tron
88f9473c85
(svn r5225) Some windows periodically check if their parent exists - if not they close themselves
...
This is unnecessary, because their parents already close them when they get closed
Therefore remove the code for the periodic checks
18 years ago
tron
0a72639c2d
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
18 years ago
rubidium
e5bd292dab
(svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
19 years ago
rubidium
9b1bbf72ee
(svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
19 years ago
celestar
859fc1d7f0
(svn r4200) -Codechange: Make use of water map accessors when getting the Index of a Ship Depot. TODO: Store the depot index in the map
19 years ago
peter1138
1c19e7be00
(svn r4195) - Codechange: Initialize order variables to avoid a compiler warning. These are unused anyway... (smells of r3476-7, but not the same)
19 years ago
tron
cda8934a55
(svn r4120) Use the new station functions where appropriate
19 years ago
tron
9be713f1ae
(svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
19 years ago
tron
4b74fa1923
(svn r3981) More work for the rail accessing functions and enums
19 years ago
tron
cc4f5b4e6f
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
19 years ago
tron
6a74cb2787
(svn r3660) Convert further road bits and type references to the functions/enums
19 years ago
tron
84fb96fe85
(svn r3511) More whitespace ([FS#46] by Rubidium)
19 years ago
truelight
8b8ef85ccb
(svn r3477) -Fix: a fix that fixed the last commit.. I shouldn't be committing here :)
19 years ago
truelight
524934bbf6
(svn r3476) -Fix: fixed a warning from the OSX compiler, it is bogus, but oh well
19 years ago
Darkvater
a24de0ba3b
(svn r3325) - Fix: You couldn't send an airplane to a hangar for mandatory servicing, the NON_STOP flag failed the command.
19 years ago
peter1138
1c57091230
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
19 years ago
bjarni
22a4679837
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
...
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
This fixes the assert when moving multiheaded engines (introduced in r3144)
Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs
-Codechange: train subtype is now a bitmask
This allows fast access to info like if it is a wagon or engine and if it is in front and so on
Note: savegame version bump
19 years ago
truelight
c1b012171d
(svn r3210) -Codechange: use IsRailWaypoint where possible (instead of magicnumbers)
...
-Codechange: IsRailWaypoint should take 'tile', not 'm5'
19 years ago
tron
b9729fb72e
(svn r3185) const
19 years ago
tron
f7abff5f96
(svn r3181) -Bracing
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-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron
4a14a586e2
(svn r3173) Use the trinary operator and switch to improve readability
...
Also align short cases nicely
19 years ago
tron
47137cefb7
(svn r3078) Some more stuff, which piled up:
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- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron
2cc2154ad2
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
...
nothing spectacular, just some stuff, which piled up
19 years ago
Darkvater
8e6a911700
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
tron
a227065ab7
(svn r2701) Insert Id tags into all source files
19 years ago
tron
559babcdc9
(svn r2673) Include functions.h directly, not globally via openttd.h
19 years ago
ludde
a069876725
(svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
...
Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c.
19 years ago
tron
8c1d74162f
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
19 years ago
tron
bec5e4fb4c
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
19 years ago
tron
3154e7148d
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
19 years ago
celestar
b73099e083
(svn r2443) -Fix: somehow I delete one line too many :(
19 years ago
celestar
9b8cb17831
(svn r2441) -Feature: You can now give transfer order to set up feeder systems
19 years ago
tron
0c4ecbe9ec
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
19 years ago
Darkvater
b438b1248c
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
20 years ago
matthijs
a2f691b24a
(svn r2363) - Codechange: [NPF] Removed caching the endnode check. The code for this was buggy, fundamentally flawed and barely useful. (Hackykid)
20 years ago
matthijs
6eb094c726
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
...
- Add: GetVehicleTrackdir() helper function.
- Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed.
- Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte".
- Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
20 years ago
truelight
83637d164e
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
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-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
20 years ago
celestar
fbc2eacade
(svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flags for depots by something more meaningful
20 years ago
tron
204d08140a
(svn r1867) Include tables/sprites.h only in files which need it
20 years ago
tron
ad837c2069
(svn r1838) Ship depots are on water, not roads
20 years ago
matthijs
c5c5c9b17c
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
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- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
20 years ago
truelight
ccf3c71903
(svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron)
20 years ago
truelight
020c1e9b6c
(svn r1818) -Add: Dynamic orders (up to 64k orders)
20 years ago
truelight
e9c93f9c0c
(svn r1817) -Codechange: Moved depot-functions to depot.c
...
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
20 years ago
celestar
a00571a1d7
(svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button
20 years ago
darkvater
f4ffba1a6e
(svn r1746) - Feature: [GUI] [ 1107690 ] Resizable orders GUI (nzhook)
20 years ago
tron
97ae59fe1a
(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
...
This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name.
20 years ago
tron
5885b31bb4
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
20 years ago
tron
e5cd6b6193
(svn r1596) Add some more statics
20 years ago
dominik
5290d5f667
(svn r1582) Fix: Only the train orders GUI has a non-stop button now.
20 years ago