Commit Graph

9 Commits

Author SHA1 Message Date
smatz
0e83fb37c0 (svn r15146) -Fix: show savegame name even when opening it failed 2009-01-18 23:33:57 +00:00
smatz
a337c47d4f (svn r15145) -Fix: crash when one tried to load a TTO savegame
-Fix (r15144): it wasn't safe at all, but the code broken code isn't needed anymore
2009-01-18 23:26:38 +00:00
smatz
3bceaf41b4 (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name
Note this can't happen in current code
2009-01-18 22:44:53 +00:00
smatz
52e0c6fd35 (svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames 2009-01-18 16:20:04 +00:00
smatz
e77462a866 (svn r15116) -Fix (r1): company money weren't correctly converted from TTD(P) savegames 2009-01-16 21:50:55 +00:00
smatz
e00cf92f47 (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-13 22:58:03 +00:00
truebrain
a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium
11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
smatz
7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00