str_validate(char *str) function that checks if a string contains only printable characters and if not, replaces those characters by question marks. Also move IsValidAsciiChar() to string.h
19 years ago
truelight
60882b29c8
(svn r3053) -Fix: [ 1326604 ] Fixed typo and hang for BeOS Networking (MYOB)
19 years ago
bjarni
2b44da199c
(svn r3023) -Fix [BeOS] fixed compilation on BeOS R5 (MYOB)
19 years ago
tron
a227065ab7
(svn r2701) Insert Id tags into all source files
19 years ago
tron
284d9ed7fb
(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
19 years ago
truelight
143dd26ef5
(svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;))
20 years ago
tron
1afad51ee2
(svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic
20 years ago
tron
eed181245d
(svn r1833) byte -> char transition: the rest
20 years ago
tron
b2ae5b197e
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
20 years ago
tron
f0f85a7ef3
(svn r1803) Move debugging stuff into files of it's own
20 years ago
truelight
f84607af52
(svn r1689) -Fix: big typo in network_udp.c, the company-password flag didn't work
20 years ago
tron
3279a7c9a2
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
20 years ago
truelight
e9a57c56b7
(svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
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- Added green dot if company income is positive (else red dot)
- Added lock icon if company is password protected
20 years ago
truelight
4873c0b1ea
(svn r1483) -Fix: don't close a socket if it is already closed (windows doesn't like
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it :() (partly tnx to tamlin)
20 years ago
truelight
523a6a1cff
(svn r1389) -Add: [Network] Added packet protection. No longer a client or server
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reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an
invalid DoCommand, but drops the client instead.
20 years ago
tron
6c4840fa50
(svn r1331) Update map size before sending game info
20 years ago
truelight
c5cca49117
(svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with
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more then 1 ip, and server_bind active to one of them.
20 years ago
truelight
d66adc937d
(svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
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from the server-list
20 years ago
truelight
90b2b2144b
(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
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-Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up
20 years ago
dominik
7cfaa8a418
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
20 years ago
truelight
0e19f74c16
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
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and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
20 years ago
truelight
015fb81810
(svn r1106) -Add: [Network] Added master-server protocol and advertise to
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master-server option. No GUI yet, and disabled by default (it still is WIP)
20 years ago
truelight
db6a545203
(svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for
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upcoming server-listing
20 years ago
truelight
9ced62e239
(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
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-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use
scripts/pre_dedicated.scr)
20 years ago
truelight
b8f6d41418
(svn r942) -Merged branch/network back into the trunk
20 years ago