Commit Graph

23 Commits (1aee53ef6c944018381018e2e45f71bf6258183e)

Author SHA1 Message Date
yexo 04dfadc523 (svn r18518) -Add [NoAI]: AIOrder::AIOF_GOTO_NEAREST_DEPOT for goto nearest depot orders 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium b19d0e0254 (svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used. 15 years ago
rubidium 5790293af6 (svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station. 15 years ago
rubidium e557c88667 (svn r14830) -Fix [FS#2495]: overflow of number of orders per vehicle (based on patch by Swallow) 16 years ago
rubidium 0d54db5f9f (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) 16 years ago
rubidium 42df5cbc03 (svn r14524) -Add: stop-in-depot as part of orders (PhilSophus) 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium a6e314bbba (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 16 years ago
rubidium ed250cc7b5 (svn r12670) -Add: unconditional/always order 'jump/skip' variable. 16 years ago
rubidium ac94b6384b (svn r12667) -Feature: conditional 'skip/jump' orders. 16 years ago
rubidium cebe2001ba (svn r12661) -Add: ability to send a vehicle (using default orders) to the nearest depot. 16 years ago
rubidium 6379c30d26 (svn r12650) -Feature: ability to force a vehicle to not load at a station.
-Feature: ability to force a vehicle to not unload at a station.
16 years ago
rubidium 5992dad01f (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
16 years ago
rubidium c9e9e6005b (svn r12643) -Codechange: be more explicit about the orders a vehicle has (non stop and full load are ambiguous and depend on some patch settings). 16 years ago
rubidium 82155367f6 (svn r12640) -Codechange: let GetLoadType make a difference between full load and full load any based on the patch setting instead of using the patch setting directly. 16 years ago
rubidium c41624bb94 (svn r12636) -Codechange: make CmdModifyOrder a little more flexible and remove 'hack' that used the full load flag to set the service if needed flag. 16 years ago
rubidium d74c6ffb62 (svn r12617) -Codechange: add type safety to the Order's load and unload types. 16 years ago
rubidium f1cd7ef5ee (svn r12615) -Codechange: rename some enums related to depot orders to make it more clear that they are no loading/unloading flags. Also add more type strictness. 16 years ago
rubidium c57a1d74c3 (svn r12600) -Codechange: make GetNonStopType return a more augmented type; not is there a non-stop order but the kind of non-stop order, so one doesn't need to check _patches.new_nonstop type everywhere. 16 years ago
rubidium fb1c4eccd8 (svn r12593) -Codechange: hide Order's flags in most of the code. 16 years ago
rubidium d97c16ee8b (svn r12475) -Codechange: cleanup coding style in news_gui.cpp. 16 years ago
rubidium 4c63dd074e (svn r12470) -Codechange: split order related types from order.h (and openttd.h) to order_type.h. 16 years ago