tron
c1af00e245
(svn r2682) Static, casts, misc.
2005-07-22 18:19:06 +00:00
orudge
2838934486
(svn r2681) - Fix OS/2 port, please do not modify openttd.wpj/tgt by hand unless you know what you're doing!
2005-07-22 16:14:24 +00:00
tron
62273bbfe3
(svn r2680) Fix a warning
2005-07-22 15:12:51 +00:00
Darkvater
cd70c105fb
(svn r2675) - Fix: pressing enter on a load-window resulted in saving the game (Luca)
2005-07-22 09:16:34 +00:00
hackykid
aed6f08640
(svn r2674) - CodeChange: [pbs] Generalise the PSBISPbsDepot function so it can check if an arbitrary junction is a pbs junction. Preparations for making pbs more safe.
2005-07-22 08:40:19 +00:00
tron
54cbd01825
(svn r2673) Include functions.h directly, not globally via openttd.h
2005-07-22 07:02:20 +00:00
tron
a4ec4da221
(svn r2672) Move saving/loading related declarations to saveload.h
2005-07-22 06:31:31 +00:00
miham
5a7037f68b
(svn r2671) [Translations] Hand-fix polish.txt
...
Translators beware! Please double check your language behaviour!
Otherwise, WebTranslator now also checks paramnumber of the plural param,
and refuses to accept badly formatted plural or gender params!
2005-07-21 22:22:26 +00:00
tron
c15bad8c95
(svn r2670) Fix r2669
2005-07-21 22:18:02 +00:00
tron
71140a5768
(svn r2669) Shuffle some more stuff around to reduce dependencies
2005-07-21 22:15:02 +00:00
miham
cae796828b
(svn r2668) [Translations] Updated to 2005-07-21 (4 langs)
2005-07-21 21:13:42 +00:00
miham
3e12587f7a
(svn r2667) [Translations] Restored german translations (2652:2653)
2005-07-21 19:58:36 +00:00
tron
0feddf1da1
(svn r2666) w32dm.c needs MAX_PATH, which gets defined in variables.h
2005-07-21 19:57:07 +00:00
tron
cbd5227934
(svn r2665) Move some variables, which are only used by music_gui.c, there
2005-07-21 19:46:58 +00:00
tron
8b05455903
(svn r2664) Remove depedency on player.h from variables.h
2005-07-21 19:36:43 +00:00
tron
b0779b4b65
(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
2005-07-21 18:44:27 +00:00
miham
377c3a510c
(svn r2662) [Translations] Updated translations to 2005-07-20
2005-07-21 18:01:43 +00:00
miham
f7638b1794
(svn r2661) [Translators] Updated translations to 20050721 (1 lang(s))
2005-07-21 17:44:20 +00:00
tron
6ad3895306
(svn r2660) Get rid of some more shifting/anding/casting
2005-07-21 06:31:02 +00:00
tron
e3f4aecd37
(svn r2659) Catch up with reality in the landscape documentation
2005-07-21 06:13:17 +00:00
celestar
1fed0046ac
(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite
2005-07-20 22:05:13 +00:00
celestar
7bce410f61
(svn r2657) -Codechange: The available railtypes per player are now a bitmask, so
...
that railtypes do not be in ascending order of appearance. Allows easier
implementation or more railtypes
2005-07-20 22:02:58 +00:00
miham
b4b7d1d6bd
(svn r2656) [Translations] Revert changes done in 2653
2005-07-20 19:15:23 +00:00
tron
765e80114b
(svn r2655) An uint16 is an uint16, not a byte - fix wrong cast
2005-07-20 19:12:30 +00:00
tron
e36d25210e
(svn r2654) SlWriteUint16() should have a uint16 as parameter, not some arbitrary enum
2005-07-20 19:08:02 +00:00
miham
f1946d8349
(svn r2653) [Translators] Updated translations to 20050720 (28 lang(s))
2005-07-20 17:48:35 +00:00
Darkvater
b8f1bbbad1
(svn r2652) - CodeChange: show 'too many sprites' in hex value; Patch signed off by Tron
2005-07-20 15:38:11 +00:00
Darkvater
c1f63a289a
(svn r2651) - Fix: [ 1220776 ] Removes warning when compiling saveload.c on some GCC versions (glx). This only works as long as there is only 1 saving thread active, as is the case now.
2005-07-20 15:36:22 +00:00
tron
f09638ad3d
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
2005-07-20 15:29:28 +00:00
ludde
f3645d7307
(svn r2649) Get rid of 2 warnings.
2005-07-20 09:49:04 +00:00
ludde
50660a2c94
(svn r2648) Only use _stdcall calling convention for zlib on win32/msvc.
2005-07-20 09:35:05 +00:00
ludde
57f92104af
(svn r2647) Fix: [ntp] Fix assertion error introduced in r2635
2005-07-20 09:31:46 +00:00
ludde
a2f6256c33
(svn r2646) Change: [ntp] Fix uninitialized variable and add some more asserts to be able to debug an assert error.
2005-07-20 09:17:20 +00:00
Darkvater
72c33083f5
(svn r2645) Fix (useless)warning in graph_gui and add brackets around HASBIT in an if statement
2005-07-19 22:29:35 +00:00
Darkvater
57084f2caa
(svn r2644) - Fix: my name was mistyped ;p
...
- Add DoDrawStringCentered() and change the multiline strings in the about box to single-line ones
2005-07-19 22:12:04 +00:00
tron
7269771544
(svn r2643) Get rid of some unnecessary casts
2005-07-19 21:49:35 +00:00
miham
cea98113b7
(svn r2642) [Translators] Updated translations to 20050719 (0 lang(s))
2005-07-19 21:28:15 +00:00
ludde
d4e424bc48
(svn r2641) Fix: [strings] forgot to increase argv pointer twice for {CARGO}
2005-07-19 21:14:00 +00:00
Darkvater
2419ee5d54
(svn r2640) - CodeChange: change calling convention to __fastcall as well for vs.net2003 as it was done for vs6. Debug/Release works fine for me, if there are probs let me (+ludde) know.
2005-07-19 20:52:15 +00:00
celestar
c6dccce69e
(svn r2639) -Add: Added the vehicle names in table/engines.h so that you know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation
2005-07-19 20:45:47 +00:00
Darkvater
b49ce7c805
(svn r2638) - Fix: Unable to delete savegames. Deleting TTDLX savegames is still broken as it was always broken, but since they don't even show up; we might as well call it a feature.
2005-07-19 20:43:53 +00:00
miham
85c9e125ea
(svn r2637) [Translations] Updated to 2005-07-18
2005-07-19 16:34:46 +00:00
ludde
868938a64b
(svn r2636) Fix: Switched to using the _fastcall calling convention instead of cdecl. (Please tell me if you get linking problems)
2005-07-19 11:55:47 +00:00
ludde
08725cd6df
(svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
...
- Benchmark shows that NTP is now around 10x faster than NPF.
- Made IsTunnelTile macro to determine if a tile is a tunnel.
- Added some useful debugging functions for making tiles red / getting accurate timestamps.
- Remove old depot finding algorithm.
- Disable warning for signed/unsigned comparisons.
2005-07-19 11:42:40 +00:00
tron
857a3a1ffc
(svn r2634) Fix typo: IsSteepTile expects a tileh, not a TileIndex (thanks to peter1138)
2005-07-19 07:20:48 +00:00
tron
87be1312d2
(svn r2633) Move spritecache related variable from variables.h to spritecache.[ch]
2005-07-19 06:54:13 +00:00
tron
6500fd2b91
(svn r2632) Revert accidently commited change
2005-07-19 06:48:12 +00:00
tron
bce6f5c0a5
(svn r2631) Move screenshot related variables from variables.h to screenshot.[ch]
2005-07-19 06:47:07 +00:00
tron
3428e4e4b0
(svn r2630) Forgot one Pixel (see r2571)
2005-07-19 06:31:39 +00:00
truelight
f4032b8f9f
(svn r2629) -Codechange: removed stupid comment on top of players.c
2005-07-18 23:33:14 +00:00