celestar
979b640f19
(svn r4946) "Feature": Add a cheat that allows running electric engines on normal rail
2006-05-22 14:41:20 +00:00
peter1138
5f24141cb8
(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
2006-04-11 10:45:06 +00:00
celestar
a7d8ad0004
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
tron
c1c086d9a0
(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
2005-10-31 10:23:58 +00:00
tron
2cc2154ad2
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
celestar
5f604ec63a
(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
2005-10-19 08:34:37 +00:00
tron
f97d1274bc
(svn r3040) Don't deduce the cursor sprites when building rails from magic numbers, but fetch them from the central rail info array.
2005-10-14 08:11:18 +00:00
tron
7520ef8f33
(svn r3037) Don't deduce the sprites for tunnels and level crossings from magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
2005-10-13 16:00:14 +00:00
bjarni
ed8e2bac04
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
...
-This means that one company can only have one setting for renew and replacing
more clients will not fight due to different settings anymore
-This is a needed step in the line to fix autoreplacing dualheaded locomotives
NOTE: savegame revision bump (peter1138 + me in coop)
2005-08-06 16:07:22 +00:00
celestar
1d527c58cb
(svn r2798) -Codechange: Unified the rail toolbars into one that is modified by
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request using the RailtypeInfo struct
2005-08-03 11:08:13 +00:00
celestar
bc3a8cbdc8
(svn r2789) -Fix: Wrong Id tag :)
2005-08-02 15:24:48 +00:00
celestar
9a6975504b
(svn r2783) Fix: Hopefully fix the ID tags of bridge.h and railtypes.h
2005-08-01 21:01:18 +00:00
celestar
fcf5ace08f
(svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced it by a member of RailtypeInfo
2005-07-31 22:53:57 +00:00
ludde
24986e9144
(svn r2756) Renamed railtypes into _railtypes
...
Renamed railtypes.c into railtypes.h, all other tables are in .h files. (It should be in the tables dir but I couldn't figure out how to get it there without deleting it first).
Added const and extern.
2005-07-29 22:13:04 +00:00