Jonathan G Rennison
19b7ecf95a
Merge branch 'master' into jgrpp
2021-02-22 17:45:58 +00:00
milek7
b749d6f1cb
Fix: Allow building with Allegro and without SDL on Linux
2021-02-21 23:05:50 +00:00
Jonathan G Rennison
e95216b59d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/core/geometry_func.cpp
# src/date.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/object_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/video/allegro_v.cpp
# src/video/dedicated_v.cpp
# src/video/null_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
2021-02-19 15:38:34 +00:00
Michael Lutz
6755ff63e1
Add: [OSX] Native font rendering without using FreeType.
2021-02-14 11:48:58 +01:00
Michael Lutz
43326d11d8
Change: [OSX] Use a layer-backed view to speed up drawing.
2021-02-13 22:21:17 +01:00
Owen Rudge
395e015282
Change: Convert .md to .rtf for Windows/Mac packages
2021-02-08 23:23:24 +00:00
glx22
2cbfcd2327
Change: [CMake] Bump minimum version to 3.9
2021-02-07 16:21:13 +01:00
Loïc Guilloux
f7ac2969ef
Fix: [CMake] Restore 'games' as default install bindir ( #8629 )
2021-02-07 16:19:30 +01:00
glx22
99448eedca
Fix: [CMake] os/windows/openttd.manifest is not a generated file
2021-02-05 23:41:55 +01:00
Patric Stout
05df7996a4
Feature: [Actions / CMake] support for generic linux builds ( #8641 )
...
These bundles can be opened on any "modern" Linux machine with
a driver that SDL2 supports.
Machines needs at least glibc 2.15, which was released 10 years ago.
It is build with CentOS 7 as base, and only assumes the following
libraries are available on the system:
- libc
- libdl
- libgcc_s
- libpthread
- librt
- libstdc++
All other libraries the game depends on are bundled together with
the game, so users don't need any library installed to use this
bundle. The downside of course is that this increases the binary
size a bit: 30 MiB of libraries are in this bundle.
RPATH is used to make ld-linux find the folder libraries are
stored in; however, system libraries are always used before these,
in the assumption libraries on the user system are more up-to-date.
Using -DOPTION_PACKAGE_DEPENDENCIES=ON switches on packaging
of libraries in the "lib" folder. This requires CMake 3.16 to
be installed; otherwise it will fail.
2021-02-05 12:31:27 +01:00
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
2021-01-31 01:08:35 +00:00
Jonathan G Rennison
43980639de
Merge branch 'master' into jgrpp
...
# Conflicts:
# .gitignore
# CMakeLists.txt
# src/3rdparty/optional/optional.hpp
# src/group_cmd.cpp
# src/industry_cmd.cpp
# src/misc_gui.cpp
# src/video/sdl2_v.cpp
2021-01-29 17:45:15 +00:00
Michael Lutz
a61a741683
Change: [OSX] Compiling the Cocoa/Quartz video driver cannot be disabled anymore.
2021-01-03 13:25:32 +01:00
Charles Pigott
3dfee979a7
Codechange: Drop libxdg-basedir dependency in favour of finding the directories ourselves
2021-01-02 19:46:08 +00:00
Jonathan G Rennison
483ed2f468
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/commit-checker.yml
# src/openttd.cpp
2020-12-27 20:16:16 +00:00
Patric Stout
e0b953b804
Fix: [Emscripten] compile with exceptions enabled, as our AIs depend on it
...
Also parts of the saveload code does, and some other places. This
does slow down builds, but for most computers this will not be
measurable. At least, the ones I had access to I could not find
a difference in FPS, mainly as that is heavily limited by the Hz
of the screens of the computer.
Either way, it is better to have a full functional game than a
fast one in my opinion
2020-12-25 20:56:25 +01:00
Jonathan G Rennison
8b94d92158
CMake: Suppress warning messages when Fcitx is not found
2020-12-15 17:47:57 +00:00
Patric Stout
d15dc9f40f
Add: support for emscripten (play-OpenTTD-in-the-browser)
...
Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.
Co-authored-by: milek7 <me@milek7.pl>
2020-12-15 15:46:39 +01:00
frosch
5d278b62cc
Codechange: switch to C++17 on all platforms.
2020-12-14 23:50:50 +01:00
glx22
d1fa6b129c
Add: [CMake] Option to only build tools/docs
2020-12-13 22:46:46 +01:00
glx22
6fae0b83d9
Add: [CMake] targets to generate documentation
2020-12-12 15:48:04 +01:00
Jonathan G Rennison
bad2cd0677
CMake: Do not look for fctix on Apple
2020-12-12 00:10:52 +00:00
Owen Rudge
6e689e2038
Fix: FreeType is still required on macOS
2020-12-08 09:24:15 +00:00
Jonathan G Rennison
4da3cfcf56
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/bootstrap_gui.cpp
2020-12-07 17:56:44 +00:00
Patric Stout
ad47ebc1a8
Change: don't encourage the use of LZO
...
LZO was used before the first version we track in our version
control system, which dates back to Aug 2004. Somewhere before
that time a few savegames / scenarios exist which use LZO. No
other savegame / scenario does since then. Let's not encourage
people to install something that ancient.
There are no scenarios on BaNaNaS that require LZO.
2020-12-06 19:25:46 +00:00
glx22
a06fe8e8a7
Fix: [CMake] cross-compiling requires native tools
2020-12-04 09:49:31 +00:00
Jonathan G Rennison
d85a529f87
Merge branch 'master' into jgrpp
2020-10-14 17:38:23 +01:00
Charles Pigott
85ca1c535e
Codechange: Set CMAKE_BUILD_TYPE to default to debug if not otherwise set
2020-09-25 21:50:06 +01:00
Charles Pigott
348c231e12
Codechange: Make codestyle for CMake files consistent for 'control' statements
2020-09-25 14:43:13 +01:00
Jonathan G Rennison
5970c936a6
CMake: Use freetype on Apple
...
See: #183 , #188
2020-09-14 20:51:30 +01:00
Jonathan G Rennison
5b78090a61
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/saveload/town_sl.cpp
# src/screenshot.h
# src/script/api/ai/ai_date.hpp.sq
# src/script/api/ai/ai_marine.hpp.sq
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_date.hpp.sq
# src/script/api/game/game_marine.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/game/game_window.hpp.sq
# src/script/api/script_window.hpp
# src/script/api/template/template_window.hpp.sq
# src/signal.cpp
# src/statusbar_gui.cpp
# src/toolbar_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
2020-08-27 18:31:09 +01:00
glx
8794c61f25
Change: rewrote generate_widget in CMake
2020-07-16 00:53:26 +02:00
Jonathan G Rennison
68f216cad6
CMake: Fix compilation on CMake < 3.12
...
Bump minimum version to 3.6
2020-07-13 21:23:37 +01:00
Jonathan G Rennison
7467051331
Merge branch 'master' into jgrpp
...
# Conflicts:
# .gitignore
# src/network/network_server.cpp
# src/vehicle_gui.cpp
2020-07-12 12:29:28 +01:00
Michael Lutz
00eccbe298
Add: [CMake] Source group definitions to create file filters in generated project files (like the old MSVC projects).
2020-07-10 19:33:00 +02:00
Jonathan G Rennison
737ced9f50
Merge branch 'master' into jgrpp
2020-07-07 17:28:19 +01:00
Jonathan G Rennison
e39a1d2b6e
CMake: Copy bin/ subdirs to build directory
2020-07-04 21:04:16 +01:00
glx22
97592c4093
Add: [CMake] Allow renaming of openttd binary
2020-07-02 21:18:14 +02:00
Jonathan G Rennison
903b0fdd39
CMake: Windows: Add usp10 lib
2020-07-02 00:04:44 +01:00
Jonathan G Rennison
1304d7c8b6
CMake: Add DbgHelp define for MinGW
2020-07-01 00:25:50 +01:00
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
2020-06-30 21:43:04 +01:00
Jonathan G Rennison
5075d8cdca
CMake: Fix builtins compiler condition
2020-06-30 21:04:20 +01:00
glx22
909c9656ce
Fix: [CMake] cross-compiling requires native tools
...
(cherry picked from commit fdaf0d0b2f82701c8ea1e9a1125415351cf49e57)
2020-06-30 20:56:45 +01:00
Dan Villiom Podlaski Christiansen
7fd7b51593
Fix: don't search for SDL, etc., on macOS
2020-06-30 09:43:00 +01:00
Dan Villiom Podlaski Christiansen
c593893b56
Fix: set Mac deployment target
...
This silences an awful lot of warnings.
2020-06-30 09:43:00 +01:00
Dan Villiom Podlaski Christiansen
04c050f93e
Fix: don't use ICU on macOS
2020-06-30 09:43:00 +01:00
Jonathan G Rennison
33c2150c49
CMake: Add demangle and BFD to MinGW
2020-06-29 12:04:05 +01:00
Jonathan G Rennison
10aab3e3a3
CMake: Add BFD, support new BFD API
2020-06-28 21:57:02 +01:00
Jonathan G Rennison
73edc5aaba
CMake: Add ucontext on Mac/OSX
2020-06-28 21:57:02 +01:00
Jonathan G Rennison
9470ad050b
CMake: Fix configure defines
2020-06-28 21:57:02 +01:00