Commit Graph

23490 Commits (1585c12bb9b0306739320e70513195d11206da2c)
 

Author SHA1 Message Date
PeterN 5ff0c24993 Fix #6780: Some windows didn't get updated from OnTick() (#7048) 6 years ago
Joan Josep 9aecbac2b4 Codechange: Define INVALID_TOWN as a TownID (#7044) 6 years ago
Joan Josep 96854b2b8b Codechange #5859: Simplify CheckTrainStayInDepot() (#7045) 6 years ago
Nikolas Nyby 0f9d1019e6 Add: Mexican Peso currency
OpenTTD doesn't have any pesos, so I've added Mexican pesos,
at its current exchange rate: 1GBP = 24.39MXN, rounded to 24.
6 years ago
nikolas 82e530b517 Fix: Remove duplicate town name "Huacho" (#7038)
Huacho appears twice in the Spanish town names list. This change removes
the second one, and replaces it with a new one: Medellin.
6 years ago
Johannes E. Krause 06cd561cea Add: when placing non-rectangular airport, consider airport tile table tiles only (patch by adf88, #6613) 6 years ago
Nikolas Nyby 65746a0275 Fix: Spelling fixes on some Latin American town names 6 years ago
translators c80608a83c Update: Translations from eints
spanish: 3 changes by SilverSurferZzZ
spanish (mexican): 3 changes by Absay
6 years ago
nikolas fa95af2da8 Codechange: Fix typo in variable name: pices -> pieces (#7033) 6 years ago
Andy f99f993e99 Doc: replace 4 references to SVN with Git #6698 (#7036) 6 years ago
Peter Nelson c693463c29 Fix: Always draw dirty blocks, else fast-forward is super fast. 6 years ago
Peter Nelson 806e7d25dd Change: Use GUITimer class instead of bare int/uints. 6 years ago
Peter Nelson 59fe4f28c8 Change: Animate text effects by real time instead of game ticks. 6 years ago
Peter Nelson ead9c9eab5 Change: Switch various window timers to real time instead of game ticks. 6 years ago
Peter Nelson 15320a37b9 Change: OnGameTick() is only called when not paused. 6 years ago
Peter Nelson 2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 6 years ago
nikolas 916e911806 Doc: Fix a few typos in docs/multiplayer.txt 6 years ago
translators e34a6c58ea Update: Translations from eints
italian: 1 change by lorenzodv
french: 29 changes by glx
6 years ago
Gabda87 a0293d313d Add #4115: default company colour setting (#6998)
Works only in single player.
6 years ago
Andy ad5a9daed5 Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015) 6 years ago
Andy e934f09f02 Fix: Don't increase motion counter while train is waiting at non-path signals (Author: frosch123) #5877 (#7018) 6 years ago
translators 5e51d9ee82 Update: Translations from eints
hebrew: 22 changes by dnd_man
spanish (mexican): 1 change by Absay
6 years ago
J0an Josep effb7da5b4 Doc: Fix spelling in comments. 6 years ago
J0an Josep c304aa50e9 Fix: [NPF] Don't look two-way for road vehicles when looking for a depot. Road vehicles shouldn't reverse all of a sudden. 6 years ago
Juanjo! 1db66a285e Codechange: [YAPF] Stop looking for an automatic servicing road depot when the cost of a path exceeds max. penalty. 6 years ago
Juanjo! edb7adf183 Codechange: [NPF] Stop looking for an automatic servicing (rail/road) depot when the cost of a path exceeds max. penalty. 6 years ago
J0an Josep 19a2f84943 Fix #7001: Pathfinders should see standard road stations as tiles where to reverse. 6 years ago
Niels Martin Hansen 15a7f9da9d Fix 13056ae: PR #7017 added new enum value in bad position, move it 6 years ago
Eddi-z 13056aedbc Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 6 years ago
glx 96b961c69a Add: [AzurePipelines] run regression with MSVC 6 years ago
glx c0a655225d Add: [Win32] regression project files 6 years ago
glx 7b5e7aa14f Add: [Win32] regression test script 6 years ago
glx 92d3358db5 Fix: [Win32] don't mess with std[out|err|in] if we can't allocate a console 6 years ago
Charles Pigott 4fbfe34e36 Codechange: Always compile with C++11 6 years ago
Charles Pigott 175829b8b5 Fix #6880: [OSX] Clang version detection 6 years ago
Charles Pigott 0e7af55ef7 Fix: [OSX] Check all search paths for iconv.h 6 years ago
Niels Martin Hansen b8b6954fb5 Fix 6a3d411: Silence truncation warning 6 years ago
Niels Martin Hansen cb60a5e57f Change: Fluidsynth music driver plays through mixer instead of own audio driver 6 years ago
Niels Martin Hansen d6c06de5ad Add: Mixer feature for streaming sampled music 6 years ago
Niels Martin Hansen 12ba56c5a3 Fix 6accbf9: Silence warnings about unused fread() result 6 years ago
glx 0aa69693c6 Fix 59e42ea17, 1f083c3ac: 'make clean' was not fully cleaning 6 years ago
Juanjo 9e30054de9 Codechange: Use window class as expected. 6 years ago
J0an Josep 16a91130a7 Codechange: Use INVALID_TRACKDIR instead of 0xFF. 6 years ago
translators 49ab02c084 Update: Translations from eints
spanish: 4 changes by SilverSurferZzZ
6 years ago
translators 391bc45c41 Update: Translations from eints
spanish (mexican): 10 changes by Absay
6 years ago
Alberth 4a255e879a Fix #6966: Only allow switching to a valid company. 6 years ago
Patric Stout d8f6c80696 Fix: [AzurePipelines] download Windows Dependencies from GitHub Releases
It turns out that Azure Pipelines has a lot of issues downloading
an artifact from your own project if it is triggered from a fork.
From what I could deduce, this is because the API requires a valid
token, which is not set (correctly?) when triggered from a fork.
As it is nicer anyway to publish the Windows Dependencies on GitHub,
it is now published there (and updated at least every week), and
we use the files from GitHub as our dependency.
6 years ago
Patric Stout d447394638 Fix: [AzurePipelines] also trigger CI checks on commit to master 6 years ago
Patric Stout e61904c3e6 Change: use Azure Pipelines instead of self-hosted Jenkins for CI 6 years ago
translators e8f9975409 Update: Translations from eints
finnish: 160 changes by ln
6 years ago