smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
16 years ago
rubidium
241af768f0
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
16 years ago
rubidium
34bd9ee636
(svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns.
16 years ago
rubidium
a6ca7b8237
(svn r15610) -Change: allow loading of heightmaps and savegames (any form) that are in .tar files
16 years ago
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
smatz
7bc60a19d0
(svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags
16 years ago
rubidium
93b8a6fb3e
(svn r15220) -Fix (r15216): signedness warning
16 years ago
smatz
f0ff90d71c
(svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter
16 years ago
smatz
50956b4f7a
(svn r15211) -Fix (r15190): loading of TTD savegames was broken
16 years ago
smatz
470437df70
(svn r15189) -Cleanup: remove unused includes
16 years ago
smatz
8d3f0dee85
(svn r15174) -Codechange: split oldloader.cpp
16 years ago
smatz
d6b7c11dd9
(svn r15173) -Codechange: shuffle a few lines of code in oldloader.cpp
16 years ago
smatz
6e6bab2b45
(svn r15170) -Fix: vehicle value is 64bit now, oldloader was reading it as 32bit
16 years ago
smatz
2a2aa282e5
(svn r15169) -Revert (r11271): it was broken by r12924, and the issue is fixed again in r12948 in a cleaner way
16 years ago
smatz
5dc32bb262
(svn r15168) -Codechange: use only really basic map accessors in oldloader.cpp, shuffle the code a bit
16 years ago
Yexo
e84ff99a8b
(svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused.
16 years ago
glx
80af9b446a
(svn r15147) -Fix (r15146): compile before commit
16 years ago
smatz
a7fc02a900
(svn r15146) -Fix: show savegame name even when opening it failed
16 years ago
smatz
14834e67cb
(svn r15145) -Fix: crash when one tried to load a TTO savegame
...
-Fix (r15144): it wasn't safe at all, but the code broken code isn't needed anymore
16 years ago
smatz
575a3a4563
(svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name
...
Note this can't happen in current code
16 years ago
smatz
9cc64bfa21
(svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames
16 years ago
smatz
bd14084f40
(svn r15116) -Fix (r1): company money weren't correctly converted from TTD(P) savegames
16 years ago
smatz
ca45774160
(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
...
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
16 years ago
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
16 years ago
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
16 years ago