Peter Nelson
55a328c586
Codechange: Replace type-punning with std::bit_cast
in squirrel. ( #12224 )
2024-03-09 17:13:17 +00:00
Patric Stout
6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option ( #11807 )
2024-01-16 21:33:53 +00:00
Peter Nelson
890146fecb
Codechange: Add -Wsuggest-override compilation flag.
2023-09-25 21:27:45 +01:00
frosch
2ff4248032
Codechange: Enable more warnings.
2023-09-19 22:49:59 +02:00
Patric Stout
53af20910b
Fix: [MSVC] generate static libraries / executables correctly with vcpkg -static target ( #11208 )
2023-08-19 00:43:32 +02:00
Loïc Guilloux
ba95764f1c
Fix 57717a2
: VS2022 optimisation bug is fixed with MSVC 19.37 ( #11172 )
2023-08-09 21:43:34 +02:00
Loïc Guilloux
3c59b8e9ec
Fix: disable "redundant move" warnings for GCC ( #10803 )
...
GCC warns about redundant std::move while clang warns when they are missing, so we silence the less harmful one
2023-05-10 17:35:11 +00:00
glx22
ffc1f7ce56
Fix 57717a2
: [CMake] Don't apply 'cl' workaround to 'clang-cl'
2022-12-30 02:17:38 +01:00
Loïc Guilloux
c294e8b19f
Codechange: [MinGW] use pe-bigobj-x86-64 format for x64 debug builds ( #10142 )
2022-11-06 11:24:35 +01:00
Loïc Guilloux
57717a20d3
Fix #9966 : workaround a VS2022 optimisation bug ( #10029 )
2022-09-13 12:27:49 +02:00
Loïc Guilloux
c85557e553
Fix: [MinGW] Disable ASLR for x64 Debug builds ( #9773 )
2021-12-28 21:08:09 +01:00
milek7
36bcd2956a
Fix: Building on Haiku
2021-05-24 08:56:18 +02:00
Loïc Guilloux
c0a0d85d20
Fix: [Actions] Annotations not shown for MSVC ( #9247 )
2021-05-11 21:43:43 +02:00
Loïc Guilloux
f306d65ea3
Fix: [CMake] Use the right run-time library depending on vcpkg triplet ( #8964 )
2021-04-07 12:43:17 +02:00
glx22
99448eedca
Fix: [CMake] os/windows/openttd.manifest is not a generated file
2021-02-05 23:41:55 +01:00
Owen Rudge
bbc96fd37c
Fix: Don't add -mno-sse4 on arm64
2021-01-08 16:58:14 +00:00
Michael Lutz
5b1fb94240
Codechange: [OSX] Prevent the compiler from using SSE4 instructions unless we want to.
...
This improves compatibility on older systems. We don't need to disable anything
older, as there are no SSE2-only Macs.
2021-01-02 01:26:26 +01:00
Charles Pigott
348c231e12
Codechange: Make codestyle for CMake files consistent for 'control' statements
2020-09-25 14:43:13 +01:00
laikh
6358ae47de
Fix: Remove /MP flag and improve FindEditbin.cmake for Windows clang-cl build
2020-09-01 09:45:48 +01:00
Michael Lutz
de4dc792a9
Fix: [CMake] Re-enable multi-threaded compilation for MSVC project files.
2020-07-05 21:11:09 +02:00
Dan Villiom Podlaski Christiansen
241e3adae8
Fix: use proper flags for suppressing warnings in Clang
2020-06-30 09:43:00 +01:00
Dan Villiom Podlaski Christiansen
0d46e20bd4
Add: add option for forcing coloured compiler output (useful for Ninja)
2020-06-30 09:43:00 +01:00
glx22
63d20c029b
Fix 887b912af
: MinGW requires an extra link flag with _FORTIFY_SOURCE ( #8246 )
...
see #7860
2020-06-28 01:18:28 +02:00
Charles Pigott
887b912af1
Codechange: Only apply FORTIFY_SOURCE in non-debug builds
...
It requires -O1 (or greater) and GCC spews out warnings if you try using it with -O0
2020-06-27 14:51:14 +01:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
...
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00