pasky
b5b85a6297
(svn r1950) Fix: A slight adjustment in the DoRandom() function which however causes dramatic improvement in the distribution of random numbers.
...
With the original generator, e.g. Random()%44 on 100 attempts regularily
generated only 22 different values! With this adjustment, the distribution is
much more uniform, almost approaching the glibc's random() call.
This means the random numbers are actually usable i.e. for the town names
generators which almost never tried a large part of the names while others were
very frequent.
Note that we attempted to test whether the randomness did not degrade in some
other way, and it came clean from the tests we performed. If you spot anything
fishy, try without this patch, though.
20 years ago
pasky
274f19a2bf
(svn r1949) Fixed the CzechChoose usage in the Czech word tables. Now selecting colours actually works.
20 years ago
pasky
18821a1fa3
(svn r1948) Add an explicit copyright notice regarding the Czech town names generator and an offer to help. :-)
20 years ago
pasky
904700fc9f
(svn r1947) As in r1946, permit DC_QUERY_COST even on non-depot tiles - so that it works for the ai_new. It is de iure not a bug yet but let's be safe against future annoying headaches. Signed-Off-By: TrueLight
20 years ago
pasky
2375414315
(svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-)
20 years ago
darkvater
43f62fb0d8
(svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)".
...
- VS6/.NET: moved ENABLE_NETWORK to the project file setting (same place as WITH_SDL, WITH_ZLIB) and removed it from network_core.h
20 years ago
pasky
00b9d1f09a
(svn r1944) Make --help output for -d at least somewhat useful.
20 years ago
pasky
25aa47448d
(svn r1943) Show the sprite ID in the check_length() error message. Also show the correct sprite ID in the spriteskip notice.
20 years ago
tron
83cbb7b1da
(svn r1942) Fix r1938
20 years ago
pasky
92da198d9a
(svn r1941) Report missing NewGRF file as a fatal error.
20 years ago
pasky
a8a0e45554
(svn r1940) TODO about usrerror().
20 years ago
tron
29521b0a59
(svn r1939) Revert part of r1938 which accidently crept in
20 years ago
tron
12b223b3f9
(svn r1938) Miscellaneous cleanups: const correctness, kill a goto, ...
20 years ago
tron
cec0261223
(svn r1937) TILE_FROM_XY() returns a TileIndex, not an int
20 years ago
tron
505ecdc6b4
(svn r1936) End some void-pointer-as-int-abuse; this also fixes a latent bug where a TileIndex was only 24bit wide (on 32bit architectures)
20 years ago
tron
42520c1cc3
(svn r1935) Missing braces; while here turn the ifs into a single switch
20 years ago
tron
3892aece72
(svn r1934) Small cleanup (uint -> TileIndex, (uint)-1 -> INVALID_TILE and similar stuff)
20 years ago
tron
7b5a306de3
(svn r1933) typedef socklen_t for BeOS
20 years ago
pasky
b2b0f8b3f6
(svn r1932) Fix: [SDL] On Linux console, the backquote scancode is 41. Let's hope nothing conflicts with it in X.
20 years ago
pasky
0566d80b16
(svn r1931) Added Krystofova, Udoli and Hut. Zdar is s. masc., not s. neut.
20 years ago
pasky
84e376806e
(svn r1930) Cleaned up the postfix-ending connecting code and introduced some simple postfix-last-letter transformations when the ending first letter is 'i'.
20 years ago
pasky
c91d290e67
(svn r1929) Feature: [namegen] Support for dynamic generation of the Czech town names.
...
The static names are still used in 1/4 of cases. I think the tables for
dynamic generation must look pretty spectacular. :-) New stems are still
needed and there can be occasional glitches, please let me know.
I guess that this method of dynamic generation could be used for at least
Slovak town names, too. And possibly other Slavic languages?
20 years ago
tron
f126e6022c
(svn r1928) Miscellaneous cleanups (data types, whitespace, const correctness)
20 years ago
tron
f5cb663ddf
(svn r1927) Replace implementation of UpdateStationAcceptance(). The new one doesn't malloc() and calculates the station area in one pass instead of 3
20 years ago
pasky
e6db813ec9
(svn r1926) Codechange: Renamed some of the predefined town names arrays for consistent naming.
...
- name_spanish_1, name_french_1, name_czech_1, name_romanian_1, name_finnish_1
and name_german_hardcoded were renamed to *_real.
- name_slovakish_1 was renamed to name_slovak_real.
- name_finnish_2[ab] was renamed to name_finnish[12].
- Added comment near the town_names setting definition about the "Slovakish"
pigginess.
20 years ago
pasky
7616f7c362
(svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
20 years ago
tron
4b7fd34129
(svn r1924) Use same type names in declaration and implementation
20 years ago
Darkvater
4713b11ffe
(svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. The width was not calculated using unsigned values, so all characters above 128 were "negative"
...
- Codechange: a more proper check for a null pointer in tunnelbridge_cmd.c should have gone in with the previous commit
20 years ago
Darkvater
5a24ba51c8
(svn r1922) - Fix: Disappearing of crashed trains inside tunnels were not checked properly.
20 years ago
tron
4099a85743
(svn r1921) -Fix: Out of bounds array access which caused oil rigs to accept other cargo types besides passengers and mail
20 years ago
truelight
098e83b375
(svn r1920) -Fix: no longer a station where you only unload is bad for your town-rating
20 years ago
truelight
120f9b2ba1
(svn r1919) -Fix: Minimum profit of vehicles was calculated wrong for Performance Rating
20 years ago
truelight
71de43f4db
(svn r1918) -Fix: [ 1101874 ] Dedicated server now accepts '-g' (load game) as param
20 years ago
pasky
7f78acebef
(svn r1917) - Makefile: Revamped VERBOSE support, build mechanics changed.
...
- VERBOSE has now greater effect, many previously hidden commands
are now shown on the terminal as they are executed. (Use $(Q)
instead of @ where the command should be shown if VERBOSE.)
- Compilation commands redundancy was eliminated.
- Compilation commands calling generalized so that the VERBOSE
support does not further entangle the code. The commands are now
all at a single place, before the targets in a "Build commands"
section.
Note that this changeset has a character of proposal. If you do not
like the direction it takes at all, feel free to revert it (probably
together with the previous VERBOSE patch). However, I believe it
improves the code by bringing the compilation commands to a single
place and it greatly improves the VERBOSE support, too (and makes it
much less intrusive).
20 years ago
pasky
319a41ed84
(svn r1916) Fix compilation on the glibc-2.2 systems. Part of the inspiration comes from patch 1149710 by Mr. Nobody. Also fixes the comment describing what to do if one's system doesn't have ifaddrs.h.
20 years ago
pasky
c710ec4698
(svn r1915) Support for a VERBOSE flag which will make the full compiler invocations to be shown instead of ===> Brief summaries.
20 years ago
Darkvater
29ddbfab90
(svn r1914) - Fix: [ 1119147 ] Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it's too stupid again for its own good
20 years ago
miham
3b8feb2aa8
(svn r1913) Weekly langfile update
20 years ago
Darkvater
4736fb658b
(svn r1912) - Fix: [ 1149766 ] Single tile Bridge in Volcano City scenario. Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario.
20 years ago
tron
5af4a4012b
(svn r1911) Put back an "if" i accidently removed in r1898
20 years ago
tron
3844a104f2
(svn r1910) Move two variables out of variables.h which are only used locally
20 years ago
Darkvater
b758f1eb08
(svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is nice to also update the savegame format when you update town statistics :)
20 years ago
Darkvater
43cd5952a0
(svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that.
20 years ago
darkvater
453ebc32f0
(svn r1907) - Fix: [ 1114261 ] Speeding up when pressing ALT+TAB (Windows)
20 years ago
Darkvater
d1fe247969
(svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is cleaned all its windows need to be closed. For global vehicle lists, the no-staiton index of -1 was not taken into account
20 years ago
Darkvater
cd369308aa
(svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. Mapwrap fixed in ship_cmd.c (was implicitely ok before biggermaps).
...
- CodeChange: rename all vehicle controllers to ...Controller for their similar behaviour
20 years ago
tron
df46c50d1c
(svn r1904) Remove some more unused stuff
20 years ago
tron
690dd5555c
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
20 years ago
tron
70135e74b5
(svn r1902) Replace some casts with proper typing
20 years ago
Darkvater
7656c683cf
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
20 years ago