Commit Graph

58051 Commits (jgrpp)
 

Author SHA1 Message Date
darkvater 57e202b256 (svn r251) -Project ready for 0.3.4 release. Updated installer, readme and fileinformation
-Fix: warning on release build of strgen
20 years ago
truelight 5e9763d7e3 (svn r250) -Update: updated the changelog for 0.3.4 20 years ago
truelight 3562d814fb (svn r249) -Fix: warning fix in console.c/h (Tron) 20 years ago
darkvater d48ce392b2 (svn r248) -Feature: console script files "exec myscript.file"
-Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt"
-Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts
20 years ago
darkvater 6d55489368 (svn r247) -Fix: Town exclusivity was not shown in town-window because stringformat ({YELLOW}) overrode colour-code. Now the exclusive player gets a red icon in front of its name 20 years ago
darkvater 586fdf7254 (svn r246) -Fix: 64bit machine warnings for sdl.c (Tron) 20 years ago
darkvater 4757c0bf8c (svn r245) -Fix: [1022689] Bug when dragging a part of a multiheaded engine to 'sell-whole-train'. The rear-head of the multiheaded train will now not be sold automatically. You have to drag it manually (Celestar) 20 years ago
darkvater c79e8ad626 (svn r244) -Fix: Stations were not sorted for non-player-0 players
-Fix: Correctly resorting vehicle list of player when the list of another player is open.
20 years ago
signde 5e699ca65d (svn r243) -Fix: [1022689] When destroying a part of a train with a 2 side engine the second engine was also deleted [Celestar] 20 years ago
darkvater bf703a0e82 (svn r242) -Fix: Pathfinding bug for road vehicles introduced in r160 fixed (blathijs)
-Fix: Pathfinding under bridges bug for ships introduced in r160 fixed (Darkvater)
20 years ago
darkvater 72457bac0d (svn r241) -Fix: Trailing spaces :O 20 years ago
signde bb2f8d8d1a (svn r240) -Fix: desync on subsidy generation
-Fix: sometimes commands got executed to early on some clients
-Feature: universal event packets for transmitting subsidys
20 years ago
dominik 9258f81405 (svn r239) Fix: [ 1025361 ] PERSONAL_DIR is created at startup now 20 years ago
miham d77a038eb5 (svn r238) Daily langfile updates #2. 20 years ago
darkvater fc9a450e75 (svn r237) -Fix: [1025836] Company value problem (again). Now company value rightly shows the value, including ALL your money.
-Fix: Graphs now accomodate 64bit numbers (so the company value graph doesn't plummet into -... if value is too big)
-Strgen: added CURRCOMPACT64 for this, and 64bit versions of several macros.
20 years ago
truelight add49120dd (svn r236) -Fix: random crash when player-face was displayed in error-dialog 20 years ago
miham ef5202a361 (svn r235) Currency->Currency64 updates (Tron) 20 years ago
darkvater c6f48d3de6 (svn r234) -Fix: added missing romanian.txt to VC6, VS.NET and Jamfile project file
-Feature: Added romanian town names and currency (Magic_Pixel)
20 years ago
signde 383dc579e4 (svn r233) -Fix: german language fixes (Tron)
-Fix: fixed some english console texts
20 years ago
miham 4a19074d23 (svn r232) Daily langfile updates #1. 20 years ago
miham cef90ada1b (svn r231) Added romanian translation (Magic_Pixel) 20 years ago
signde 263042cdf2 (svn r230) -Feature: IConsoleWarning for warning messages
-Feature: added info_cmd command
-Codechange: renamed "varinfo" to "info_var"
-Fix: some const fixes in console.h
-Fix: fixed return value of IConsoleCmdGet
20 years ago
darkvater 01dd0219d3 (svn r229) -Fix: Some more const stuff fixed .(Tron)
-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] .
20 years ago
miham ec21a64c03 (svn r228) Daily langfile updates #3. 20 years ago
darkvater 54bd5b3c1d (svn r227) -Fix: Sorry, broke console commands 20 years ago
miham b2d55a936f (svn r226) Daily langfile updates #2. 20 years ago
signde 6cf0a4c928 (svn r225) -Doc: added multiplayer documentation file doc/multiplayer.txt 20 years ago
darkvater 989ed101bc (svn r224) -Fix: Music now finally works on WinXP. DirectMusic is now default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc). 20 years ago
darkvater e295e46e3e (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
20 years ago
signde 1b498bca57 (svn r222) -Fix: Added network.h and console_cmd.c to MSVC6 Project
-Fix: Added console_cmd.c to the Makefile
20 years ago
signde d6cab2e06d (svn r221) -Feature: console command and variable hooking
-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
20 years ago
bjarni 7cb5b1954d (svn r220) Makefile: enables ENABLE_NETWORK by default if no config file is present 20 years ago
darkvater 54fcdc9cfa (svn r219) -Fix: fixed network stub declerations 20 years ago
miham 1493cc550b (svn r218) Daily langfile updates #1. 20 years ago
darkvater 1f1f578abb (svn r217) -Fix: remove warning and simplify loop network_gui.c (Tron) 20 years ago
truelight 53ee4f6540 (svn r216) -Fix: paused network game now disallows all commands (instead of doing
the commands all at once when the game unpauses)
20 years ago
signde 9be6a4cea4 (svn r215) -Feature: direct connect now allows selecting a port and a playername [ip/host]:[port]#[player] 20 years ago
darkvater 99687cf513 (svn r214) -Feature: CMD_NET_INSTANT [just in time command handling over network] (sign_de)
-Fix: Only server can pause in network, action disabled for clients
-Fix: Direct Connect editbox can handle up to max ~35 characters
20 years ago
darkvater f64c1bda4b (svn r213) -Fix: opntitle.dat, road crossings were owned by town for some very weird reason. 20 years ago
darkvater 24512d3da5 (svn r212) -Fix: Network-gui fixes (sign_de)
-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h
20 years ago
darkvater 7a6512a654 (svn r211) -Added Player-colour conversion table (sign_de)
-Added OTTD colour palette image
20 years ago
signde 956bf639ea (svn r210) -Fix: Console key closes window in front
-Fix: Console events were processed in wrong window
-Fix: Console unresponsive when you activated another window
20 years ago
signde 34ecc0d778 (svn r209) -Fix: network code based desync
-Feature: framesync packets to hold the clients framecount near the servers
-Fix: command queue now aligns the commands to be processed right after an sync or framesync packet
-Fix: added stubs for compiling without network
20 years ago
miham 1c373cd0af (svn r208) Daily langfile changes 20 years ago
signde 1fb915df69 (svn r207) -Codechange: randomizer handling
-Fix: desync problem fixes
-Fix: server doesnt hang anymore when a client timed out
-Feature: low latency connection enhancements [*net_sync_freq, *net_ready_ahead]
20 years ago
darkvater d03afadad2 (svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines" 20 years ago
darkvater fe8c317d3c (svn r205) -Fix: [1026271] Vehicle depots not transparent with transparent buildings. 20 years ago
truelight da87ab9c79 (svn r204) -Fix: deleted unneeded casts (tnx Tron) 20 years ago
truelight 0b5cc6f149 (svn r203) -Fix: somewhere I screwed up and forgot to delete some testcode ;) 20 years ago
truelight 7aa0bdf48b (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
all ;)
20 years ago