glx22
485aafc1b7
Fix: Never delete the last existing company in singleplayer mode
2021-01-22 22:19:55 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Patric Stout
62cdadb582
Change: move "give money" from client-list to company window
...
This is a much better location for this button, as you send
money from one company to another company, not from player
to player.
This is based on work done by JGRPP in:
f820543391
and surrounding commits, which took the work from estys:
https://www.tt-forums.net/viewtopic.php?p=1183311#p1183311
We did modify it to fix several bugs and clean up the code while
here anyway.
The callback was removed, as it meant a modified client could
prevent anyone from seeing money was transfered. The message
is now generated in the command itself, making that impossible.
2021-01-05 21:56:24 +01:00
Pavel Stupnikov
b2895dfcd0
Change: extend the allowed range for max loan setting ( #8386 )
2020-12-16 21:56:32 +01:00
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
Quipyowert2
4552b17691
Codechange: Avoid copying function parameters by using const references
2020-02-17 09:15:28 +01:00
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
4ae829cb27
Codechange: Replace FOR_ALL_GROUPS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
3a14cea068
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Niels Martin Hansen
d35254139a
Fix #7479 : Don't close construction windows when changing client name
2019-09-14 19:16:39 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
2019-04-29 17:40:22 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
glx22
a1e492d0d8
Fix #7439 : don't overwrite CompanyRemoveReason with ClientID ( #7465 )
2019-04-05 15:11:52 +02:00
Patric Stout
e3c639a09f
Remove: ENABLE_NETWORK switch
...
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
2019-03-20 19:24:55 +01:00
Peter Nelson
cac2f6226c
Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used, and document bit usage better.
2019-02-10 22:48:23 +00:00
Peter Nelson
b1e40b6b56
Fix #7151 : Hang when concurrently starting AIs in multiplayer, or with shift pressed.
2019-02-05 14:49:04 +01:00
glx
8e7fe3973f
Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
2019-02-04 21:08:36 +01:00
Samu
011257dc88
Change: Allow AI companies to start immediately.
...
Allow multiple AIs to possibly start in the same tick.
start_date = 0 becomes a special case, where random deviation does not occur.
If start_date was not already 0, then a minimum value of 1 must apply.
2019-02-02 16:37:11 +00:00
PeterN
23960d0f2c
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
...
* Change: Replace checkbox in livery selection window with Default option in drop down selection.
This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.
* Feature: Add vehicle group liveries.
2019-01-31 14:57:44 +01:00
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
alberth
f72ad87540
(svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo).
2014-09-07 16:12:58 +00:00
rubidium
7215b6a3d3
(svn r26578) -Fix (r26576): network compilation got broken
2014-05-11 13:17:21 +00:00
rubidium
4a52300838
(svn r26576) -Fix [FS#6003]: [Network] AIs would not reset certain network state information upon creation of their company
2014-05-11 12:52:21 +00:00
rubidium
9ed12b0f07
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
rubidium
5b82822c12
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
2014-04-23 21:12:09 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
zuu
4e74a4c5cc
(svn r25761) -Change: Disable story/goal buttons when there is no content to show instead of when there is zero companies
2013-09-13 12:45:25 +00:00
rubidium
11e6d5c8df
(svn r25490) -Fix [FS#5610]: the face of the manager differed on clients when the company was started after the clients joined
2013-06-27 20:20:13 +00:00
rubidium
50ae992b47
(svn r25263) -Add: legend for linkgraph overlay (fonsinchen)
2013-05-19 14:43:23 +00:00
rubidium
369a6f9d1b
(svn r24995) -Codechange: Add flags to vehicle service interval for custom & ispercent (peter1138)
2013-02-14 17:06:49 +00:00
frosch
3ce8d2ce70
(svn r24846) -Add: Advanced settings to disable certain sound effects.
2012-12-23 21:09:09 +00:00
frosch
a8c88f43b6
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
2012-05-26 14:16:03 +00:00
frosch
c796801c4d
(svn r24281) -Cleanup: Merge all company news subtypes into a single one; they all behave the same.
2012-05-26 14:15:46 +00:00
michi_cc
f3e295b4ec
(svn r24134) -Add: Configurable limits for tree planting.
2012-04-17 19:43:52 +00:00
rubidium
a66debfadd
(svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay
2012-01-17 21:13:02 +00:00
rubidium
d8d2f74559
(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on
2012-01-03 21:47:01 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
9a05d03e2c
(svn r23728) -Fix [#FS4942-ish]: when cheating into another company, the SignList was not updated
2012-01-03 10:27:14 +00:00
truebrain
e1f04b89c3
(svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts
2011-12-21 12:28:02 +00:00
truebrain
da8777d4e5
(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one.
2011-12-21 12:25:10 +00:00
truebrain
77b7366c29
(svn r23622) -Add: a set of events to trigger in a GameScript
2011-12-19 20:59:36 +00:00
truebrain
561b25d031
(svn r23601) -Fix: fix the conflict in window number
2011-12-19 20:50:21 +00:00
truebrain
f259e6bf5d
(svn r23398) -Fix: the AIEvent.ET_COMPANY_NEW was only triggered if a company named itself, which seems like a very odd place to do so. Trigger it when the company is created instead
2011-12-02 23:40:24 +00:00
truebrain
cc12942d70
(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
2011-12-01 12:03:34 +00:00
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
2011-11-29 23:15:35 +00:00
rubidium
de27205e6c
(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction between bankruptcy and manual removal of companies even though the API suggested that
2011-10-15 20:42:32 +00:00
rubidium
16e1314f58
(svn r23030) -Fix [FS#4796]: always show a chat message and send an admin packet when a new company is made
2011-10-15 16:45:18 +00:00