rubidium
a606fe9610
(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
2008-03-26 10:08:17 +00:00
glx
15cd2931f3
(svn r12407) -Add [FS#1866]: more language flags for servers
2008-03-24 20:30:08 +00:00
belugas
37babfaad0
(svn r12328) -Fix(r3447): Wrong Y pillar specified for girder with arch bridge. Spotted and fixed by a lot of people ;)
2008-03-03 18:20:42 +00:00
belugas
90595cc83d
(svn r12288) -Fix(r12287): forgot to include two sprite renames out of consistency.
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And obviously forgot to compile before committing, as the array rename would have been evident.
2008-02-27 04:26:25 +00:00
peter1138
32691590fb
(svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially.
2008-02-12 20:14:14 +00:00
peter1138
d213987a13
(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13.
2008-01-22 20:04:30 +00:00
belugas
87a68bd80f
(svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727
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-Codechange: A few bad coding style inadvertendly applied too
2008-01-03 14:33:10 +00:00
belugas
361b12eff0
(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB
2007-12-31 04:38:11 +00:00
peter1138
6da72ec156
(svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile layouts; forcing a sprite to always be opaque.
2007-12-29 21:06:54 +00:00
rubidium
507463e420
(svn r11684) -Codechange: split gfx.h in a type and functional header.
2007-12-23 10:56:02 +00:00
rubidium
99dbfd3866
(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
2007-12-01 21:40:18 +00:00
skidd13
be0da30572
(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
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-Change: Enable one way roads like the remove via a toolbar icon
2007-11-18 13:55:23 +00:00
belugas
3b9ad8d73f
(svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button
2007-11-17 01:55:00 +00:00
skidd13
67c371f3d9
(svn r11446) -Codechange: change the naming of road related code parts to something more descriptive
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-Change: invert the two single roads gui buttons, making it consistent with rails toolbar
Based on a patch by Octopussy
2007-11-17 01:10:06 +00:00
rubidium
af0616729a
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
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-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
2007-11-15 07:42:25 +00:00
rubidium
31141bd6bd
(svn r11350) -Change: add missing elrail sprites for some rail build buttons/cursors. Sprites by skidd13.
2007-10-27 11:23:13 +00:00
rubidium
3a785b000a
(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
2007-10-22 19:11:50 +00:00
rubidium
fc9ebd257f
(svn r11316) -Codechange: add support for the half-tile (selection) graphics.
2007-10-20 20:06:55 +00:00
belugas
c5a8f4a857
(svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores
2007-10-15 00:06:59 +00:00
rubidium
5c9553d48b
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
2007-09-19 16:36:42 +00:00
rubidium
903a0a08c2
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26 16:51:10 +00:00
truelight
1583b5b4db
(svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
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-Codechange: added documentation and SPR_ enums for track fences (frosch)
2007-07-23 16:08:58 +00:00
glx
9113b5721a
(svn r10017) -Add (FS#790): more languages flags for servers
2007-06-01 23:06:01 +00:00
rubidium
294a154bf7
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
2007-05-31 15:15:00 +00:00
rubidium
493494a35d
(svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8.
2007-05-28 04:15:32 +00:00
rubidium
a8d9b4e040
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
2007-05-25 22:07:40 +00:00
rubidium
8f0f090c51
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
2007-05-19 09:40:18 +00:00
maedhros
7b5e3dbb82
(svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf since it's in the original data files.
2007-05-08 14:28:55 +00:00
belugas
0eaa72e324
(svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections...
2007-04-18 00:41:09 +00:00
maedhros
209101391a
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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the newhouses grf specs, so all newhouses grfs will be playable in the game.
Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
rubidium
2b6736d244
(svn r9077) -Fix [FS#612]: the wrong catenary wires were drawn for tunnel entrances.
2007-03-09 14:41:39 +00:00
rubidium
979ccd45ba
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
maedhros
8b6d07cb85
(svn r8838) -Feature: Show newgrf error messages loaded in Action B in the newgrf gui
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window. GRFs with an error have a warning symbol shown before the name.
2007-02-21 23:18:08 +00:00
rubidium
a2999dadc9
(svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
2007-02-14 16:37:16 +00:00
truelight
561daaba2c
(svn r8412) [MorphOS] -Fix: assert_compile(x != y) doesn't work, but assert_compile(!(x == y)) does.. don't ask me why!
2007-01-26 08:36:02 +00:00
maedhros
cf06eae3bb
(svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
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instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to
players.cpp.
2007-01-21 11:49:18 +00:00
peter1138
ca9843424b
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
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This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
rubidium
a7d0cdf95f
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
rubidium
013df98f79
(svn r7759) -Merge: makefile rewrite. This merge features:
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00