Commit Graph

43 Commits (1f418555a13b63379e4ce52ec96cbed6e04dca7d)

Author SHA1 Message Date
peter1138 f538179878 Feature: Multi-tile docks and docking points. 5 years ago
Eddi-z b242a04c7d Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
5 years ago
rubidium 982f5a6aa2 (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 10 years ago
planetmaker 8c48fd1fe5 (svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted 13 years ago
frosch 3639456cc4 (svn r22647) -Codechange: Enhance MP_WATER map accessors with assertions. (adf88) 13 years ago
frosch a7f7a97825 (svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc) 13 years ago
michi_cc 662a0a9cd3 (svn r22638) -Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water. 13 years ago
rubidium 1a515e6344 (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
frosch 612516ff76 (svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests. 14 years ago
rubidium 7bbc19288f (svn r20909) -Fix [FS#4137]: don't see coasts as water for object construction 14 years ago
frosch 435c8d33b0 (svn r20740) -Codechange: Add HasTileWaterClass() to test for tiletypes with WaterClass. 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium 08a41c6ee5 (svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code 14 years ago
rubidium 1fe3ce9993 (svn r20561) -Fix: compiler warning 14 years ago
yexo 85740a0283 (svn r20559) -Fix [FS#4045]: make sure that all vehicles are build in the most northern depot/hangar tile 14 years ago
rubidium ab5b0ceff2 (svn r20446) -Codechange: unify the location of the water class 14 years ago
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 14 years ago
alberth ed4fdd4a7b (svn r20064) -Doc: Document water tile query and helper functions. 14 years ago
frosch 893e405af0 (svn r19668) -Codechange: Use WaterClass in parameters of CMD_BUILD_CANAL. 14 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 06c55863ca (svn r17817) -Codechange: MakeWater actually made sea tiles, so rename it to MakeSea and unduplicate the code to make sea, rivers and canals. 15 years ago
rubidium 55ddce8da2 (svn r17493) -Codechange: store the depot index on the map 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 15 years ago
smatz e124aa8fd6 (svn r15643) -Fix [FS#2711]: be more strict with zeroing unused map array bits 16 years ago
frosch 16c80d031c (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
belugas 184ffbb976 (svn r12758) -Fix(r4712, r12745): Use a bool when it's about boolean evaluation. a TileIndex is hardly a bool, of course of course. Thanks for good old MSVC warnings. 16 years ago
smatz 9488db56d4 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 16 years ago
frosch e95e887772 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 17 years ago
peter1138 1d891a8b15 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
17 years ago
peter1138 da53070a38 (svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water. 17 years ago
peter1138 9ca929c812 (svn r11934) -Codechange: add persistent random data for river and canal tiles. 17 years ago
peter1138 4a2f7db99b (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. 17 years ago
rubidium cbb2d39860 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 17 years ago
skidd13 bf959f926f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 17 years ago
skidd13 71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 17 years ago
rubidium ba7c595d84 (svn r11276) -Codechange: be more consistent with naming of some accessors.
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
17 years ago
rubidium 55b93b1c05 (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 17 years ago
belugas d4d5ce7ee5 (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible 17 years ago
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 18 years ago
rubidium ef9b0bdd88 (svn r8953) -Codechange: make the names of enums of WaterTileType consistent with respect to RailTileType and RoadTileType. 18 years ago
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago