Darkvater
e9905dec80
(svn r7207) -Codechange: Pass the (unchanged) windowpointer to the console window and do it only once.
2006-11-18 17:07:05 +00:00
rubidium
0ce4de99dc
(svn r6195) -Codechange: do not use '//' in '/* ... */' style comments and '/*' or '*/' in '//' style comments.
2006-08-28 10:14:37 +00:00
KUDr
308f27a3de
(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
2006-05-27 16:12:16 +00:00
tron
318fe153eb
(svn r3365) Staticise 36 functions
2006-01-05 12:40:50 +00:00
tron
647cbd6bdd
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
Darkvater
ee89f5ab77
(svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window
...
- Fix: do not execute emtpy commands anymore
2005-05-16 13:46:26 +00:00
Darkvater
56bc64a3a1
(svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;)
2005-05-14 19:34:59 +00:00
Darkvater
22a375ba73
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
...
- Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
2005-05-02 15:52:19 +00:00
Darkvater
7656c683cf
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
2005-02-22 14:52:20 +00:00
tron
36c9758c94
(svn r1803) Move debugging stuff into files of it's own
2005-02-05 15:58:59 +00:00
darkvater
b33e5d9ee0
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
2005-01-30 16:54:39 +00:00
dominik
0bb5428b26
(svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
...
- %! allows to merge alias parameters
- \% allows to use % in alias strings
- "alias" command now overwrites the old alias list entry
2004-12-13 22:13:02 +00:00
truelight
76b76c28c3
(svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them all (sign_de)
2004-12-13 18:51:08 +00:00
truelight
a39770f23a
(svn r954) -Fix: [Console] Hook fixes (sign_de)
...
-Add: [Console] Auto sort commands and variables (sign_de)
2004-12-05 12:25:25 +00:00
truelight
d6a1f3e412
(svn r942) -Merged branch/network back into the trunk
2004-12-04 17:54:56 +00:00
darkvater
e2c1370d60
(svn r295) -Fix: Rewrite and fix of console stuff, including marking (XXX) of areas that require further investigation (Tron)
...
-Note: booby trapped some suspicous assignments (Tron)
2004-09-19 15:24:45 +00:00
truelight
3562d814fb
(svn r249) -Fix: warning fix in console.c/h (Tron)
2004-09-14 16:30:33 +00:00
signde
263042cdf2
(svn r230) -Feature: IConsoleWarning for warning messages
...
-Feature: added info_cmd command
-Codechange: renamed "varinfo" to "info_var"
-Fix: some const fixes in console.h
-Fix: fixed return value of IConsoleCmdGet
2004-09-13 06:56:30 +00:00
darkvater
01dd0219d3
(svn r229) -Fix: Some more const stuff fixed .(Tron)
...
-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] .
2004-09-12 23:35:01 +00:00
darkvater
e295e46e3e
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
...
-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
signde
d6cab2e06d
(svn r221) -Feature: console command and variable hooking
...
-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
2004-09-12 20:15:18 +00:00
darkvater
d03afadad2
(svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines"
2004-09-11 19:18:30 +00:00
darkvater
bb75f30a79
(svn r170) -Fix: [1022902] network fix .. console fix bug [1018523]. Fixes some variable initialization errors and a console.h warning (sign_de)
2004-09-06 21:27:26 +00:00
darkvater
daf82a0b07
(svn r142) -Feature development: [1016299] Console Rev #3 allowes variable references and has a new commandline buffer (sign_de)
2004-08-25 22:11:41 +00:00
dominik
7701b0a241
(svn r137) Fix: console sometime didn't open (sign_de)
2004-08-25 08:55:53 +00:00
darkvater
5505a10b80
(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
2004-08-24 22:41:42 +00:00
dominik
e2f627a22e
(svn r127) New feature: ingame console. (sign_de)
...
Press tab to open the console, more info in docs/console.txt
2004-08-24 08:34:28 +00:00