Commit Graph

435 Commits (1a11a99a24913373c8480be113ea019442b25a72)

Author SHA1 Message Date
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
alberth 4af8c2d5e1 (svn r23704) -Doc: Doxygen comment fixes and additions. 13 years ago
truebrain 77b7366c29 (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
rubidium 3d88c74389 (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
yexo 2b1a380902 (svn r23458) -Fix: don't assume all industries that cut trees have tile 0,0
-Fix: wait until all tiles of an industry are completed before starting to cut trees
13 years ago
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
yexo 5c838ff1c3 (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
frosch 52774235eb (svn r23148) -Change: [NewGRF] Check the results of various callbacks for validness. 13 years ago
frosch 30874b5e81 (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. 13 years ago
frosch b98c7763de (svn r23146) -Change: [NewGRF v8] Make callback 22 return a probability to use instead of property 18. 13 years ago
rubidium 2a2c102b0b (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 13 years ago
rubidium 459c9523e8 (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 13 years ago
rubidium 19eabdba2c (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
rubidium 798f5a8608 (svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT 13 years ago
rubidium 1dc685aeea (svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code 13 years ago
rubidium 69162621d8 (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 13 years ago
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 13 years ago
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
frosch 3eddb9c23f (svn r23049) -Fix [FS#4810]: Use the same forest-check for the vegetation-map colour as for nearby station names. 13 years ago
planetmaker dfa45e79fe (svn r22673) -Add #4690: Provide random bits in var 0x10 for callback 0x3B in all cases (Hirundo) 13 years ago
terkhen 00e5c1df18 (svn r22567) -Codechange: Store persistent storages inside a pool. 13 years ago
terkhen d7ec492887 (svn r22556) -Codechange: Remove constness from the town pointer at industries. 13 years ago
planetmaker e5a88a1077 (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) 13 years ago
frosch 71822b6f1b (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 13 years ago
frosch 474b4799e8 (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. 13 years ago
smatz 756cc6cf65 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 14 years ago
planetmaker 68d03b66e3 (svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting 14 years ago
planetmaker 44495f8dba (svn r22011) -Codechange: Rename a few variables and enhance code clearity 14 years ago
planetmaker 64280e63fb (svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables 14 years ago
alberth 4364cec392 (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. 14 years ago
alberth d84502c432 (svn r22000) -Codechange: Introduce an enum for the industry density setting. 14 years ago
alberth a5921c0514 (svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE. 14 years ago
alberth 870d2eafbf (svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE. 14 years ago
alberth bdf5a1c2f7 (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. 14 years ago
terkhen 734994c9ba (svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
14 years ago
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
rubidium 7efd7e19ed (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 14 years ago
rubidium cdd35c6a51 (svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit 14 years ago
rubidium e0351ab414 (svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP 14 years ago
alberth 3b0ee65571 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 14 years ago
alberth d6afbd025c (svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available. 14 years ago
alberth 2c4564c7dd (svn r21175) -Add: Forced construction of missing industries. 14 years ago
alberth 0c775e5750 (svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries. 14 years ago
alberth a245db6360 (svn r21173) -Codechange: Don't recompute target industry counts each time. 14 years ago
alberth eb4ab0091a (svn r21172) -Feature: Better control over how many new industries are created during the game. 14 years ago
alberth f22fb0d53d (svn r21171) -Change: Reset industry build data at game start or load. 14 years ago
alberth 67549a206c (svn r21169) -Feature: Do not build industries during economic recession. 14 years ago
alberth 3211ab301e (svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build. 14 years ago
alberth e861487bcb (svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local variable. 14 years ago