Commit Graph

13618 Commits

Author SHA1 Message Date
darkvater
11545f1c4d (svn r273) -Fix: sorry, wrongly fixed 2004-09-16 15:21:24 +00:00
darkvater
1cfc877088 (svn r272) -Fix: industries are once again generated on a new map 2004-09-16 15:15:04 +00:00
dominik
21b905e963 (svn r271) another town name confusion fix 2004-09-16 10:41:56 +00:00
dominik
19533f8992 (svn r270) Fix: [ 1028851 ] automatic and unwanted city renaming 2004-09-16 10:07:52 +00:00
miham
09fcc36c9c (svn r269) Daily lf upd #1. -- <1000 strings missing from ? languages 2004-09-16 07:49:59 +00:00
signde
25b5a727e8 (svn r268) -Fix: console-command: script command now stops recording correctly
-Fix: network client should not stop sending ready packets anymore [client should not timeout without any reason]
2004-09-16 06:17:50 +00:00
darkvater
cbcf002a91 (svn r267) -Fix: Moved EUR back in its place, savegames should not list Romanian Lei anymore, and 2002 currency is also to EUR again 2004-09-15 22:32:37 +00:00
truelight
a69e422cdd (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
workaround for it)
2004-09-15 18:36:33 +00:00
miham
0346fec1ca (svn r265) Daily lf upd #1. -- 1335 strings missing from 7 languages 2004-09-15 18:01:43 +00:00
signde
f15c85d508 (svn r263) -Fix: on_server.scr contained an unneeded ";"
-Fix: saving or loading a map doesnt pauses the game anymore
2004-09-15 11:53:01 +00:00
dominik
39f1c6dda3 (svn r262) Fix: [ 1028234 ] Monorail and MagLev infrastructure not available in 1920s any more 2004-09-15 06:51:23 +00:00
signde
9dcf10eb6c (svn r261) -Workaround: unplayeable network-game on busy maps because of wrong setup of _current_player. This is only a workaround that can cause desyncs too but not that often 2004-09-14 22:51:37 +00:00
dominik
eaeca76e5a (svn r260) Added updated linux RPM stuff 2004-09-14 20:56:57 +00:00
darkvater
a43bc5f82e (svn r259) -Fix: Installer version updated to 12. Properly commented now. Thx teeone 2004-09-14 20:35:24 +00:00
miham
937aafd6d2 (svn r258) Daily lf upd #3. -- 1433 strings missing from 7 languages 2004-09-14 20:25:52 +00:00
miham
b1659b776a (svn r253) Daily lf upd #2. -- 1470 strings missing from 8 languages 2004-09-14 18:52:11 +00:00
miham
9c5649a948 (svn r252) Daily lf upd -- 1568 strings missing from 9 language 2004-09-14 18:27:24 +00:00
darkvater
57e202b256 (svn r251) -Project ready for 0.3.4 release. Updated installer, readme and fileinformation
-Fix: warning on release build of strgen
2004-09-14 18:19:29 +00:00
truelight
5e9763d7e3 (svn r250) -Update: updated the changelog for 0.3.4 2004-09-14 17:33:17 +00:00
truelight
3562d814fb (svn r249) -Fix: warning fix in console.c/h (Tron) 2004-09-14 16:30:33 +00:00
darkvater
d48ce392b2 (svn r248) -Feature: console script files "exec myscript.file"
-Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt"
-Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts
2004-09-14 16:10:20 +00:00
darkvater
6d55489368 (svn r247) -Fix: Town exclusivity was not shown in town-window because stringformat ({YELLOW}) overrode colour-code. Now the exclusive player gets a red icon in front of its name 2004-09-14 15:46:21 +00:00
darkvater
586fdf7254 (svn r246) -Fix: 64bit machine warnings for sdl.c (Tron) 2004-09-14 15:25:28 +00:00
darkvater
4757c0bf8c (svn r245) -Fix: [1022689] Bug when dragging a part of a multiheaded engine to 'sell-whole-train'. The rear-head of the multiheaded train will now not be sold automatically. You have to drag it manually (Celestar) 2004-09-14 14:26:12 +00:00
darkvater
c79e8ad626 (svn r244) -Fix: Stations were not sorted for non-player-0 players
-Fix: Correctly resorting vehicle list of player when the list of another player is open.
2004-09-14 14:19:53 +00:00
signde
5e699ca65d (svn r243) -Fix: [1022689] When destroying a part of a train with a 2 side engine the second engine was also deleted [Celestar] 2004-09-14 08:13:15 +00:00
darkvater
bf703a0e82 (svn r242) -Fix: Pathfinding bug for road vehicles introduced in r160 fixed (blathijs)
-Fix: Pathfinding under bridges bug for ships introduced in r160 fixed (Darkvater)
2004-09-14 01:21:07 +00:00
darkvater
72457bac0d (svn r241) -Fix: Trailing spaces :O 2004-09-13 23:43:54 +00:00
signde
bb2f8d8d1a (svn r240) -Fix: desync on subsidy generation
-Fix: sometimes commands got executed to early on some clients
-Feature: universal event packets for transmitting subsidys
2004-09-13 22:49:11 +00:00
dominik
9258f81405 (svn r239) Fix: [ 1025361 ] PERSONAL_DIR is created at startup now 2004-09-13 22:04:20 +00:00
miham
d77a038eb5 (svn r238) Daily langfile updates #2. 2004-09-13 21:50:53 +00:00
darkvater
fc9a450e75 (svn r237) -Fix: [1025836] Company value problem (again). Now company value rightly shows the value, including ALL your money.
-Fix: Graphs now accomodate 64bit numbers (so the company value graph doesn't plummet into -... if value is too big)
-Strgen: added CURRCOMPACT64 for this, and 64bit versions of several macros.
2004-09-13 20:38:36 +00:00
truelight
add49120dd (svn r236) -Fix: random crash when player-face was displayed in error-dialog 2004-09-13 18:42:45 +00:00
miham
ef5202a361 (svn r235) Currency->Currency64 updates (Tron) 2004-09-13 12:47:54 +00:00
darkvater
c6f48d3de6 (svn r234) -Fix: added missing romanian.txt to VC6, VS.NET and Jamfile project file
-Feature: Added romanian town names and currency (Magic_Pixel)
2004-09-13 12:28:11 +00:00
signde
383dc579e4 (svn r233) -Fix: german language fixes (Tron)
-Fix: fixed some english console texts
2004-09-13 09:21:42 +00:00
miham
4a19074d23 (svn r232) Daily langfile updates #1. 2004-09-13 08:28:43 +00:00
miham
cef90ada1b (svn r231) Added romanian translation (Magic_Pixel) 2004-09-13 07:10:21 +00:00
signde
263042cdf2 (svn r230) -Feature: IConsoleWarning for warning messages
-Feature: added info_cmd command
-Codechange: renamed "varinfo" to "info_var"
-Fix: some const fixes in console.h
-Fix: fixed return value of IConsoleCmdGet
2004-09-13 06:56:30 +00:00
darkvater
01dd0219d3 (svn r229) -Fix: Some more const stuff fixed .(Tron)
-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] .
2004-09-12 23:35:01 +00:00
miham
ec21a64c03 (svn r228) Daily langfile updates #3. 2004-09-12 22:29:33 +00:00
darkvater
54bd5b3c1d (svn r227) -Fix: Sorry, broke console commands 2004-09-12 22:14:45 +00:00
miham
b2d55a936f (svn r226) Daily langfile updates #2. 2004-09-12 22:10:58 +00:00
signde
6cf0a4c928 (svn r225) -Doc: added multiplayer documentation file doc/multiplayer.txt 2004-09-12 22:05:49 +00:00
darkvater
989ed101bc (svn r224) -Fix: Music now finally works on WinXP. DirectMusic is now default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc). 2004-09-12 22:03:14 +00:00
darkvater
e295e46e3e (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
signde
1b498bca57 (svn r222) -Fix: Added network.h and console_cmd.c to MSVC6 Project
-Fix: Added console_cmd.c to the Makefile
2004-09-12 20:28:52 +00:00
signde
d6cab2e06d (svn r221) -Feature: console command and variable hooking
-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
2004-09-12 20:15:18 +00:00
bjarni
7cb5b1954d (svn r220) Makefile: enables ENABLE_NETWORK by default if no config file is present 2004-09-12 19:07:54 +00:00
darkvater
54fcdc9cfa (svn r219) -Fix: fixed network stub declerations 2004-09-12 19:03:11 +00:00