Commit Graph

17594 Commits (146d532d51d9304ab96138d4b4c701744b77dba5)
 

Author SHA1 Message Date
rubidium 15514a3011 (svn r22043) -Fix: invalidate the right windows when a part of a train is flipped in the depot 14 years ago
smatz 69789f3008 (svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so 14 years ago
smatz fbfb0ffbf2 (svn r22041) -Codechange: add a check that we called PoolItem::CanAllocateItem() before actually allocating it 14 years ago
rubidium 67cbee4f64 (svn r22040) -Codechange: handle case where too many Engines would be loaded, and ensure we don't overfill the SpriteGroup pool 14 years ago
translators f50f57b4d8 (svn r22039) -Update from WebTranslator v3.0:
dutch - 3 changes by habell
korean - 3 changes by junho2813
brazilian_portuguese - 99 changes by Luis_Mizuchiro
serbian - 1 changes by etran
14 years ago
terkhen 0828653cf9 (svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options. 14 years ago
rubidium e76465bab9 (svn r22037) -Codechange: remove some unneeded (hidden) casting 14 years ago
rubidium f4f5de5be1 (svn r22036) -Codechange: rename units to match coding style, and give conversion variables a more descriptive name 14 years ago
rubidium fbb5f87801 (svn r22035) -Codechange: refactor (display) unit conversion to happen at a single place 14 years ago
rubidium 7c254110c0 (svn r22034) -Fix [FS#4488]: crash when watching the vehicle view of a vehicle that has multiple sequential nearest depot orders (or consists of a single nearest depot order) when there is no depot with index 0 14 years ago
smatz 5ccf5cc551 (svn r22033) -Fix: don't crash when there are too many objects generated already when placing transmitters 14 years ago
rubidium 05a846a574 (svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos 14 years ago
rubidium 537bd8a429 (svn r22031) -Fix: bad servers could crash a client 14 years ago
rubidium 5f7439a00f (svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88) 14 years ago
rubidium e1eeca6440 (svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded 14 years ago
rubidium 5286de116b (svn r22028) -Cleanup: remove traces of a debugging "feature" that got disabled a long time ago 14 years ago
translators 0c873d2bc6 (svn r22027) -Update from WebTranslator v3.0:
traditional_chinese - 38 changes by josesun
luxembourgish - 12 changes by Phreeze
14 years ago
smatz 9cd5243d04 (svn r22026) -Fix: don't crash when we generate too many objects while generating map 14 years ago
smatz 887a7724dc (svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames 14 years ago
smatz 364ef8e6e6 (svn r22024) -Fix [FS#4468]: verify we can allocate an OrderList before we actually try to do so (Rubidium) 14 years ago
smatz b4273bcd35 (svn r22023) -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so
-Codechange: increase the limit of number of CargoPayments to match the limit of Vehicles (Rubidium)
14 years ago
smatz 7af2470a78 (svn r22022) -Fix [FS#4468]: verify we can allocate an order before we actually try to do so 14 years ago
rubidium 1d0d7635e0 (svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled... 14 years ago
rubidium a06b34bd4f (svn r22020) -Fix: load of failures of WT3 to properly validate some strings... 14 years ago
rubidium 0395aab420 (svn r22019) -Codechange: s/functions.h/clear_func.h/ 14 years ago
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 14 years ago
rubidium faf5d899f7 (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h 14 years ago
rubidium 68ace1b79b (svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail 14 years ago
rubidium 3745ff7338 (svn r22015) -Codechange: move yet another pair of methods from functions.h 14 years ago
rubidium ec9e0690eb (svn r22014) -Codechange: move some more functions out of functions.h 14 years ago
rubidium 750d369a2a (svn r22013) -Codechange: move some functions out of functions.h 14 years ago
planetmaker 68d03b66e3 (svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting 14 years ago
planetmaker 44495f8dba (svn r22011) -Codechange: Rename a few variables and enhance code clearity 14 years ago
planetmaker 64280e63fb (svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables 14 years ago
translators 28a72bbf47 (svn r22009) -Update from WebTranslator v3.0:
belarusian - 2 changes by KorneySan
croatian - 11 changes by VoyagerOne
estonian - 3 changes by notAbot
romanian - 10 changes by kkmic
russian - 5 changes by KorneySan, Lone_Wolf, perk11
spanish - 3 changes by Terkhen
swedish - 9 changes by Ledel
14 years ago
rubidium 264ed733e8 (svn r22008) -Add [FS#4470]: log the command that invocated configure in config.log 14 years ago
rubidium 79fd8a362b (svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h" 14 years ago
rubidium 64cba95fbe (svn r22006) -Fix [FS#4480]: smoke/sparks of trains would be shown under bridges, or rather through bridges 14 years ago
planetmaker 4828ed94ba (svn r22005) -Fix (r21993): Update regression tests as well 14 years ago
rubidium cebe8ab630 (svn r22004) -Change [FS#4471]: always report mammoth trains are disabled to NewGRFs, and allow the maximum train length to be modified in multiplayer as well 14 years ago
rubidium 4af28a3867 (svn r22003) -Document [FS#3447]: that SDL for Mac OS X might very well be unusable 14 years ago
translators 7ffef9c1e6 (svn r22002) -Update from WebTranslator v3.0:
belarusian - 4 changes by KorneySan, Wowanxm
finnish - 38 changes by jpx_
italian - 3 changes by lorenzodv
japanese - 42 changes by kokubunzi
polish - 7 changes by Simek
portuguese - 122 changes by jomasaco
russian - 4 changes by Lone_Wolf
serbian - 4 changes by etran
slovenian - 10 changes by ntadej
14 years ago
alberth 4364cec392 (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. 14 years ago
alberth d84502c432 (svn r22000) -Codechange: Introduce an enum for the industry density setting. 14 years ago
alberth a5921c0514 (svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE. 14 years ago
alberth 870d2eafbf (svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE. 14 years ago
rubidium fd86b0608d (svn r21997) -Fix [FS#4473]: when the difference between force and resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better 14 years ago
rubidium fd94ed3009 (svn r21996) -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could be lost 14 years ago
frosch 8b2f2c09e5 (svn r21995) -Cleanup (r21994): Remove obsolete comment. 14 years ago
frosch a8859bbff9 (svn r21994) -Fix: Make computations of closest-land/water-distances handle waterish tiles more correctly. 14 years ago