Loïc Guilloux
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799eb31ff1
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Change: [CMake] Copy AI/GS compatibility files to build dir (#8906)
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2021-04-02 10:15:45 +02:00 |
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Patric Stout
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9bfa7198fd
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Change: Heading for 1.12 now (#8862)
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2021-03-14 20:47:31 +01:00 |
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Pavel Stupnikov
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4b42ecb0f6
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Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573)
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2021-01-22 10:28:26 +01:00 |
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glx
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2f264f2c92
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Change: Heading for 1.11 now
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2020-02-08 23:38:49 +01:00 |
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S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
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frosch
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a67ee02529
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Change: Heading for 1.10 now (#7319)
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2019-03-03 20:51:57 +01:00 |
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SamuXarick
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1e5a6765d9
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Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type (#6988)
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2019-01-31 23:08:03 +00:00 |
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frosch
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09d4735679
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(svn r27993) -Change: Heading for 1.9 now
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2018-03-14 19:36:41 +00:00 |
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frosch
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afcef7faa6
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(svn r27780) -Update: Numbers
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2017-03-11 20:50:26 +00:00 |
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frosch
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0c7c0ada78
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(svn r27518) -Update: Numbers
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2016-03-01 20:00:22 +00:00 |
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frosch
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6477356dd2
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(svn r27192) -Change: heading for 1.6 now
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2015-03-17 20:33:44 +00:00 |
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alberth
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0143f486f2
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(svn r27164) -Add: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news.
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2015-02-22 17:25:29 +00:00 |
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frosch
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26262e035a
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(svn r26410) -Fix: Missing svn properties
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2014-03-17 20:28:48 +00:00 |
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frosch
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6baa58a7d8
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(svn r26407) -Fix: __ln__ never read the script compatibility files.
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2014-03-17 20:05:38 +00:00 |
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frosch
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db96a109ff
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(svn r26406) -Change: heading for 1.5 now
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2014-03-17 20:02:30 +00:00 |
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frosch
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b1f41a0afb
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(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate.
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2013-11-12 17:56:35 +00:00 |
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rubidium
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7ff6598cd2
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(svn r25001) -Change: heading for 1.4 now
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2013-02-14 18:58:04 +00:00 |
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yexo
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245baf820e
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(svn r24469) -Fix (r24468): forgot to svn add the new files
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2012-08-13 19:33:17 +00:00 |
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