Commit Graph

92 Commits (04925c3f12b69cfa3ef4938dbac76783e70d17b0)

Author SHA1 Message Date
truelight f6dda29549 (svn r11409) -Update: as of now, I am a retired Developer, so mark me as such 17 years ago
rubidium b14c94867a (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. 17 years ago
rubidium 2c1bfe10ac (svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13. 17 years ago
rubidium f4775d06bb (svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics. 17 years ago
rubidium 322746ee11 (svn r11269) -Feature: user customisable faces. Patch by BigBB. 17 years ago
rubidium b6c9bc80cf (svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money. 17 years ago
rubidium 0fd7d6257b (svn r11213) -Fix [FS#1298]: confusing messages when trying to build a bridge. 17 years ago
rubidium ff14665f6e (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
17 years ago
rubidium 01edaeec57 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 17 years ago
rubidium fef64185b8 (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch. 17 years ago
rubidium efea7622ac (svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ. 17 years ago
rubidium 3243b07542 (svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ. 17 years ago
bjarni e10361a0eb (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
  Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
  Requested and tested by ln- (so he should be blamed if this goes wrong :P )
17 years ago
rubidium 83f83685c0 (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so. 17 years ago
truelight 114161bb7a (svn r10878) -Add [FS#653]: added TileHeight to the Land Area Information tool (blove) 17 years ago
rubidium 5f920e91c7 (svn r10821) -Cleanup: remove the strings that are not needed anymore since r10820. 17 years ago
rubidium 58a3b5e60d (svn r10627) -Fix [FS#1052]: be consistent with the space between the company name and the player number, i.e. always put a space between them. 17 years ago
rubidium 7aec26887c (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf. 17 years ago
belugas a5da0e6609 (svn r10496) -Feature: Replace all the windows for Industry building by a more flexible one.
Thanks to Csaboka (from TTDPatch dev team) for his hints and original design (which i've found while it was halfway done, so i could make it more compliant ;)).  Don't expect it to be a carbon-copy though.  A few differences can be found here and there.
Thanks to Rubidium for his helping hand. Hope you will like it as we do :)
17 years ago
rubidium 8b54aab214 (svn r10473) -Codechange: make the industry "window", the one that shows when you click on an industry, more flexible to allow easier integration with newindustries. 17 years ago
rubidium 0d68a919d9 (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map. 17 years ago
glx 53ab57cbe4 (svn r10415) -Revert (r10403), Fix (r10323): 'message from company' test must use {STRING1}, so pass it the correct params 17 years ago
peter1138 1c4f7001d4 (svn r10403) -Fix (r10323): 'message from company' text used {STRING1} instead of {COMPANY} 17 years ago
peter1138 f3aebc411d (svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC) 17 years ago
peter1138 c692d897cd (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type. 17 years ago
rubidium 52fbdd62a2 (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 17 years ago
maedhros 6fe1113382 (svn r10338) -Codechange: Show the total time that the timetable will take. 17 years ago
maedhros 4af9ca5335 (svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
the times from the first (or subsequent) run-throughs.
17 years ago
peter1138 2fce0506a6 (svn r10330) -Fix [FS#939]: budget window used wrong param for loan repay/borrow amounts 17 years ago
rubidium 8b2c8b6164 (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. 17 years ago
peter1138 d69589b3c2 (svn r10324) -Codechange: reference engine names by index 17 years ago
peter1138 eb6594caa8 (svn r10323) -Codechange: reference company name, number and player (president) name
by index
17 years ago
peter1138 fd73ea2058 (svn r10321) -Codechange: refer to sign text by index 17 years ago
rubidium 5c6106cbcf (svn r10320) -Fix [FS#278]: one could only build a limited number of stations before one had to rename them. 17 years ago
peter1138 74e34ee729 (svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id. 17 years ago
peter1138 fc7418d19d (svn r10314) -Codechange: Refer to vehicle names by index 17 years ago
rubidium c600158c1d (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches. 17 years ago
truelight cc533d77e5 (svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p) 17 years ago
truelight f80fa33cc5 (svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading 17 years ago
rubidium fb7964e902 (svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default. 17 years ago
truelight 56eb1738ee (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 17 years ago
maedhros cf0118ee63 (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 17 years ago
rubidium 55b93b1c05 (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 17 years ago
maedhros 3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
17 years ago
rubidium 6b1cb3aaae (svn r10071) -Feature [FS#828]: moving of orders (skidd13). 17 years ago
rubidium c4806955e5 (svn r10033) -Feature [FS#760]: skip to the selected order in the order list when clicking on the "skip" button while pressing CTRL. 17 years ago
glx 6e653cd1ab (svn r10017) -Add (FS#790): more languages flags for servers 17 years ago
glx 2958f0c53a (svn r10006) -Fix (FS#362): allow different signal types on one tile 17 years ago
rubidium 253aa1b0b0 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 17 years ago
peter1138 344e9007fe (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 17 years ago