Jonathan G Rennison
18a42664fc
Merge branch 'master' into jgrpp
...
Remove 'byte' typedef
1 week ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
4 months ago
Jonathan G Rennison
a18f3274b4
Rename close window functions to match upstream
8 months ago
Jonathan G Rennison
1002c6d9d2
Fix various compiler warnings
...
See: #267
3 years ago
Jonathan G Rennison
579d67c89e
Programmable pre-signals: Fix MP desync with programming new signals
...
If signal was never evaluated on the server, inserting instructions
would fail on the server, such that the signal programs differed
between client and server.
4 years ago
Jonathan G Rennison
6be6f7436f
Programmable pre-signals: Don't update dependencies when clearing programs
4 years ago
Jonathan G Rennison
825190db0c
Remove programmable pre-signal calls to DebugPrintProgram
4 years ago
Jonathan G Rennison
abb7b69861
Add slot and counter support to programmable pre-signals
4 years ago
Jonathan G Rennison
030e8bf762
Rename programmable signals to programmable pre-signals
...
This is to make it less unclear what they actually are and do
5 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
Jonathan G Rennison
f331ae8f81
Progsig: Fix error return path in CmdModifySignalInstruction
5 years ago
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
5 years ago
Jonathan G Rennison
e459ebe2ad
Remove assert.h include from progsig, as this overrides OpenTTD's assert
7 years ago
Jonathan G Rennison
769b8ae096
progsig: Fix remove and clone program functions being completely broken.
...
Remove function only removed instructions from the local machine, and
was therefore not MP safe.
Clone function failed to work correctly for non-trivial cases,
and sometimes caused an array out of bounds assertion.
These are replaced by a new commandproc which does each operation
as a single action, which is therefore MP safe.
Remove an unused struct field.
9 years ago
Jonathan G Rennison
b2b9c0a070
Progsig: Fix various issues with removing program dependencies.
...
Fix RemoveProgramDependencies using one parameter for both source
and target, and rename the parameters to something sensible.
Update program window when invalidating in RemoveProgramDependencies.
Make SignalStateCondition::IsSignalValid const and add CheckSignalValid
for non-const validaty checking.
9 years ago
Jonathan G Rennison
1823deae7d
Programmable signals: Fix whitespace issues.
9 years ago
Jonathan G Rennison
b7373c3eb5
Check tile type in SignalStateCondition::IsSignalValid()
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This is to avoid triggering an assertion, particularly
when clearing the program state in InitializeGame(), as the map has
just been reset, or when deleting a signal referenced by a condition.
9 years ago
patch-import
fc0efe599e
Port of the programmable signals patch to recent trunk
...
Also add some additional changes from the SpringPP patch,
and make some other minor changes/fixes.
9 years ago