Commit Graph

97 Commits (1692ce83122d1ed15206f160aea339761b173174)

Author SHA1 Message Date
frosch a987c7299b (svn r15559) -Feature: Show required/already-delivered cargo needed for town-growth in town-view-window. (and only if it is really needed) 16 years ago
smatz 42747e222c (svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow 16 years ago
smatz 0878541cf2 (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN 16 years ago
rubidium 8dae160d0f (svn r15425) -Codechange: some color->colour changes and type safety. 16 years ago
smatz 6dff31d34b (svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window 16 years ago
smatz ef4282f8de (svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window 16 years ago
smatz 324b54132c (svn r15353) -Feature(tte): make it possible to have cities of various sizes 16 years ago
smatz aa692a99a9 (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable 16 years ago
smatz df2a387fc3 (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 16 years ago
rubidium 7da743a0dc (svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company. 16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
peter1138 481c2164d0 (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 16 years ago
peter1138 1ee0c4caf4 (svn r15088) -Fix [FS#2536]: Resize company list in town authority window if required. 16 years ago
peter1138 4f4408f37e (svn r15087) -Codechange: Less hardcoding of y positions in town authority window. 16 years ago
frosch cf1e926e37 (svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker) 16 years ago
smatz 254e19da91 (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 16 years ago
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
smatz 07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
16 years ago
rubidium a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 16 years ago
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
smatz 1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 16 years ago
smatz 606f4defdc (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 16 years ago
rubidium 97c184f8f8 (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 16 years ago
belugas c5cecdd2e3 (svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis. 16 years ago
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
belugas 33150af3e2 (svn r13683) -Codechange: privatize a function that is not used outside of the class who calls it 16 years ago
skidd13 6b8a758339 (svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls 17 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 17 years ago
rubidium 5c5ee7eb57 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 17 years ago
peter1138 cfb962c7f1 (svn r13297) -Codechange: Use GUIList for the town directory window 17 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
smatz 32380e257c (svn r13244) -Fix: allow only one town directory window to be opened 17 years ago
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
17 years ago
peter1138 6f233b1f8f (svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots
of windows causing 'two stage' opening effect.
17 years ago
belugas 1e79665b45 (svn r13210) -Codechange: make town (previously named t) a private member of the different Town guis and assign it only once, at creation 17 years ago
belugas b4128cbc25 (svn r13209) -Codechange: Privatize what should be private. 17 years ago
rubidium 27c38052b7 (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 17 years ago
peter1138 b1e324dd47 (svn r13180) -Codechange: make a window class of the TownDirectoryWindow. 17 years ago
smatz 290cedade2 (svn r13176) -Fix (r13153): town window was glitchy while opening 17 years ago
rubidium 33b822faf7 (svn r13153) -Codechange: make classes of the TownViewWindow and the ScenarioEditorTownGenerationWindow. 17 years ago
rubidium 8b54212900 (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. 17 years ago
rubidium 7c7a4de3e5 (svn r13113) -Codechange: make a class of the TownAuthorityWindow. 17 years ago
rubidium f23026cce8 (svn r13027) -Codechange: use StrEmpty instead of arr[0] == '\0' and remove the need for WE_ON_EDIT_TEXT_CANCEL. 17 years ago
rubidium f438700402 (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments. 17 years ago
rubidium 23fc96c3e8 (svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of Window. 17 years ago
rubidium 3d5567ccf7 (svn r12987) -Codechange: split viewport and tile selection. 17 years ago
rubidium 9bf519f26b (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL. 17 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 17 years ago