Jonathan G Rennison
02aecca5ae
Conditional order: Replace "next station" with manually set station
9 months ago
Jonathan G Rennison
19835b51ee
Move StationCargoList and FlowStatMap out of GoodsEntry struct
...
Move them into a new GoodsEntryData struct referenced
using a std::unique_ptr from GoodsEntry.
The unique_ptr may be nullptr if the cargo list and flow stat map
are both empty (this is the case for unused cargoes).
This reduces GoodsEntry from 128 to 24 bytes,
and Station from 8680 to 2024 bytes,
(on Linux x86_64).
10 months ago
Tyler Trahan
b012d1100c
Fix #10334 : Store separate newgrf-safe version of date_of_last_service. ( #11124 )
...
This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.
Co-authored-by: Peter Nelson <peter1138@openttd.org>
(cherry picked from commit 9a602ff304
)
10 months ago
Jonathan G Rennison
0bf41dc1ff
Change gamelog to use std::vector
...
Move LoadCheckData to its own header
11 months ago
Jonathan G Rennison
e1cce4d9f7
Link graph: Store last compression in scaled date ticks
...
Higher accuracy than using dates at high day legnths
11 months ago
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
11 months ago
Jonathan G Rennison
410d5bdc55
Spread tile loop iterations over all ticks when using day length > 1
...
See: #545
12 months ago
Jonathan G Rennison
ac2f9a21e8
Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
...
Leave afterload in src/saveload/
1 year ago
Jonathan G Rennison
02549c5224
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/cargomonitor.cpp
# src/core/CMakeLists.txt
# src/economy.cpp
# src/landscape.cpp
# src/linkgraph/flowmapper.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/linkgraphschedule.cpp
# src/misc_gui.cpp
# src/newgrf_generic.cpp
# src/newgrf_storage.cpp
# src/rail_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/station_sl.cpp
# src/script/script_gui.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/string_func.h
# src/terraform_cmd.cpp
1 year ago
Michael Lutz
e5654a0414
Codechange: Use a dedicated variable for disaster vehicle action state. ( #10798 )
...
(cherry picked from commit 72c7536325
)
1 year ago
Jonathan G Rennison
3a47b421b0
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/core/overflowsafe_type.hpp
# src/economy.cpp
# src/engine_base.h
# src/ground_vehicle.cpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/newgrf_commons.cpp
# src/newgrf_engine.cpp
# src/newgrf_industries.cpp
# src/newgrf_object.cpp
# src/newgrf_roadstop.cpp
# src/newgrf_station.cpp
# src/rail_gui.cpp
# src/road_cmd.h
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/script/api/script_log.cpp
# src/script/api/script_log.hpp
# src/settings_gui.cpp
# src/settingsgen/settingsgen.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strgen/strgen.cpp
# src/string_func.h
# src/string_type.h
# src/table/settings/network_private_settings.ini
# src/tests/math_func.cpp
# src/textfile_gui.cpp
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle.cpp
# src/waypoint_cmd.cpp
# src/waypoint_cmd.h
# src/widgets/dropdown.cpp
1 year ago
Jonathan G Rennison
2ed248a61d
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/genworld_gui.cpp
# src/gfx_layout.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_config.h
# src/newgrf_engine.cpp
# src/news_gui.cpp
# src/order_gui.cpp
# src/roadveh_cmd.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/ship_cmd.cpp
# src/statusbar_gui.cpp
# src/table/settings/network_private_settings.ini
# src/table/settings/network_settings.ini
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
1 year ago
Jonathan G Rennison
bac8f032da
Re-add company shares
1 year ago
Jonathan G Rennison
02fe4af934
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-windows.yml
# src/company_base.h
# src/company_cmd.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/economy.cpp
# src/economy_cmd.h
# src/fios.h
# src/goal.cpp
# src/group_gui.cpp
# src/network/core/config.h
# src/network/network_admin.cpp
# src/newgrf_config.cpp
# src/os/windows/win32.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload_error.hpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/stdafx.h
# src/story.cpp
# src/story_base.h
# src/string.cpp
# src/table/settings/economy_settings.ini
# src/tests/CMakeLists.txt
# src/tests/math_func.cpp
1 year ago
Jonathan G Rennison
fd4d4d341d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/animated_tile.cpp
# src/cargopacket.h
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/date.cpp
# src/disaster_vehicle.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/engine.cpp
# src/error_gui.cpp
# src/fontcache/spritefontcache.cpp
# src/game/game_gui.cpp
# src/game/game_text.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/highscore_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/english_AU.txt
# src/lang/english_US.txt
# src/lang/finnish.txt
# src/lang/french.txt
# src/lang/italian.txt
# src/lang/portuguese.txt
# src/lang/russian.txt
# src/lang/turkish.txt
# src/lang/vietnamese.txt
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_generic.cpp
# src/news_gui.cpp
# src/openttd.cpp
# src/os/unix/unix.cpp
# src/os/windows/font_win32.cpp
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/misc_sl.cpp
# src/saveload/oldloader_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spritecache.cpp
# src/spritecache.h
# src/spriteloader/grf.cpp
# src/station_cmd.cpp
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen_base.cpp
# src/subsidy.cpp
# src/table/settings/difficulty_settings.ini
# src/texteff.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/townname.cpp
# src/vehicle.cpp
# src/waypoint_cmd.cpp
# src/widgets/dropdown.cpp
# src/window.cpp
1 year ago
Jonathan G Rennison
37b8b59c85
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/date_type.h
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphschedule.cpp
# src/saveload/saveload.h
# src/table/settings/linkgraph_settings.ini
1 year ago
Jonathan G Rennison
5dd99fb046
Add setting for milliseconds per game tick mode
1 year ago
Jonathan G Rennison
5e8266ac7d
Fix value of payment algorithm setting when loading new vanilla saves
1 year ago
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
Michael Lutz
72c7536325
Codechange: Use a dedicated variable for disaster vehicle action state. ( #10798 )
1 year ago
Peter Nelson
e6740046ee
Codechange: Use range-for iteration.
1 year ago
Peter Nelson
cef3a2570d
Codechange: Use standard iterator-erase-loop pattern.
1 year ago
Rubidium
fb856e16c1
Codechange: replace some min/clamp constructs to ClampTo
1 year ago
Rubidium
a312a6c1b2
Codechange: make md5sumToString std::string compatible
1 year ago
Tyler Trahan
6501f84b4a
Codechange: Move calendar date functions inside TimerGameCalendar ( #10753 )
1 year ago
Peter Nelson
00bf42353a
Codechange: Place gamelog into its own class, along with internal data.
...
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
1 year ago
Jonathan G Rennison
e26bea6ce4
Add setting to select cargo payment algorithm
...
See: #506
1 year ago
Patric Stout
36a0818bc5
Remove: buying/selling/owning company shares ( #10709 )
1 year ago
Rubidium
33c4fbff8f
Codechange: use fmt::format_to instead of seprintf to fill load crash message
1 year ago
Patric Stout
31ad990831
Codechange: move tick-counter into TimerGameTick ( #10712 )
1 year ago
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
1 year ago
Rubidium
f5f6306af3
Codechange: use string/fmt instead of printf for ShowInfo(F)
1 year ago
PeterN
e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
...
This avoids a (soft) namespace conflict between the four ST_* enums.
1 year ago
Patric Stout
ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" ( #10653 )
...
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.
While at it, also ported this part over to the new timer system.
1 year ago
Tyler Trahan
646a7e625b
Change: Use seconds for Linkgraph update settings ( #10610 )
1 year ago
Jonathan G Rennison
9521e7ef2b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/elrail.cpp
# src/ground_vehicle.hpp
# src/landscape.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnelbridge_cmd.cpp
1 year ago
Jonathan G Rennison
82803b98e0
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/game/game_gui.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf.cpp
# src/order_gui.cpp
# src/saveload/engine_sl.cpp
# src/saveload/saveload.h
# src/script/api/script_text.cpp
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/strings.cpp
# src/table/settings/economy_settings.ini
# src/table/settings/locale_settings.ini
# src/timetable_gui.cpp
1 year ago
Rubidium
9d2a0f3d0b
Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue
...
Previously, on a straight line of a one corner up slope with the adjacent
steep sloop the Z would increase one step every two sub pixels, except for one
case where one sub pixel is skipped. Similarly, a steep slope with two
adjacent one corner up slopes, would have a bump in the height line along the
diagonal whenever it enters/leaves the steep slope tile.
1 year ago
Rubidium
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
...
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
1 year ago
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
...
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
1 year ago
Peter Nelson
65e0b0dcb7
Codechange: Be consistent with how company masks are set to all.
1 year ago
Jonathan G Rennison
c9c0436e58
Add company setting for remain at station if next order for same station
...
Set value on load for whether the save version had this enabled for trains
1 year ago
Jonathan G Rennison
1d05637d45
Add setting for rail depot maximum speed
1 year ago
Jonathan G Rennison
2ea1766677
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/commit-checker.yml
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/order_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/league_sl.cpp
# src/saveload/saveload.h
# src/script/api/script_object.hpp
# src/script/squirrel_helper.hpp
# src/settings_table.cpp
# src/station_cmd.cpp
# src/table/settings.h.preamble
# src/tree_cmd.cpp
# src/tree_map.h
# src/vehicle.cpp
# src/waypoint_cmd.cpp
1 year ago
Jonathan G Rennison
4ec6a99dd8
Add GetTileTrackStatus wrapper for when red signals part is not needed
1 year ago
Rubidium
580d0a6343
Codechange: make use of Tile in for all direct map accesses
1 year ago
Rubidium
0fb0469e47
Codechange: introduce iterator to iterate over the Tiles of a Map
...
Note: this version is using TileIndex, but that changes later
1 year ago
dP
b0542c8c49
Codechange: Don't store tree counter in the map array ( #10018 )
1 year ago
Loïc Guilloux
8b36b2cbf3
Fix #10486 : [Script] Debug window requires AIs to be started before GS ( #10487 )
...
(cherry picked from commit 4072dcff49
)
1 year ago
Jonathan G Rennison
f7d62a1767
Add road/tram type flag to disallow collisions with trains
1 year ago