smatz
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0d3f5e6e74
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
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belugas
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729cebda47
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(svn r14927) -Codechange: constify widget numbers in network chat gui.
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2009-01-08 22:33:54 +00:00 |
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rubidium
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e5c1a7b5c3
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(svn r14804) -Codechange: unify opening the OSK (Zuu)
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2009-01-03 13:59:05 +00:00 |
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rubidium
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a25e3f8d70
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(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
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2008-12-29 10:37:53 +00:00 |
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rubidium
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e626e07bd3
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(svn r14759) -Fix (r14730): tab completion causing out-of-bounds read.
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2008-12-28 21:07:45 +00:00 |
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rubidium
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afddfcb2b1
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(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
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2008-12-23 20:52:27 +00:00 |
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rubidium
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f8f7febe41
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(svn r14725) -Change: make it clearer why (and that) MAX_CLIENTS isn't the amount of slots in the array, but one less as a dedicated server takes a slot too.
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2008-12-23 11:55:46 +00:00 |
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rubidium
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9476a49763
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(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
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2008-12-23 11:06:52 +00:00 |
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rubidium
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782b80eff7
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(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
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2008-12-22 12:59:31 +00:00 |
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rubidium
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1599ade7ca
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(svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window.
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2008-12-16 17:58:27 +00:00 |
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skidd13
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706dd0f86c
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(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible
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2008-11-02 11:20:15 +00:00 |
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glx
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a6bfd7f15b
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(svn r14534) -Codechange [FS#2382]: Enumify magic return values of HandleEditBox function (Zuu)
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2008-10-25 19:59:11 +00:00 |
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smatz
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c10f7db576
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(svn r14514) -Codechange: use 'size' instead of 'length' for querystring and textbuf, explicitly say it includes the terminating zero
-Fix: one couldn't rename things with too long default/automatic name
-Fix: buffer overflow in console when too long (1024 bytes) command was entered
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2008-10-22 19:12:10 +00:00 |
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rubidium
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3b798599b6
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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rubidium
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811193e468
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(svn r14320) -Fix [FS#2299]: glitch when chatbox window is full and the window is scrolled (yorP)
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2008-09-14 10:39:22 +00:00 |
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rubidium
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cbbb2eb85c
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(svn r14318) -Fix [FS#2296]: OSK of the chat box did not get updated. This as the chatbox got a higher priority than the OSK instead of the usual other way around.
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2008-09-14 10:30:31 +00:00 |
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glx
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c10691faff
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(svn r14080) -Fix (r14052): assert triggered when drawing chat window with 32bpp-anim blitter (backup buffer was too small)
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2008-08-15 22:06:58 +00:00 |
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rubidium
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72c154fd0f
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(svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages.
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2008-08-12 12:23:05 +00:00 |
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rubidium
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a3910ced70
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(svn r14051) -Codechange: enumify the DrawString buffer length.
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2008-08-12 11:21:37 +00:00 |
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rubidium
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d0c1a989a4
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(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
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2008-08-11 22:45:11 +00:00 |
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