Commit Graph

6808 Commits (20456110784284774d26c928af86285728119d0f)
 

Author SHA1 Message Date
belugas 0f6e6d9713 (svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
A few more to go
17 years ago
rubidium 2db0d81cc1 (svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa. 17 years ago
rubidium b17a89c53d (svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix. 17 years ago
rubidium 2bfc36c1ba (svn r9989) -Fix [FS#817]: trams/road vehicles did go to the closest road stop regardless whether they could actually "drive" on there. 17 years ago
rubidium 70e6102c86 (svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms. 17 years ago
rubidium bc41dc4966 (svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge. 17 years ago
rubidium a31e944149 (svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart). 17 years ago
miham 6252272e87 (svn r9985) -Update: WebTranslator2 update to 2007-05-30 09:59:31
dutch      - 1 fixed by habell (1)
italian    - 16 fixed, 22 changed by lorenzodv (38)
korean     - 1 fixed by darkttd (1)
norwegian_bokmal - 8 fixed by jankmi (8)
ukrainian  - 30 fixed by mad (30)
17 years ago
belugas 425ea50854 (svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing" 17 years ago
belugas f8491407d0 (svn r9983) -Codechange: Use the "enabled" property of the industry spec. 17 years ago
bjarni 7d3d73e104 (svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group 17 years ago
bjarni eb5b4ecd4a (svn r9981) -Fix: fixed a rare event that could cause autoreplace to run out of money and generate an error (spotted by elmex and UndernotBuilder)
This happened if the new engine was a dualheaded engine and there was money to replace and refit the front, but not the rear
  It also adds the cost of refitting the rear end of dualheaded engines to the cost animations (display only)
17 years ago
rubidium c23228af8c (svn r9980) -Merge: Windows Installer changes in 0.5 (r9864). 17 years ago
rubidium 902b2a1d58 (svn r9979) -Merge: release changes from 0.5. 17 years ago
belugas 0cb8413a8f (svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
17 years ago
belugas 0af97d4ab2 (svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit). 17 years ago
belugas 4cb32f903e (svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related 17 years ago
bjarni 77f5c1e25e (svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
17 years ago
rubidium 4726fdc0d0 (svn r9972) -Fix (r9969): silence a warning. 17 years ago
rubidium 17b6ce80c7 (svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges. 17 years ago
miham 191845f736 (svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20
brazilian_portuguese - 29 fixed by tucalipe (29)
catalan    - 30 fixed by arnaullv (30)
danish     - 1 fixed by ThomasA (1)
dutch      - 29 fixed, 2 changed by webfreakz (31)
french     - 30 fixed, 2 changed by glx (32)
hungarian  - 29 fixed by miham (29)
italian    - 30 fixed, 1 changed by lorenzodv (31)
japanese   - 18 fixed by ickoonite (18)
korean     - 34 fixed by darkttd (34)
portuguese - 5 fixed by izhirahider (5)
romanian   - 28 fixed, 682 changed by CrystyB (710)
swedish    - 31 fixed by giddorah (31)
traditional_chinese - 57 fixed by thomasau (57)
17 years ago
belugas 35ccad33dd (svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile 17 years ago
bjarni a6bea527a3 (svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
   This can make a difference if there are wagons in the train
17 years ago
rubidium df1bbe55e2 (svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them. 17 years ago
rubidium c5d073a84f (svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed. 17 years ago
rubidium 66c23060e2 (svn r9964) -Fix: removing of road should not be free of charge. 17 years ago
peter1138 63f7965920 (svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places. 17 years ago
peter1138 344e9007fe (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 17 years ago
rubidium 1a8a44165b (svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8. 17 years ago
rubidium 2347c45d35 (svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing. 17 years ago
maedhros 710cc5a597 (svn r9959) -Fix: Only call GetNextVehicle for trains. 17 years ago
rubidium 7f0339748f (svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable. 17 years ago
rubidium 2dd0ba36cb (svn r9957) -Change: replace cargo tram with freight tram for consistency. 17 years ago
peter1138 974aebcce5 (svn r9956) -Codechange: Add tram livery schemes 17 years ago
maedhros 21454957b5 (svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious. 17 years ago
rubidium 53380fc047 (svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are. 17 years ago
maedhros 1b33f19877 (svn r9953) -Fix: Only check whether trains are multiheaded when cloning. 17 years ago
glx 3db7a70057 (svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram 17 years ago
glx 8c9b4ee548 (svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa)
-Fix: you could build a drive-through station over a sloped road/tram track
17 years ago
rubidium 8602acc433 (svn r9950) -Feature(tte): allow terraforming under bridges. 17 years ago
rubidium c69458d894 (svn r9949) -Fix: (road) depots got deowned on bankrupts. 17 years ago
rubidium 35f1299d40 (svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire? 17 years ago
rubidium 7088cedb7a (svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type. 17 years ago
rubidium 997901189f (svn r9946) -Fix: more places that weren't correctly marked dirty... 17 years ago
rubidium 54d7cb8f7c (svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes. 17 years ago
rubidium ac4a26c705 (svn r9944) -Fix: tile selection drawn on the wrong height for some road bridges. 17 years ago
rubidium 0e07a938b7 (svn r9943) -Fix [FS#806]: building roads/trams did take notice of the foundation of the opposite roadtype. 17 years ago
rubidium 016e651ffd (svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge. 17 years ago
bjarni c346cc430a (svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator) 17 years ago
rubidium e88ff7e96b (svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes. 17 years ago