Commit Graph

86 Commits (043ac73b1921ed8588fe5fe2bea101d3060e7280)

Author SHA1 Message Date
darkvater 6bca4c041a (svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me) 20 years ago
tron e4cb9dbb77 (svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic 20 years ago
matthijs a0f9a7597c (svn r2082) I have a name too! 20 years ago
pasky bf1fd0379c (svn r2081) I have a real name, too. 20 years ago
tron 9832a691fe (svn r2060) Clean up some string construction and remove now unused macro 20 years ago
tron 0c325e10da (svn r2057) Add InlineString() to make _userstring construction a bit cleaner. 20 years ago
Darkvater 010d1a9be3 (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
- Fix: [ 1153926 ] All my settings in vain... IGNORED!
- Change: I hope I got it all right. Pressing 'New Game' (either choosing random or a preset scenario) and 'Create Scenario' will start a new game with the settings and difficulty in the intro menu. Using 'Load Game' and 'Play Scenario' will take the values from the savegame/scenario itself.
20 years ago
Darkvater 0067f68117 (svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. The width was not calculated using unsigned values, so all characters above 128 were "negative"
- Codechange: a more proper check for a null pointer in tunnelbridge_cmd.c should have gone in with the previous commit
20 years ago
Darkvater 7746c4722b (svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h) 20 years ago
Darkvater fbe47d912a (svn r1896) - Fix: remove Translated by hack since it's not used 20 years ago
Darkvater d865c55007 (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
20 years ago
tron 2de3dc2735 (svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two 20 years ago
tron 204d08140a (svn r1867) Include tables/sprites.h only in files which need it 20 years ago
tron 2a151d9354 (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate 20 years ago
tron 8aee833024 (svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values 20 years ago
tron d1fb165ad2 (svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.
Remove it from the chat box too, which inherited it via copy&paste.
20 years ago
darkvater 8867c00d68 (svn r1845) - Revert r1835 since it totally screws network compiling
- Fix: fix some VS.NET warnings
- Add missing file to VS.NET project file
20 years ago
tron b1baa4ed8b (svn r1840) Repel str_buffr and use local buffers where possible 20 years ago
tron eed181245d (svn r1833) byte -> char transition: the rest 20 years ago
tron 2fb453a4a5 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 20 years ago
tron 0381073e56 (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron 7aae12d55d (svn r1808) Use strcmp() instead of home brewed function str_eq() 20 years ago
tron f0f85a7ef3 (svn r1803) Move debugging stuff into files of it's own 20 years ago
matthijs f42e8ac3d2 (svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts. 20 years ago
miham 7874c86cb2 (svn r1678) Added cheat option for setting production of raw-material product industries in game 20 years ago
darkvater 590bbd7e21 (svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved 20 years ago
darkvater 94dc25b45f (svn r1627) -Fix: The tabulizer in action ^_^ 20 years ago
darkvater f1c151f157 (svn r1626) -Updated readme and credits list. 20 years ago
darkvater f31d8bb9a1 (svn r1625) -Alphabetized credits list 20 years ago
tron 9f60324821 (svn r1606) Fix some bogus casts 20 years ago
tron e5cd6b6193 (svn r1596) Add some more statics 20 years ago
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
tron 4136f395bf (svn r1508) Remove duplicate declarations and include proper headers where necessary 20 years ago
darkvater 06cc62f40d (svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings
-Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
20 years ago
darkvater ae72661742 (svn r1476) -Fix: [1099209] Catchment area with drag&drop stations (Celestar) 20 years ago
tron 49584082a0 (svn r1451) Fix some of the signed/unsigned comparison warnings 20 years ago
tron 7ca6b2b8b0 (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY] 20 years ago
darkvater becd9c224e (svn r1398) -Feature: CTRL+V (Paste) now works on all editboxes. This includes 'Add Server', chat, etc. Feature is Windows only. 20 years ago
tron 5b7e224f46 (svn r1397) Add missing RESIZE_NONE 20 years ago
darkvater 4c5f6fe360 (svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! 20 years ago
darkvater 88b8a01da6 (svn r1374) -Feature: Add sticky item to finances window; sticky remains when requesting big/small window
-Moved resize icon in save dialog to bottom-right
20 years ago
truelight a94fe04a9a (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
20 years ago
darkvater 3ee8697bbf (svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
-Copyright notice is now 2002-2005 for all languages
20 years ago
darkvater ca1b3a80ae (svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them. 20 years ago
bjarni 29d8c5bb50 (svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
20 years ago
darkvater 160a0a5ee1 (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized 20 years ago
dominik 110b410af4 (svn r1179) Fix: Tooltips for vehicle list sorting
This has gotta be the greatest kick for Moriarty!
20 years ago
tron 765ecfed84 (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 20 years ago
truelight 88862fcdb6 (svn r1112) -Fix: _decode_parameters was increased to [20], but not all temp-dparams were 20 years ago
truelight 5b2cd5fae0 (svn r1066) -Fix: Crash when saving game as spectator (tnx to GeniusDex for reporting) 20 years ago