Jonathan G Rennison
|
c19bd4473f
|
Add signal style flag to require realistic braking
|
2 years ago |
Jonathan G Rennison
|
78ae295dfe
|
Add combined normal and shunt aspect signal style flag
|
2 years ago |
Jonathan G Rennison
|
04da11b668
|
Store signal style GRF to local map in savegame
Update existing signal style IDs as necessary
|
2 years ago |
Jonathan G Rennison
|
c1b54f1c31
|
Fix missing includes in newgrf_newsignals.h
See: #401
|
2 years ago |
Jonathan G Rennison
|
a311f12615
|
Add signals_style_lookahead_single_signal_only signal style property
|
2 years ago |
Jonathan G Rennison
|
fcae909839
|
Add signal style flag for drawing on the opposite side
|
2 years ago |
Jonathan G Rennison
|
191f710c40
|
Add custom signal style properties to set electric/semaphore enabled types
|
2 years ago |
Jonathan G Rennison
|
175c5d4d50
|
Add signal style flag to limit lookahead extra aspect
|
2 years ago |
Jonathan G Rennison
|
bdd73a19a1
|
Add signal style flag for unconditional reserve through
Add map bits for unconditional reserve through
Adjust signal aspect/state handling
|
2 years ago |
Jonathan G Rennison
|
7ae06124ae
|
Add signal style flag for no aspect increase behaviour (banner repeater)
|
2 years ago |
Jonathan G Rennison
|
6e4c4b35e7
|
Initial implementation of NewGRF custom signal styles
|
2 years ago |
Jonathan G Rennison
|
41117a52d2
|
Signals: Add variable for signal context (track, tunnel, bridge, etc)
|
2 years ago |
Jonathan G Rennison
|
80281daa23
|
Fix wrong header guard comment in newgrf_newsignals.h
|
2 years ago |
Jonathan G Rennison
|
ba52fbeb91
|
Signals: Add variable for restriction info, add bit for reserve through
|
2 years ago |
Jonathan G Rennison
|
33dc6c9688
|
Add NewGRF VarAction2 variable remapping infrastructure
|
3 years ago |
Jonathan G Rennison
|
322a046f49
|
NewGRF: Allow using Action 2/3 for custom signal sprites
This is mostly the same format as the railtype custom signal mechanism
|
3 years ago |