Jonathan G Rennison
674642f9cc
Add a priority field to TimerGameTick::TPeriod
...
Use this as the primary sort key for TimerGameTick::TPeriod,
to avoid container sort order changes on timer period saveload.
1 month ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
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See: eaae0bb5e
4 months ago
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
11 months ago
Patric Stout
1fe7bbba8a
Codechange: rework NewGRFProfiler to use ticks instead of calendar-days ( #10815 )
...
We are planning to allow things like freezing the calendar, which
makes this variable a bit problemetic. So instead, suggest to the
user how many ticks there are in a calendar day, and let them figure
out how many ticks they want.
Additionally, use a TimeoutTimer for this, instead of an end-date
variable which is checked in an IntervalTimer.
1 year ago
Patric Stout
d54660184a
Fix: NewGRF Profile didn't stop if there were no events yet ( #10816 )
...
This meant you could have the following situation:
- You start a profile on a GRF with no events, for N days.
- The days pass, the profile should stop. It doesn't.
- The profile will never stop, even if the GRF start generating events.
- There is no real way to discover this, so .. byebye memory? :)
1 year ago
Tyler Trahan
98d809c33b
Codechange: Don't use macros for DAYS_TILL and friends ( #10746 )
1 year ago
Rubidium
630d3bc053
Codechange: use fmt::format instead of printf for the NewGRF profiler
1 year ago
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
1 year ago
Patric Stout
31ad990831
Codechange: move tick-counter into TimerGameTick ( #10712 )
1 year ago
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
1 year ago
Patric Stout
3ebc7ad16e
Codechange: migrate all game-time-related timers to the new framework
1 year ago
Jonathan G Rennison
0818ce4ae7
Merge branch 'master' into jgrpp (SLV_U64_TICK_COUNTER)
...
# Conflicts:
# src/date.cpp
# src/date_func.h
# src/newgrf.cpp
# src/newgrf_animation_base.h
# src/saveload/gamelog_sl.cpp
# src/saveload/misc_sl.cpp
# src/saveload/saveload.h
# src/stdafx.h
2 years ago
dP
548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2 years ago
rubidium42
eb6cdadc4d
Codechange: replace IConsolePrintF with IConsolePrint and fmt formatting
...
Also make some strings more consistent with the rest of the console strings.
3 years ago
rubidium42
aa5a8fe28a
Codechange: use thread safe time functions
...
Functions like localtime, gmtime and asctime are not thread safe as they (might) reuse the same buffer. So use the safer _s/_r variant for localtime and gmtime, and use strftime in favour of asctime.
3 years ago
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
3 years ago
Michael Lutz
5cbb2da794
Codechange: Even more std::string usage in file IO.
3 years ago
Quipyowert2
acb3d10832
Codechange: Format unsigned integers with %u instead of %i or %d.
4 years ago
Niels Martin Hansen
c8779fb311
Feature: NewGRF callback profiling ( #7868 )
...
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
4 years ago